Hacking [RELEASE] Phacox's Injector (NES/SNES/N64/GBA/NDS for Wii U)

MetoMeto

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I never noticed the question mark until now lol. But the dark filter is a crime against humanity.
I presume you never played on a game-pad than, 'cause it's pretty hard NOT to spot it.
I don't see it as a "crime", but i would never understand the lack of option to remove it or to keep it in settings. In fact i would never understand why developers exclude options. I know they intend for a game to play in a certain way, but options never hurt that.
Like for example they could have added more control options in "Metroid: Other M" except only one, and an excuse for that is that game should be played THIS way, not THAT way..... i mean that's cool, but why i cant choose after i finish the game or before, whatever.

Same goes for Dark filter. Good thing someone actually gave that option for N64 games and it's not official at that.

For me, GBA games on a WiiU are unplayable in their current state, with that big-ass "?" mark and Dark filter.

I hope someone removes that for good.

--------------------- MERGED ---------------------------

You can get backups of your games via USB Helper.
Now im even more confused... i seriously have no idea how to use this injector....
 
Last edited by MetoMeto,

Bobby3xR

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Hi I'm a noob to this whole thing :blink:. On the Main tab of the injector - what do I select as my base? I saw the compatiblity list and I am trying to inject Star Fox 64 so based on this list does this mean I need to get the Mario Golf Rom as the base? Or what do you typically set as the base? It seems to want a folder when trying to select this so I don't think it is the Rom specifically that it is looking for. Thank you in advance :D
 

hectichobo

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Hi I'm a noob to this whole thing :blink:. On the Main tab of the injector - what do I select as my base? I saw the compatiblity list and I am trying to inject Star Fox 64 so based on this list does this mean I need to get the Mario Golf Rom as the base? Or what do you typically set as the base? It seems to want a folder when trying to select this so I don't think it is the Rom specifically that it is looking for. Thank you in advance :D

Yes, you will want the base listed on the compatibility list. You do infact want a folder with the virtual console version of the game inside, not a rom of the n64 game. You could hypothetically find what you're looking for with something like Wii U USB helper

Still wondering about n64 rom hack injection if anyone knows anything.
Also, was wondering if anyone has made any programs or websites where you can easily create/download official looking banners and icons. It's easy enough to make them myself with GIMP, but I feel like it'd be a lot easier/quicker if there was something that could do it automatically akin to how Teconmoon's GC/Wii injector downloads banners/icons automatically from Cucholic's (sp?) repo.
 
Last edited by hectichobo,

PiesOfNorth

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I've been having 199-9999 errors when starting games injected with this tool, forcing me to reboot the console. I've tried various ds and n64 games with the same result. I can run Wii/GC injections from the TeconMoon tool flawlessly, so I know it's not an issue with my CFW. The error shows my firmware version as 999.999.99 U, further confirming that the CFW is indeed enabled when I try to run them.

Anyone else have this issue?
 
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phacox_cll

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I've been having 199-9999 errors when starting games injected with this tool, forcing me to reboot the console. I've tried various ds and n64 games with the same result. I can run Wii/GC injections from the TeconMoon tool flawlessly, so I know it's not an issue with my CFW. The error shows my firmware version as 999.999.99 U, further confirming that the CFW is indeed enabled when I try to run them.

Anyone else have this issue?
Look here:
https://gbatemp.net/threads/release...-gba-nds-for-wii-u.554521/page-3#post-8941870
 
D

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Does this run n64 games at the same speed as the official VC? Like if I add my backup of my copy of mario 64 with this method would it run the same as the one from the eShop?
 

xs4all

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Does this run n64 games at the same speed as the official VC? Like if I add my backup of my copy of mario 64 with this method would it run the same as the one from the eShop?

Not sure what your trying to achieve here?

Super Mario 64 was officially released on the eShop and has been dumped, so no need to create a custom inject for this game, just install the dumped official eShop version of Super Mario 64.
 
D

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Not sure what your trying to achieve here?

Super Mario 64 was officially released on the eShop and has been dumped, so no need to create a custom inject for this game, just install the dumped official eShop version of Super Mario 64.
I don’t know how to do that yet, was gonna look into that later. Thanks for telling me.
 
D

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An injection involves using the official Nintendo emulation, injecting a ROM is basically erasing the original ROM and pasting the ROM you chose, this does not replace the corresponding emulator. However, there are some parameters that can be edited (both in official games and in injections), these vary from one Virtual Console to another.
NES: Aspect ratio, Emulation Speed and Number of players.
SNES: Aspect ratio, Emulation Speed, Number of players and Sound volume.
N64: Dark filter, Widescreen, Zoom, Translation and Config file.
GBA: Nothing for now.
NDS: Layauts and Brightness (editing the file "content/0010/configuration_cafe.json").

With my program you can edit these parameters without injecting a ROM, just select a target virtual console, load the game you want to edit as a base game, put a short name and edit the parameters. You can prevent the presentation images from being replaced by using the corresponding checkboxes in the Image section and finally generating the edited VC game in the Injecting section.

We have not yet found a way to remove the dark filter from NES, SNES and GBA virtual consoles, or how to remove the bilinear filter for NES and SNES. :(
So does your program allow someone to edit an official virtual console game to do that? I have mario 64 virtual console and was wondering if I could use your tool to change it easily.
 
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Yes, try it and tell me how it goes.
I just tried it and all it did was make it so I could boot the game, but it would freeze while loading (before sm64 title screen). I used the base, not the ROM if it matters. I disabled the dark filter and enabled the widescreen hack/fix. I tried it without the check marks by 'images' and it didn't work. However, once those were checked and I tried reinstalling it, it worked! Thanks a lot!
However, it doesn't show the title screen properly on the wii u even though I imported base, which means I have to go find the image online somewhere. Furthermore, even though I had release date and players check marked and filled in, they don't show up at all. Is there any fix to these 2 problems? Otherwise this was a phenomenal tool.
 
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Anastimafilia

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is there any way to get rid of the black bar at the bottom of the screen with N64 games? I know i could just adjust the scaling and move it around but i dont want to be doing trial and error for a day just nail it down
 

xs4all

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is there any way to get rid of the black bar at the bottom of the screen with N64 games? I know i could just adjust the scaling and move it around but i dont want to be doing trial and error for a day just nail it down

What method are you using to adjust the scaling?
Also, you know you can use CEMU emulator to test your injects? Saves you time installing on your WiiU to test.

For me I use the same method to disable the dark filter on N64 injects, there is a screen aspect ratio setting, I just play with that until I fill up the top/bottom black bars with incremental changes.
 
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phacox_cll

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I just tried it and all it did was make it so I could boot the game, but it would freeze while loading (before sm64 title screen). I used the base, not the ROM if it matters. I disabled the dark filter and enabled the widescreen hack/fix. I tried it without the check marks by 'images' and it didn't work. However, once those were checked and I tried reinstalling it, it worked! Thanks a lot!
However, it doesn't show the title screen properly on the wii u even though I imported base, which means I have to go find the image online somewhere. Furthermore, even though I had release date and players check marked and filled in, they don't show up at all. Is there any fix to these 2 problems? Otherwise this was a phenomenal tool.
I don't quite understand what the problems are.

To keep the base game home screen, check the checkboxes next to the "Icon", "TV" and "GamePad" buttons. You should see the images from the base game in the preview. Take into consideration that if you already did a shot with the base game images have changed. Checking the checkboxes gives priority to the image of the base game, so "Show name", "Release date" and "Players" are not taken into account.

is there any way to get rid of the black bar at the bottom of the screen with N64 games? I know i could just adjust the scaling and move it around but i dont want to be doing trial and error for a day just nail it down
Not all N64 games have a black bar at the bottom of the screen, and not all games have a black bar of the same size, so you must adjust it manually depending on the game.

You can run the game in CEMU (at 1280x720) and take a screenshot, measure the height of the black bar, and use that exact data to adjust the image all at once.
 
Last edited by phacox_cll,

lordofsquad

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Hoping someone can help me. I'm having some issues when trying to do SNES injects similarly to what was described by another poster earlier in the thread. Namely, I'm trying to make an inject of Tetris & Dr. Mario (it's a long story), but all three of my attempts have failed; each hangs at the VC intro screen and plays the music indefinitely. I've tried using EarthBound, Link to the Past, and SMRPG as my bases, but none have worked. Rather than continue on blindly trying things, I thought I'd come here for help. Is there some method to the madness that can help me figure out what base to use?
 

phacox_cll

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Unfortunately I don't know of an efficient method to find out which base game to use.

I already have some data collected for a compatibility list, I hope to publish them soon.

You can use Donkey Kong Country (USA) as the base game for Tetris & Dr. Mario (USA).
 
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