That doesn't mean you couldn't do it.. it was a matter to change a line of the Script to make it GameCube Compatible... And it didn't even needed to change the extension From iso to .gcmGameCube support literally didn't exist in 1.0.6 so not sure how you managed to inject melee anyways post your logs.
Probably a bad common key or you don't have sigpatches enabled, post logs.
Dunno ill keep testing but. When I load the game. Controls stop working lol They work to load the game, then stop working.I guess heres a build of wiisxr that should have gamepad support.
https://mega.nz/#!MwIznBCI!ojn-XffV6fk9efTXlIEknHYFVMcAoqLY74yG8sgcIxU
Guess you'll have to try and see if any major mistakes got in.
If you wonder what I changed in code, heres the pull request for it.
https://github.com/Mystro256/wiisxr/pull/58
wiisx requires the ps1 bios in most titles to actually function, else you will have issues like no memcard access or no controls.Dunno ill keep testing but. When I load the game. Controls stop working lol They work to load the game, then stop working.
I initially forgot that. and now its there but when i load Castlevania SOTN i cannot hit start or any button. but the home button does work for main menu lolwiisx requires the ps1 bios in most titles to actually function, else you will have issues like no memcard access or no controls.
you have to also enable it in the settings to load it from sd and to boot from it as well.I initially forgot that. and now its there but when i load Castlevania SOTN i cannot hit start or any button. but the home button does work for main menu lol
do you have analog enabled in the input settings? if yes switch it back to standardI initially forgot that. and now its there but when i load Castlevania SOTN i cannot hit start or any button. but the home button does work for main menu lol
Funny I was about to just come back and say this. I did not have that set. And I set it realizing i would need it! hahah Thanks!you have to also enable it in the settings to load it from sd and to boot from it as well.
... I guess you can re-code the game to just not draw so small. But seriously, thats just how the game is supposed to be, nintendo did that with a bunch of titles to avoid overscan cutting off screen data on CRTs.View attachment 100060 How to remove black bars in Super Mario Sunshine with widescreen hack ?
You removed the forwarder already?I know this is off topic, but i made a wiiSXR forwarder for vWii if anybody wants it
https://mega.nz/#!j5kjgIhL!VBPf78qFSBVmBacF2mYRFyM-4wO71UtXDLCYvH_hj5A
Its just the dol, so, its not very useful now, but soon it might be
whoops, wrong one, hang onYou removed the forwarder already?
I mean it was there yesterday. Just seems that works well I tested it and went to send your post on it to someone and they said it was down. lolwhoops, wrong one, hang on
i put it back up, it is a forwarding dol that looks in SD:apps/wiiSXRI mean it was there yesterday. Just seems that works well I tested it and went to send your post on it to someone and they said it was down. lol
The speed for that emulator is not so great right?Great to see Wiisxr forwarder. Long live the Wii U.
Yeah. It works good. I used it already. Thats why I wanted ya to put it back up haha.i put it back up, it is a forwarding dol that looks in SD:apps/wiiSXR
You need to re-link it though.i put it back up, it is a forwarding dol that looks in SD:apps/wiiSXR