wavemotion's latest activity

  • wavemotion
    wavemotion replied to the thread Homebrew A5200DS - Improved.
    So A8DS will play 5200 carts though it’s not custom tailored to it. I keep the 5200 separate because it’s always the red-headed stepchild of the larger A8 scene and the system deserves better. Sane reason I keep the MC10 MicroDS separate from...
  • wavemotion
    On a DSi you don't need a flashcard, you can just install CFW. If you do want a flashcard, the DS Pico is general recommendation now, with ChisFamily store being the recommended seller on AliExpress. For more details, see...
  • wavemotion
    wavemotion replied to the thread ColecoDS - Improved.
    https://github.com/wavemotion-dave/ColecoDS V11.0: 20-Aug-2026 by wavemotion-dave Added preliminary handling of undocumented flags X and Y for improved CPU accuracy. Fix for 64K 'Activision PCB' banking so that we correctly start the ROM...
  • wavemotion
    Just a small maintenance release, switched from devkitARM to BlocksDS. https://github.com/FluBBaOfWard/NGPDS/releases/tag/v0.6.0
  • wavemotion
    wavemotion reacted to CrashMidnick's post in the thread GimliDS with Like Like.
    Thanks Dave ! And this game works beautifully on your emu !
  • wavemotion
    wavemotion replied to the thread GimliDS.
    That’s cool! I can certainly look into mouse support via the touch screen. I don’t think it would be too much trouble given that the X and Y positions are simply read from the SID chip which handles the interface. I’ll add it to the TO-DO list.
  • wavemotion
    wavemotion reacted to CrashMidnick's post in the thread GimliDS with Like Like.
    Hi Dave, Do you think it would be a hard job to implement mouse support with the touch screen ? I am asking because this just came out :D
  • wavemotion
    Just a small update. Fixed sound button behaviour on HW. Ported from devkitARM to BlocksDS, smaller binary. https://github.com/FluBBaOfWard/NitroSwan/releases/tag/v0.7.7
  • wavemotion
    Okay... was back trying to debug the sound in Shamus and ended up re-working the sound driver. It didn't help Shamus but it's a big improvement in accuracy and now games like Demon Attack have proper sounds! I checked in a daily 1.6b build on...
  • wavemotion
    OMG. The MC-10 was my first computer! As soon as I get my DSi XL I HAVE to try this. Thank you!
  • wavemotion
    Well... it's been a minute as the kids say! Almost a year since my initial release of MicroDS - a handheld MC-10 (and Alice) emulator running on a DS/DSi/XL/LL. https://github.com/wavemotion-dave/MicroDS Not a lot changed with version 1.1...
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  • wavemotion
    https://github.com/wavemotion-dave/DracoDS V1.6: 05-Aug-2026 by wavemotion-dave Improved accuracy on PIA handling (DDR and masking supported) - sound and keyboard reading more robust. More games read keys/joystick more correctly. Massively...
  • wavemotion
    wavemotion reacted to FluBBa's post in the thread Emulator S8DS new release with Like Like.
    After too long time I've finally fixed playing samples, plus some other stuff. Added sound sample support. Added IPS patch functionality. Added saving of Region/Machine. Fixed mixing of YM2413 + PSG. Optimised the SN76496 chip. Optimised the...
  • wavemotion
    wavemotion replied to the thread SpeccySE.
    https://github.com/wavemotion-dave/SpeccySE Version 2.1 - 30-July-2026 by wavemotion-dave Optimization pass on beeper driver so games sound a bit more authentic with fewer buffer drops. Optimization pass on CPU and ULA driver to eek out another...
  • wavemotion
    wavemotion replied to the thread SpeccySE.
    https://github.com/wavemotion-dave/SpeccySE Version 2.0 - 24-July-2026 by wavemotion-dave Interrupt handling improved. Gandalf DX now runs. Genesis - Dawn of a New Day now runs. Improved ULA timing - more of the Nirvana+ games look correct...