wavemotion
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  • Hey wavemotion, first off I just wanted to say thank you for your amazing work on emulating older consoles for the DSi and 3DS. But I have a question will you ever decide to make an emulator for the Sharp X68000?
    wavemotion
    wavemotion
    Hello - and thanks for the kind words.

    Right now, I'm at my limit of what I can support for the DSi emulation scene. I've got 7 emulators under my care - and just haven't got enough free time to work on another.
    legofordman
    legofordman
    7 emulators? Wow 😲.
    Since you're a veteran of the 6502 (Or at least I think you are), I've been wondering...would you ever work on FrodoDS? The first version was...mildly functional at best, but it was revived recently and there's a GitHub page. I'm sure you'd be able to turn it into an amazing emulator like XEGS-DS :D
    wavemotion
    wavemotion
    I never had a C64 and so have no nostalgia for it. To be honest I did try to compile a version of it last year and it was a struggle - never got it to build with modern libraries.

    Ultimately I’m caretaking 7 emulators and am already feeling stretched a bit thin. Hopefully someone with a love for the C64 and some skills will appear.
    • Sad
    Reactions: Cris1997XX
    I don't know if your thirst to polish ColecoDS even further will ever end (Not like I mind it, you've done and still doing a lot to make it an amazing emulator), but do you have any interest in tackling 3DS programming? Aside from also being an ARM handheld I've heard it's much more difficult to program for, but the extra resolution and better sound hardware might help a ton for 8-bit and 16-bit emulators alike
    wavemotion
    wavemotion
    Hey Cris - right now the 3DS is not on my radar. I don't own one - and already have a nice "fleet" of DSi XLs to play with. The extra CPU power would certainly help in the 16-bit emulation department... though my focus remains on 8-bit glory which the DSi generally handles very well :)
    • Like
    Reactions: Cris1997XX
    Hey, just curious; do any of your emulators play Atari800 games?
    • Like
    Reactions: Alexander1970
    wavemotion
    wavemotion
    So ColecoDS will now play MSX1 games (.msx and .cas), Memotech MTX games (.mtx and .cas) and Spectravideo SVI (SVI-318/328) (.cas) games.

    Plus ADAM .ddp and .dsk games.
    NightScript
    NightScript
    ColecoDS got an update that added compatibility for something, IIRC. What is that thing, and what format is it?
    wavemotion
    wavemotion
    Not sure what you’re asking. My most recent check in was to add support for the Hanimex Pencil II computer. Only one game known to be dumped for it. I give more details in the ColecoDS thread here on gbatemp
    Hey, how much of the code amongst your emulators are shared?
    wavemotion
    wavemotion
    Unless you mean within the ColecoDS - in which case, the 7 emulators supported (Coleco, Adam, MSX, MTX, Sord-M5, SG-1000 and now Spectravision SVI) has a lot of shared code.
    • Like
    Reactions: NightScript
    NightScript
    NightScript
    I meant duplicate code, my bad.
    Just for future reference, what did you think I meant by shared code?
    wavemotion
    wavemotion
    I thought you meant things like the high scores or configuration or CRC algorithms... those are all duplicated across all the emulators I work with. But I could do it Flubba-style and put those in a common github repository and just pull from it for all 6 emulators.

    But I wasn't clever enough to do that at the time and I don't have the bandwidth to refactor the code now.
    • Like
    Reactions: NightScript
    wavemotion
    wavemotion
    Hi there... at this time I'm feeling stretched a little thin across 5 homebrew projects I'm working on plus a sixth that I'm in contact with the author of ColecoDS. I don't feel I can take on another project at this time - but I do appreciate you thinking of me here. If things change, I'll contact you.
    NightScript
    NightScript
    Ah, my bad. Sorry
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wavemotion

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