SWITCH NOOB PARADISE - Ask questions here

Discussion in 'Switch - Exploits, Custom Firmwares & Soft Mods' started by epickid37, Nov 1, 2017.

  1. epickid37
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    epickid37 ( ͡° ͜ʖ ͡°)

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    To keep the forum clean, this is a place where you can ask any question, and get an answer from one of our fellow members. There is no such thing as a dumb question here, just please read the FAQ before posting.



    • 1. There was a "SX OS crack" that was released recently. If you came across this, don't run it! It will brick your switch.

      2. Nintendo has started banning CDN access. This means you can't even update your system or games. It seems that this only happens when using something that uses cdn, such as freeshopNX or CDNSP.

    • Is there homebrew yet?
      Yes! You can get homebrew on any firmware by installing this!

      When can I install cfw/emunand?
      Atmosphere cfw will be released sometime in the summer. You can also buy SX OS or SX Pro, which is out now, and allows backup loading.

      What can I do with the firmware version I'm on?
      Any firmware can do anything. But the lower the firmware, the easier it'll be to install hacks. Ex, not having to boot into rcm.

      Can I get free games?
      Yes, you can use SX OS to launch backups, but if your wanting to wait for a free cfw atmosphere won't allow it at launch. Someone will inevitably create a backup loader for atmosphere, but no one knows how long that'll take.

      I'm on 4.x.x or lower! Should I update?
      No. On 4.x.x you won't have to boot into rcm to boot cfw.

      What's this about Team-Xecuter?
      TX has a cfw named SX OS that allows piracy. You can currently buy a dongle that will load the cfw, or buy the cfw on it's own and launch it with a computer or phone.

      I heard about a switch emulator!
      There are two main switch emulators, Yuzu, and Ryujinx. They're at pretty much the same level right now, and are mostly just helpful for homebrew purposes. They cannot run most retail games as of now.

      Is there a definitive guide for hacking my switch?
      Yes! You can use switch.hacks.guide, or this user-maintained guide.

    • Q: Can I update my Nintendo Switch to the latest firmware?
      A: Yes, you can. We are compatible with all firmwares and all regions!

      Q: How are game ROMs launched? What format do they need to be in?
      A: Games ROMs available right now from release groups are compatible as-is.
      Copy the XCI files to the root of your Nintendo Switch microSD card so SX OS will be able to find them.

      Q: How does the tool (jig) and dongle operate? Are they needed everytime you turn on the console?
      A: If you don't want to make any (software) modifications to your Switch Console, both the Tool (jig) and dongle are needed every boot.
      SX OS has an optional "AutoRCM" feature that can be installed to your Switch Console such that the jig tool is not needed anymore on boot.

      Q: How does the AutoRCM feature work?
      A: The AutoRCM feature makes a tiny modification to your system's on-board storage via software, and from there on you will ONLY need the dongle (and won't have to press the volume key) when booting your console.
      Please note: With the AutoRCM feature installed, your Switch will only boot up with the SX Pro Dongle inserted or by any other USB-C launching method currently available. Once booted, you can always uninstall AutoRCM through SX OS.

      Q: Is the license for life and updates included?
      A: Yes, it is! All updates are free and for the lifetime of your console.

      Q: Is SX OS tied to my console/dongle?
      A: Yes. In case of SX Pro the license is tied to your dongle and console. In case of SX Lite the license is tied to your license code and console.

      Q: Can we play eshop games?
      A: The current version of SX OS only allows to play cartridge based games. But we're working hard to bring game titles that originate from different distribution media to SX OS as well! It is on our list of features to add in upcoming updates.

      Q: How will SX OS work?
      A: The SX OS boot file and licenses can soon be retrieved from our easy to use website that will launch shortly. Simply follow instructions and you will be set up in a few minutes.

      Q: What do I need if I only buy SX OS?
      A: We strongly recommend buying SX Pro for the ease of use and safely streamlined procedure. That being said, SX OS standalone can be launched from Windows using TegraRcmGUI (TegraRcmSmash) or from NXLoader on android (with a USB-otg adapter).
      We offer support & warranty on your devices, please note any issues you face by errors/misuse of other methods will not be covered by our warranty.

      Q: Will SX Pro work with Switch Linux?
      A: We will release a method of (chain)loading Linux using your SX Pro dongle soon.

      Q: Do we need to use the L/R buttons on the Joy-Con to switch game ROMs?
      A: We are working on a more user-friendly menu that can be launched from the home menu.
      We already have a working menu prototype that is fully functional but we are still improving it for our audiences.

      Q: Can SX products run homebrew software as well?
      A: The initial release of SX OS will not have support yet for running homebrew software for all firmware versions. Currently only the standard method for installing homebrew is supported, which means limited to the specific firmware version 3.0.0.
      We are in the final stages on adding support for running homebrew software regardless of firmware version and we expect to have this included with one of the first SX OS updates.

      Q: Can SX products run homebrew software as well?
      A: The initial release of SX OS will have support for running homebrew software for all firmware versions.
      In the initial release, launching the homebrew menu can be done by starting the photoviewer application while holding the R button on the Joy-Con. A file called "hbmenu.nro" needs to be on the root of the microSD card and a folder "switch" needs to contain all the homebrew applications.
      We will naturally continue to improve homebrew support and easy of use in future update.

      Q: When you put your Switch into Sleep mode, do I need to insert dongle again upon waking up?
      A: No, you don't. Just resume playing where you left it

      Q: Is it possible to install Game Updates (and does it requires to be on the latest firmware)?
      A: Yes, you can install game and system updates. The game updates can be applied following Nintendo's usual rules, which sometimes requires you to be on the latest or a higher firmware than your console's current firmware.

      Q: If a game runs natively on an OFW x.yy and above, can SX OS run the game even if the console has a lower firmware?
      A: Currently no. We have added that request to our list of features to look into.

      Q: Does SX OS supports online gaming?
      A: SX OS supports playing online. However, we can't guarantee Nintendo is not able to detect you are using SX OS.
      So playing online is at your own risk.

      Q: Can I buy one SX Pro and one SX OS license separately, and use the dongle and tool with two switches?
      A: Yes, you can buy additional SX OS Licenses and use one dongle and tool for all your Switch consoles.

      Q: Which file format does SX OS support? What about split files?
      A: We support both FAT32 and exFAT.
      SX OS will also try to look for split files in the form of "filename.xc0" "filename.xc1" "filename.xc2" and so on to support ROMs larger than 4GB on FAT32.

      Q: Does SX OS support Emunand?
      A: Currently it doesn't. This is a feature we can add in the future, but it is low in the priority list because of the small interest to the general public. But because Xecuter SX is also used by advanced users, we will add Emunand support at some point.

      Q: Can I backup my games with SX OS and create my own game ROMs?
      A: Currently there's no easy way to backup games with SX OS. We will add support for this in an update.

      Q: Will you allow the use of different payloads?
      A: We will allow it. Custom payload can be put on the microsd card. Details will follow.

      Q: How much space is used up on microSD for SX OS?
      A: Only 16MB. To clarify, our OS will not alter in any way your microSD game & homebrew capacity.

      Q: Will Switch data such as savegames and updates be shared between the OFW and SX OS? Or are both systems separated?
      A: Yes, SX OS and the original Switch OS share savegames and update data.

      Q: Does SX OS support trimmed XCI files or do they need to remain unaltered?
      A: Yes, an app like https://github.com/Destiny1984/XCI-Cutter is supported.

      Q: Is it possible to play games from a External Harddrive?
      Does SX allow us to use an external disk using the docking station or USB-C port?
      A: This is a possibility in the future, we've added it to our to do list. (thanks to all users for making it already a few pages long

      Q: Can we expect cheat codes some day?
      A: Cheats has always been a priority for our us. And we've already started looking into it.
      It takes a while to make a decent and usable cheat system, your patience will be rewarded!

      Q: There has been a wave of bans happening lately. Does that confirm we won't be able to play online with SX OS?
      A: There have indeed been a number of isolated ban incidents happening lately among some homebrew developers. The exact cause of these bans is not known as of yet.
      We are not aware of any bans due to SX OS usage. But be cautious and use online functionality at your own risk!

      Q: Is SX OS compatible with firmware 5.1.0
      A: Of course. And as we stated before, it will be compatible with the next updates as well. We are offering a future proof solution.

      Q: Will the SX OS for people who bought it 'stand alone' be delivered before the SX OS for people who bought SX Pro?
      A: Not necessarily. SX Pro will be shipped in the days to come to distributors. SX OS will be unlocked a bit after the reviewers get their units (all reviewers receive SX Pro).
      So depending on the speed of delivery to your distributor and then to you, SX Pro could come before SX OS stand alone. It probably will be very close.

      Q: Why is there – and + symbols engraved in the SX Pro dongle? Since USB-C devices can be plugged in either way, people are worried if dongle plugged in upside down, the + on left and – on right, and SX label facing down, that the Switch will blew up or get bricked, etc.
      A: They are here just for cosmetic reasons. The – symbol is also the LED window.

      Q: Yikes, those are two huge caps in render picture? Is that going to taser my Switch, damage my system, or zap me!?
      A: Super Cap’s actually (super-capacitor), 0.35F 2.7V, given the transport issues with Lithium based batteries SuperCap’s are fast becoming the go to temporary power source.
      No zapping ( very low voltage ) and we limit the charge current to ~400mA peak for either USB port.

      Q: Huh, two caps, how do they get 'charged'? Do I have now and then plug my dongle into micro-USB cable to charge it, what happens when it runs out of power? — Why not battery instead? — Does it instead drain my Switch battery, what happens if I leave it plugged in?
      A: The SuperCap’s are charged from either usb port ( USB-C or Micro USB ). The caps offer approximately 1 week standby time with enough energy left for one boot, or at least 5 successive boots without the opportunity to auto-charge. Charge to 80% is achieved (automatically) within 1-2 seconds of entry into the Nintendo start menu. We are working reducing that considerably … (see above for why not battery). Because we are powered by s-cap’s we have a very power conscious design.
      Leaving the dongle in the console for more than a minute is pointless but will do no harm in any way to the dongle and drain very little battery ( currently we draw ~25mA but will work on reducing that considerably after ~1-2 minutes charge mode).

      Q: Can I charge my Switch via dongle?
      Using just micro-usb cable, removing the need of needing a proper usb-c cable.
      A: Sadly no, our intent for the micro USB port was for charging the dongle and firmware updates, but might be something we will consider for future hardware revisions, thanks.

      Q: There been reports of cables, and docks without that bricked the battery charging circuit, are we at risk with SX Pro solution?
      A: No, simply because we do not support charging. The dongle uses both USB ports only for receiving charge.

      Q: Is TX coming up with solution for those that leave their Switch always 'docked'?
      Its nice, that is portable, but some users never go 'portable', they are DOCK only fans, what about them?
      A: If the demand is there, it is something we can develop.

      Q: Can I play my Switch running SX OS while being docked?
      A: Absolutely. You just need to have it undocked when you power up your Switch to load SX OS. Once done, dock it and play for as long as you don't completely power it off again.

      Q: I know I'm asking too much and it's early, (sorry) would it be possible to get Bluetooth audio (or even Bluetooth controller) support within the CFW.
      I know a lot of people would dig that on other forums (including a clean internet browser that has YouTube unblocked) if this is possible?
      A: If it is doable, we will try. Please read text below about such requests, you are fully entitled to request anything, we will do our best in order of user's most wanted features.

      Q: Is SX affected by the dreaded "battery desync" problem?
      A: As far as we are aware this battery desync problem currently only occurs when running Linux on your Switch.
      While extensively testing SX OS, including booting SX OS with AutoRCM we have not ran into a single battery desync issue ourselves.
      SX OS itself isn't based on Linux. We do allow people to run Linux (and other payloads) through our "external payload" functionality. This is at your own risk.
      If we had to give the community a hint as to where to start looking into this "battery desync" problem we'd suggest looking into how the Fuel Gauge IC (MAX17050, I2C1 addr 36) is being used by Nintendo's OS and by Linux.

      Q: If I boot in OFW mode and play my original purchased game online, am I safe?
      A: Yes, you are safe to play original games online in OFW mode.

      Q: Does SX OS plays the original games in CFW mode?
      A: Yes, it does.

      Q: If I download eShop games to an SD card, can I also run SX OS on that card?
      Or do I need separate cards for Nintendo eShop games and SX OS games?
      A: You can use the same SD card.

      Q: how do I re-enter TX boot menu?
      A: Press and hold vol+ and keep holding until you see the TX splash screen

      Q: How do I access my albums while in SX-OS CFW mode ?
      A: Hold down L while opening album

      Q: How do I access HomeBrew?
      A: Hold down R while opening album

      Q: How do I load my backup roms?
      A: Simply enter album an select you rom file, all rom files should be placed in the root directory of the console micro SD

      Q: HomeBrew menu loads but none of my apps are showing, what is wrong?
      A: Please try re-format the micro-SD card using a windows machine, we have encountered this issue when using OS-X ex-fat formatted cards.

    • 2.0.0
      Changelog
      2.1.0
      Changelog
      2.2.0
      Changelog
      2.3.0
      Changelog
      3.0.0
      Changelog
      3.0.1
      Changelog
      3.0.2
      Changelog
      4.0.0
      Changelog
      4.0.1
      Changelog
      4.1.0
      Changelog
      5.0.0
      Changelog
      5.0.1
      Changelog
      5.0.2
      Changelog
      5.1.0
      Changelog
     
    Last edited by epickid37, Jul 27, 2018
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  2. sarkwalvein

    sarkwalvein There's hope for a Xenosaga port.

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  3. fatsquirrel

    fatsquirrel GBAtemp Addict

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    Nov 11, 2013
    I know its not hacking related, but why on earth wont my joycons charge when hooked up on the main device (but not plugged in the dock) ?
     
    Thanatophobia likes this.
  4. epickid37
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    epickid37 ( ͡° ͜ʖ ͡°)

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  5. sarkwalvein

    sarkwalvein There's hope for a Xenosaga port.

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    It is so by design.
    In order not to drain the main battery.
    Why? Well, Nintendo though that was a good idea I guess.
    But that is the normal behaviour.
     
    fatsquirrel likes this.
  6. leafeon34

    leafeon34 GBAtemp Advanced Fan

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  7. Thirty3Three

    Thirty3Three Musician Member

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    Wherever you want me, baby.
    It'd definitely drain the battery quicker. That'd be a horrible idea if it worked like that.
     
    fatsquirrel likes this.
  8. epickid37
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    epickid37 ( ͡° ͜ʖ ͡°)

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  9. teelo

    teelo Advanced Member

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    You forgot the most important one:

    Q: Are you sure you can't at least link me to a video of a working hack?
    A: Oh allright, here you go.

    — Posts automatically merged - Please don't double post! —

    That doesn't bother me much, what really annoys the fuck out of me is placing the charging port on the bottom. Makes it really awkward to use as a handheld device while charging.
     
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  10. Uumas

    Uumas GBAtemp Advanced Maniac

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    But the docking would have been really awkward if it was anywhere else
     
  11. JoFelix

    JoFelix Member

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    Squittgart
    I guess my question goes here ...?

    If I have my Switch user profile pic set to my Mii, and it gets sent to someone else's Switch because we play together online, is it being sent as a "Mii building instruction" and rendered on the other person's Switch, or is it rendered on my Switch and sent as an image?

    And if I have it set to any of the other profile pics, is only the "profile pic ID" being sent, or the actual image itself?

    What I really want to know is, "Will Switch hacks ever allow us to have custom profile pics that people without hacks can see too?".
     
  12. Uumas

    Uumas GBAtemp Advanced Maniac

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    I believe it only sends the info, but it's actually a good thing if it's like that for custom pictures because if it'd send the rendered picture Nintendo would be able to see it also.
     
  13. mendezagus

    mendezagus Advanced Member

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    Aug 29, 2017
    Argentina
    I have a hacking question about the posibility of playing backups (piracy) of >3.0 games. I´m aware of the other threds (read them all) but i need a little bit of clarification to finally got this:

    A kernel hack (for example the last development by plutoo) won´t allow it, right? Because we´ll need to decrypt newer games and ninthendo could change this encryprion at will in a 5.0, 6.0, etc update.

    BUT if hacking groups find an exploit in the bootroom they dumped last week it would be possible, correct? Morover this would exploit would be apliable on switches ANY firmware .... but not forever because nintendo can patch the bootrom via an update also.

    Can anyone confirm if i understood this correcly??. Thanks in advance.
     
  14. linuxares

    linuxares I'm not a generous god!

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    Right now we don't even know anything to begin with. But yes, same with the 3DS. It's all about they keys to be able to play the newer games. A hacked bootloader could in theory make it easier to get a hold of the new Cryptokeys. However, it seems like Nintendo can update the Switch bootloader, so it might not be as easy as it sounds.
     
  15. epickid37
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    epickid37 ( ͡° ͜ʖ ͡°)

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    Kinda scared to click on that link. I assume it's good ol' Rick?:rofl2: in all seriousness, I am trying to keep this post on the more serious side of the equation
     
  16. epickid37
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    epickid37 ( ͡° ͜ʖ ͡°)

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    *snip*
     
    Last edited by epickid37, Nov 10, 2017
  17. epickid37
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    epickid37 ( ͡° ͜ʖ ͡°)

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    *snip*
     
    Last edited by epickid37, Nov 10, 2017
  18. V-Temp

    V-Temp GBAtemp Advanced Fan

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    Kexploit doesn't help you here (not directly anyway), kexploit helps us get closer to running our own code and enabling CFW. But CFW doesn't solve any of the problems pertaining to or enabling new software to being back-up loaded. New software is all dependent on finding the encryption keys for the software and using that to decrypt the games ourselves then loading them to a compromised Switch with a loader. The Switch <=3.0.0, can decrypt and read (hence the dumped decrypted games all being 'mysteriously' from games at or under 3.0.0 compliance) old titles from before 3.0.1 was released and encryption changes across the board.

    It's likely going to be easier to find entry points in newer firmware to then dump decrypted games, than to hope that we somehow find new keys.

    Nintendo can irreversibly patch and change the keys on the bootloader, so a boothack would be temporary.

    And, again, none of this will ever change the fact that every Switch is hardware burned with a unique identifier, so you will forever be unable to access online without risk of permanent blacklisting.
     
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  19. mendezagus

    mendezagus Advanced Member

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    Argentina
    Thank you so much for your answer V-Temp and linuxares, this is what i got wrong:

    I thought hacking the bootloader (this is done via the bootrom dump if i understand correcly) could grant access to cryptokeys for future games. Now i understand that even in this situation nintendo could change the encription at "bootloader level" in future updates. In simpler words: there could never be a master key with nintendo constantly changing the locks. Even a botthack would be temporary.

    This hacking scene is so interesting. I did´t know (as you can see in my many previous posts) a single thing about informatic security but i learned a lot with these forums. Great community here.
     
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  20. JoFelix

    JoFelix Member

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    Squittgart
    Also another question: Is anyone (not necessarily end users) currently able to dump non-cartridge games?