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hunter291 said:I could test it on a scds2 if needed. i can't test for translation and stuff, but I can test if everything works. nice to see that there is some progress
QUOTE(ChrisTheEmpoleon @ Aug 4 2011, 03:48 PM) I'd love to be a tester as well. I have a DSTWO, but a friend of mine has an original R4 with Wood that I can use as well.
Good luck, you guys, I'd love to see this (as well as maybe its sequel) translated.
Yes, but at this state in the translating process it would be a lot better to wait until the translators/hackers ask for testers, since your offer might be lost in a page or two.hunter291 said:YeahI was just offering. I meant to test it when it is finished
Sora de Eclaune said:This is amazing. I never would have guessed this thread would spawn an actual translation! This makes me so excited I can only explain my excitement with this picture.
Nagato said:So I started working on the limited text problem a bit more. Turns out the cause of the problem is a hardware restriction, meaning that I will never be able to fix it unless I wanted to rewrite a good bit of stuff to avoid hitting the restriction. The limitation in particular is the OAM entry limit so there's only 128 possible objects at a time per screen. That can be confirmed to be the problem by checking out the OAM tab in the Vram viewer of no$gba. If there's anyone around who's had to deal with this problem in another game and was able to solve it I'd be interested in hearing how you did it.
Splitting the lines will probably be best done manually with warnings during assembly when a line is too big.
Meh.
Have you seen the Japanese horror film 'Ringu/The Ring'? It's about the same, but with a video game instead of a video. That's the best description, I think.DarkShinigami said:what exactly is Nanashi no Game? i never heard of it it could be a game i'd be interested in when the translations done(no im not rushing)
First-person point-and-click horror.DarkShinigami said:no i mean is it a VN or a point and click or what(what is the genre of the game)?