Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

  • Thread starter Thread starter TeconMoon
  • Start date Start date
  • Views Views 2,566,032
  • Replies Replies 7,635
  • Likes Likes 184
GameCube support literally didn't exist in 1.0.6 so not sure how you managed to inject melee :P anyways post your logs.



Probably a bad common key or you don't have sigpatches enabled, post logs.
That doesn't mean you couldn't do it.. it was a matter to change a line of the Script to make it GameCube Compatible... And it didn't even needed to change the extension From iso to .gcm :P
 
Working fine this side. I did have problems trying to make a channel, but managed to boot it through WiiXplorer :P Controls spot on.. (no analog sticks though) Thanks @FIX94 not64 says its feeling left out though :P

Its ok. I had to remap the controls.. all is well with the analog sticks now
 
Last edited by ploggy,
  • Like
Reactions: A Plus Ric
Dunno ill keep testing but. When I load the game. Controls stop working lol They work to load the game, then stop working.
wiisx requires the ps1 bios in most titles to actually function, else you will have issues like no memcard access or no controls.
 
wiisx requires the ps1 bios in most titles to actually function, else you will have issues like no memcard access or no controls.
I initially forgot that. and now its there but when i load Castlevania SOTN i cannot hit start or any button. but the home button does work for main menu lol
 
CB59435B-B7A0-47A8-8564-F984C760526D.jpeg
How to remove black bars in Super Mario Sunshine with widescreen hack ?
 
Last edited by AlanLC,
So I finally fixed my problems with (a English patched) Project Zero 4/ZERO 4/Fatal Frame 4 installation.

Turns out it is part of those numerous Wii games that need video mode forcing to function correctly on PAL console even though 60hz over HDMI has been a standard here for long time now.

So I was trying to find old tools and found Wii VMC 2.2 - someone might ask "Why not 2.3" to which I say that I TRIED to find that version, but only one anyone seemed to still have and shared out to the world was 2.2. Anyway, I used this tool to manually patch the videomode of this game in particular in it's main.dol file, and that is all required to make Black Screening games function.

Anyone else having games that black screen: Manually change their video mode to PAL or NTSC to match your own console.
If possible it would be fun to add a possibility to have a choice within this script and adding one of those old videomode tools, since the game files get extracted and repacked during the process anyway, you can sneak in easy videomode patch, IF user asks for it.
 
  • Like
Reactions: cucholix
View attachment 100060 How to remove black bars in Super Mario Sunshine with widescreen hack ?
... I guess you can re-code the game to just not draw so small. But seriously, thats just how the game is supposed to be, nintendo did that with a bunch of titles to avoid overscan cutting off screen data on CRTs.
 
  • Like
Reactions: A Plus Ric
i put it back up, it is a forwarding dol that looks in SD:apps/wiiSXR
Yeah. It works good. I used it already. Thats why I wanted ya to put it back up haha.

--------------------- MERGED ---------------------------

i put it back up, it is a forwarding dol that looks in SD:apps/wiiSXR
You need to re-link it though.
 

Site & Scene News

Popular threads in this forum