So A8DS will play 5200 carts though it’s not custom tailored to it. I keep the 5200 separate because it’s always the red-headed stepchild of the larger A8 scene and the system deserves better. Sane reason I keep the MC10 MicroDS separate from...
On a DSi you don't need a flashcard, you can just install CFW. If you do want a flashcard, the DS Pico is general recommendation now, with ChisFamily store being the recommended seller on AliExpress.
For more details, see...
https://github.com/wavemotion-dave/ColecoDS
V11.0: 20-Aug-2026 by wavemotion-dave
Added preliminary handling of undocumented flags X and Y for improved CPU accuracy.
Fix for 64K 'Activision PCB' banking so that we correctly start the ROM...
That’s cool! I can certainly look into mouse support via the touch screen. I don’t think it would be too much trouble given that the X and Y positions are simply read from the SID chip which handles the interface. I’ll add it to the TO-DO list.
Just a small update.
Fixed sound button behaviour on HW.
Ported from devkitARM to BlocksDS, smaller binary.
https://github.com/FluBBaOfWard/NitroSwan/releases/tag/v0.7.7
Okay... was back trying to debug the sound in Shamus and ended up re-working the sound driver.
It didn't help Shamus but it's a big improvement in accuracy and now games like Demon Attack have proper sounds!
I checked in a daily 1.6b build on...
Well... it's been a minute as the kids say!
Almost a year since my initial release of MicroDS - a handheld MC-10 (and Alice) emulator running on a DS/DSi/XL/LL.
https://github.com/wavemotion-dave/MicroDS
Not a lot changed with version 1.1...
https://github.com/wavemotion-dave/DracoDS
V1.6: 05-Aug-2026 by wavemotion-dave
Improved accuracy on PIA handling (DDR and masking supported) - sound and keyboard reading more robust. More games read keys/joystick more correctly.
Massively...
After too long time I've finally fixed playing samples, plus some other stuff.
Added sound sample support.
Added IPS patch functionality.
Added saving of Region/Machine.
Fixed mixing of YM2413 + PSG.
Optimised the SN76496 chip.
Optimised the...
https://github.com/wavemotion-dave/SpeccySE
Version 2.1 - 30-July-2026 by wavemotion-dave
Optimization pass on beeper driver so games sound a bit more authentic with fewer buffer drops.
Optimization pass on CPU and ULA driver to eek out another...
https://github.com/wavemotion-dave/SpeccySE
Version 2.0 - 24-July-2026 by wavemotion-dave
Interrupt handling improved. Gandalf DX now runs. Genesis - Dawn of a New Day now runs.
Improved ULA timing - more of the Nirvana+ games look correct...