Never mind. I figured out that the debug options are apparently activated by default here for some reason...A little weird, but just a heads-up for anyone looking to do anything with this.
Unfortunately, and this could just be down to optimization and other technical stuff, but it does seem to have trouble running on the Switch. I haven't had experience with OpenBOR on a full powered PC to get a measurement of how much RAM and other resources it demands, but I can't imagine it being as unoptimized as MUGEN, especially pre-1.0 MUGEN! I'm just a little disappointed that it can't run at max settings or anything like that without significant slowdown is essentially what I'm saying, but I await a new update before passing judgment, as I'm under the impression this hasn't been updated in months, otherwise this thread would've been updated months ago!
EDIT: I played Marvel Infinity War on the Asgard level, and I'm on 5.1.0 for firmware, and twice the game crashed with a jumpscare noise a splitsecond before I get shown an error code 2345-0021 (0x2b59) on my screen at the moment. Not sure if this happens with other games, but I suppose playing games with the audio on is like trying to play a beat 'em up with a sound whose obnoxiousness is just a tad underneath screamers! On the subject of the game itself, it's awesome, I just wish I could play it, and the other games, without having to fear my Switch crashing in the middle of the game!
EDIT 2 - Electric Boogaloo: It didn't crash at all when I tried to play a game in portable mode, but it did for almost every game while in docked mode. cpasjuste-sama, where art thou!?