Hacking Sigpatches for Atmosphere (Hekate, fss0, fusee & package3)

ShadowOne333

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CURRENT BETA SIGPATCHES UPDATED FOR FW 19.0.0 AND ATMOSPHERE v1.8.0 prerelease: Download Here


NOTE: I (Shadow) am no longer maintaining the OP of this thread, @impeeza will now be the one in charge of updating and maintaining it.

The latest file is attached on the post:
https://gbatemp.net/threads/sigpatc...kate-fss0-fusee-package3.571543/post-10517797
please download from it
Please note this is the version 4 of the file, UPGRADE YOURS.

Given the current state of affairs, and both HarukoNX's and iTotalJustice's repositories being nuked by the almighty draconian N, I decided to open a new thread to host the up-to-date signature patches for Atmosphere through Hekate, fss0 or package3, and this pack should also handle the patches for fusee, so you can use this as an all-in-one pack (presumably).

You can NO LONGER use OFFICIAL Atmosphere with signature patches. They're no longer supported.
You HAVE TO USE Hekate FSS0 booting or Sys-Patch and/or use a custom build of fusee.bin with the code reenabled.

You also may install Sys-Patch sysmodule to complement the sigpatches.
Install it from:
https://gbatemp.net/threads/sys-patch-sysmod-that-patches-on-boot.633517/post-10524786 (https://gbatemp.net/download/sys-patch-sysmodule.38936/ direct link)

The thread about SYS-PATCH https://gbatemp.net/threads/sys-patch-sysmod-that-patches-on-boot.633517/




Borrowing from @impeeza hekate_ipl.ini file
Your hekate_ipl.ini need this to launch with Patches via Hekate

Code:
[config]
autoboot=0
autoboot_list=0
bootwait=0
autohosoff=0
autonogc=1
updater2p=1
backlight=100

[CFW - sysMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
atmosphere=1
emummc_force_disable=1
icon=bootloader/res/icon_payload.bmp

[CFW - emuMMC]
fss0=atmosphere/package3
kip1patch=nosigchk
emummcforce=1
atmosphere=1
icon=bootloader/res/icon_payload.bmp

[Stock - sysMMC]
fss0=atmosphere/package3
emummc_force_disable=1
stock=1
icon=bootloader/res/icon_switch.bmp

Alternatively, if you still want to use Atmosphere alone/ fusee with sigpatches, you'll have to use a custom modified fusee.bin made by @unicornman and Krejza9here:
https://gbatemp.net/threads/sigpatc...kate-fss0-fusee-package3.571543/post-10437379



  • Having issues running certain games after you updated the Switch's firmware, or Atmosphere's version?
If you update to the latest CFW/sigpatches, and find yourself having issues booting some of them, be sure to check out this guide:
https://gbatemp.net/threads/guide-how-to-fix-switch-games-not-booting-after-a-fw-cfw-update.563960/

  • IPS Patches Creator (by MrDude):
This program allows you to automatically create the signature patches in both IPS and Hekate's INI format for you to add to your Switch, be sure to follow the instructions and get the program from here:
https://github.com/mrdude2478/IPS_Patch_Creator/releases

https://gbatemp.net/download/ips-patch-creator-1-5-8.38703/

This new version even allows you to create the keyset from a folder containing any Firmware version.


  • sys-patch system module (by TotalJustice):
This program patches FS, ES and Loader during the system's boot, allowing for automatic support for future versions of both firmware and Atmosphere, having a similar goal of using signature patches without actually needing sigpatch files. This software would only require updating when something major breaks in firmware or Atmosphere's Loader, with the last update to the application being done since firmware version 15.0.0, and working thereafter with no needed updates to apply the patches:
https://gbatemp.net/threads/sys-patch-sysmod-that-patches-on-boot.633517/

Latest binary including Atmosphère 1.7.1 are available on:
https://gbatemp.net/download/sys-patch-1-5-2-binary-fw-18-1-0-atmosphere-1-7-1.38686/



Scripts to generate Signature patches automaticallySigpatches Updater by Homlet

  1. Thanks to the amazing collaborative efforts of many people in the Temp Switch threads, it is now possible to decrypt the Switch's firmware files and the Atmosphere Loader module by executing scripts for Windows/Linux/Pytho created by @mrdude with help from @crckd, @DarkMatterCore and an Anonymous user for the RE process.

    The tool to generate the sigpatches based on your firmware (FS & ES) or Atmosphere (Loader) files can be found here:
    https://gbatemp.net/threads/info-on-sha-256-hashes-on-fs-patches.581550/page-11#post-9783677

    Depending on the patches required, you can use one of 3 scripts:

    Documentation related to the creation of the FS & ES patches can be found here:
    https://gbatemp.net/threads/info-on-sha-256-hashes-on-fs-patches.581550/
  2. If you want to update the sigpatches without having to deal with PC transfers, you could use the new Sigpatches Updater by @Homlet :
    https://gbatemp.net/threads/sigpatches-updater-update-your-sigpatches-from-your-switch.573546/[

Do take into consideration that I, the OP of this thread, DID NOT make these patches, and these are being uploaded as community/user submissions.
Other users make and provide these patches, and those are simply re-directed into the OP with the most up-to-date patches.
 
Last edited by impeeza,

JPMZ

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After a whole day spent fighting this problem of sigpatches (nobody had them complete) I managed to solve it with this thread.

Thank you all very much, I am new to this community and I really appreciate your work.

I managed to reinstall and fix many corrupted games with no problem.

Tested on CFW 10.1.0 AMS 0.14.1 emuMMC fusse-secundary
 
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ShadowOne333

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Shadow are you going to be the 1 updating the sigpatches? Or just re-posting them?
Reposting them.
I don't have the knowledge required to update them myself, so I will still rely on people making them.
I will maintain the OP updated tho as soon as new patches are done.
 

peepoop

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I am so confused. I use Hekate to boot info fss0/emmuc, but these patches don't work for me. I installed the fusee-primary patches and those *do* work. How can that be?

I used the "NH Switch Guide" to get set up, if that helps.
 

susi91

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