QuadForce - A guide to playing Triforce Arcade games on a Wii.

Discussion in 'Wii - Tutorials' started by CheatFreak47, May 5, 2013.

  1. CheatFreak47
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    Important!
    The latest builds of Nintendont support Triforce games now, so it is no longer necessary to use QuadForce, making this guide outdated.

    In addition, this guide is also deprecated and contains outdated information about the various ISOs that exist.
    The rest of this guide will remain here as a resource, in the spoiler below, however I will no longer be supporting it.

    I will, in the future, make a new thread about triforce games, probably, but today is not that day.

    You may (and should) use a Nintendont setup to run your games the very same way you play GameCube games with Nintendont, and it should just work.

    Obtaining the ISOs is on you, it's not too difficult, but I can't tell you where or how, due to GBATemp's rules.


    The original thread
     
    Last edited by CheatFreak47, Apr 12, 2018
  2. Slimmmmmm

    Slimmmmmm GBAtemp MoNkEeE

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    Nice guide, nice layout.

    I hope you keep it updated if any changes need to be made.

    * I will delete below here if you add this info to the first post *
    Wavebirds need to be switched on before loading. (The receiver blinks)
    Some 3rd party GameCube mem cards cause problems
     
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  3. CheatFreak47
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    Ok, will add teh first one in the controls section. Memcards though, this is QuadForce not DM. lol.
     
  4. Slimmmmmm

    Slimmmmmm GBAtemp MoNkEeE

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    Some 3rd party mem cards (in port B) are wrongly detected as a gecko.
     
  5. CheatFreak47
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    Updated
     
  6. CheatFreak47
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    Updated again: Added a sweet Quadforce logo i threw togather. Whatcha all think? :D
     
  7. Fire-WSP

    Fire-WSP GBAtemp Regular

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    Since it is not allowed to post links to the isos maybe it would be good to post
    the CRC or MD5 for the correct dumps.
    I heard there different dumps... would be good to know which are the good ones.
     
  8. CheatFreak47
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    I'll generate MD5's for all my dumps. I have 6 ones, 2 for each.
     
  9. Fire-WSP

    Fire-WSP GBAtemp Regular

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    Do they differ in size?
    These Triforce Games how where they stored on the original system?
    Disc, HDD? I ask because they have a very strange size for a disc iso.
     
  10. CheatFreak47
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    Updated to have the MD5s of all the known ISOs that work.
     
  11. Cyan

    Cyan GBATemp's lurking knight

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    SD Card formated in 32k cluster are also working.
    I couldn't format mine to 64k, so if users can't either they might think it won't work at all in 32k while it does. 32KiB only has slower SD read access.

    You mispelled "trucha" to "turcha".
    A vulnerable cIOS is not required to install/play with QuadForce. (you can use Wad Managers using AHBPROT)

    the use of "cMIOS" abbreviation is usually not well accepted. users could think it's the "cMIOS" from wiigator, while it has nothing to do with him. (that's what I've been told, I don't see the word "custom" as being something copyrighted to someone in particular, it just means that it was custom-made and not official but it's better to use something else for QuadForce/DM/DML).
    Just use MIOS or something else to tell that it was created and not modified/patched.


    The /sys/ folder are not really required. It's used by sneek only I think.
    If you use DML Booter, users don't need it as it's loading the ISO, not the extracted files.


    About the controller "needing to be ON" it's also the case for wired controllers.
    They need to be connected before launching QuadForce or else they won't be detected by the Arcade game.
     
  12. CheatFreak47
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    Updated, for whatever reason, I never seem to remember AHBPROT wad managers exist. Every time I tried 32kb I kept getting lags and freezes, I'll add it in anyway though.
     
  13. Cyan

    Cyan GBATemp's lurking knight

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    SD Card formated in FAT32 works too, I'm using it.
    and 32K cluster is not "might work", as I"m using it too.


    SD Card can be :
    FAT or FAT32, formated with 32KiB cluster size or, if supported by your SDcard or your SD formater, to 64Kib cluster size for faster read access.

    in fact, it can be any size from 64 or less. the bigger the better for reading speed, but you loose more space if you write multiple small files to the card.

    Edit:
    I'm using a Sandisk MicroSDHC 32GB, Class 4, made in China.
    FAT32, 32 768 Bytes per allocation units
    Kingston MicroSD adapter, made in China.

    In F-Zero AX:
    I have 3 second lag when previewing the selected track then it's not laggy anymore.
    I have a 12 second freeze when loading the track before playing.
    Playing is very smooth and fast.
     
  14. CheatFreak47
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    That's odd. I couldn't get that one to work at all. On 3 Different cards.
     
  15. Cyan

    Cyan GBATemp's lurking knight

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    Another MD5:
    GGPE01 : 8520010c65f06b4867a68a5f15ecb9ec (has "always 9 credits" patched)
    GGPE02 : 2b63cbe6bc1cc8b38c2c9ad783d66bb9 (I guess it has a credit patch too)

    The credit patch is only useful if using QuadForce 0.1, as QuadForce 2.0 always re-apply the Credit patch to force "always 1 credit".
     
  16. Dork

    Dork Newbie

  17. CheatFreak47
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    oop, ok, adding theses now.
     
  18. CheatFreak47
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  19. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Alola
    I'd like to add something.
    If you have an ISO with incorrect header info, you can (and should) patch it using available tools, so it will show up correctly in your USB Loader. I think the one I used was wit (http://wit.wiimm.de/features.html) but I'm not sure.
     
  20. CheatFreak47
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    OH, that reminds me. I'll add a link to NubeCoders tiny GC/Wii/Triforce ISO header editor. Thanks.
     
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