Cool, thanks!Just unpack the romfs and look for a file named "Dmgapae0.e69.patch". That's the patch you need.
Cool, thanks!Just unpack the romfs and look for a file named "Dmgapae0.e69.patch". That's the patch you need.
Well, there are many ways to fix that. You can decompile the CIA using this tutorial, and then locate the icon.icn file in the ExeFS folder, and then hex-edit it replacing the 4 bytes starting on the offset 0x2028 with:
(4 bytes long), saving your icon.icn and recompiling the CIA using the same tutorial.Code:C5 01 00 00
Another way would be to make your own CIA with my GBC Injector, in which you can customize it the way you want. Also, if you use this method, don't forget to include the .patch file in the step 4 that makes the Link Cable features works!
Thanks so much. I followed the first step and it fixed it. I can't test the trading yet but it shows up in the activity log so that's perfect.
Yeah it even activated the tracking from before since the game showed up in the activity log with 1:46 playtime even though I uninstalled the original CIA and installed the new edited one. I'll have to check your guide too since I'd like to do this with the Japanese games since this post doesn't have the Japanese CIADon't worry, if you did modify the Pokemon Crystal CIA that is in the first post it will work. The only changes you did with your modification is to the icon flags, which enables the game to show on the Activity Log.
Hey, tried injecting my save data from a Crystal rom I was playing 2 years ago. I'm using the same method I used with importing Pokemon Yellow's save data yet it says the data is corrupt. What do I do?
Any info on this yet?Is there a patch for pokemon brown?
Decide now whether you want to play the game in DMG (Original Gameboy) mode or GBC (Gameboy Color) mode. If you want to play DMG mode, leave the patch as is and exit. Otherwise, change the "Fixcode" to 0x80.
I can, but that doesn't mean I will. I'm not trying to be rude here, but my priority is not to pump out patches for Pokemon hacks. There's a reason why I made documentation...@TheStoneBanana can you make a wireless trade patch for Pokemon Brown 2014 edition cia? I wish I knew how, I don't wanna annoy or sound like a broken record.
A few pages back, I posted some documentation on how to create a patch based on Pokemon. The quote for the post is here, which you can jump to and download the documentation file:Sorry if it was asked before, but is it simple to make a patch for Pokémon Blue Kaizo? I would love to play that since I liked Crystal Kaizo style, but I wanna play with a friend having wireless functions intact. How can I make said patch?
The OP has been updated.
In other news, I have my own small Christmas surprise...
DOCUMENTATION!
finally geez this is so overdue
Attatched to this post is my best documentation. I had other things planned in store for this Christmas, but sadly, they will not be coming to fruition. However, since I assume most of you have been good girls and boys, here's what's in the pipeline at the moment:
- A new patch allowing for online play (trading, battle, etc) on Pokemon Red, Blue, Yellow, Green, Gold, Silver, Crystal, and more.
- A VC Wireless Link Patch automator. This will basically eliminate the process of manually creating patches by hand.
- ??? (I have other things planned here that I don't want to reveal yet)
I hope you all look forward to what's in store, and I thank you all for sticking around for so long to use these patches! It means so much to me.
Braindump wasn't working correctly for me when I tried to dump the cxi for blue and yellow and didn't work at all for red. I give up, I looked for well over a week for found nothing btw I couldn't make heads or tails of your documentation either. I'm not very good a things like this. At least you didn't ignore me like everyone else didI can, but that doesn't mean I will. I'm not trying to be rude here, but my priority is not to pump out patches for Pokemon hacks. There's a reason why I made documentation...
A few pages back, I posted some documentation on how to create a patch based on Pokemon. The quote for the post is here, which you can jump to and download the documentation file:
Braindump wasn't working correctly for me when I tried to dump the cxi for blue and yellow and didn't work at all for red. I give up, I looked for well over a week for found nothing btw I couldn't make heads or tails of your documentation either. I'm not very good a things like this. At least you didn't ignore me like everyone else did
Thank you for the help. Is there a video tutorial that you know of to make/apply a custom trade patch so that I might get this to work?I'm not sure about Braindump, but I know for Decrypt9 to be able to dump RBY you need to have a copy of your Seeddb.bin at the root of your SD Card. You can generate one following these instructions: https://gbatemp.net/threads/download-seedconv-seeddb-bin-generator-for-use-with-decrypt9.392856/