1. axlanian

    axlanian Newbie
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    I was having the "Base is Invalid" error, what you have to do is unpack the official VC files. I used Wii U USB Helper to download the official files, then you right click on them and say "Unpack". Keep all your unpacked folders in their own folder, and then you can use those as your bases.

    — Posts automatically merged - Please don't double post! —

    @phacox_cll the issue I'm having is "Error Code: 199-9999". I've got my Wii U all set up so I can play anything from Wii U USB Helper, including the official N64 game files. But when I inject anything (no matter whether I'm changing the dark filter or widescreen settings or not), even if I'm just trying to inject Super Mario 64 into itself, everything works properly and the files pack up, I'm able to install them with WUP Installer, but as soon as I try to play them it gives me Error Code: 199-9999 on my Wii U. I always run Haxchi first, and I've tried running Mocha as well, but it doesn't make a difference. Again, everything will play except injected N64 games. Any idea what I'm doing wrong?


    Phacox's Injector 1.0.9
    2/8/2020 8:50:14 AM
    Language to EN.
    Players changed: None
    TV preview updated.
    GamePad preview updated.
    Changed mode to Indeterminate.
    GUI changed to default.
    Menu icon preview updated.
    TV preview updated.
    GamePad preview updated.
    Wii U Common Key files: Not found.
    ROM format: N64
    GUI changed to N64.
    Menu icon preview updated.
    TV preview updated.
    GamePad preview updated.
    Reading ROM...
    ROM is valid.
    Hash: F635
    Title: Army Men Sarge
    Product code: NAME
    Loading N64 base...
    The base is invalid.
    System.Exception: Common Key Files error.
    at PhacoxsInjector.NusContent.Decrypt(String inputPath, String filename, String outputFilename)
    at PhacoxsInjector.WiiUInjector.GetAppFileName(String path)
    at PhacoxsInjector.WiiUInjector.ValidateEncryptedBase(String path, String cvFileName)
    at PhacoxsInjector.N64Injector.ValidateEncryptedBase(String path)
    at PhacoxsInjector.WiiUInjector.LoadBase(String path)
    at PhacoxsInjector.PhacoxsInjectorGUI.AskBase()
    Could not load base.
    Loading N64 base...
    The base is valid.
    Loaded base:Hash: BE3CEC5F, SVN: 2234 TIME: 2016/02/02 10:56:10
    Title: Mario Party 2 (USA/EUR/JPN)
    Reading N64 Config file...
    N64 Config file is valid.
    Hash: 59B2
    Settings button clicked.
    Injecting button clicked.
    Show name enabled.
    Use long name: Army Men: Sarge's Heroes
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Settings button clicked.
    Invalid Wii U Common Key: D7B00402659BA2ABD2CB0DB27FA2B656
    Invalid Wii U Common Key:
    Valid Wii U Common Key.
    Injecting button clicked.
    Settings button clicked.
    Injecting button clicked.
    Show name enabled.
    Use long name: Army Men: Sarge's Heroes
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Menu icon preview updated.
    TV preview updated.
    GamePad preview updated.
    Title screen changed.
    Keep menu icon: true
    Menu icon preview updated.
    Keep TV image: true
    TV preview updated.
    Keep GamePad image: true
    GamePad preview updated.
    Keep GamePad image: false
    GamePad preview updated.
    Keep TV image: false
    TV preview updated.
    Keep menu icon: false
    Menu icon preview updated.
    Players changed: 4
    TV preview updated.
    GamePad preview updated.
    Release date enabled: 1999
    TV preview updated.
    GamePad preview updated.
    Injecting button clicked.
    Main button clicked.
    Settings button clicked.
    Injecting button clicked.
    Show name enabled.
    Use long name: Army Men: Sarge's Heroes
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Main button clicked.
    Show name enabled.
    Use long name: Army Men: Sarge's Heroes
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Injecting button clicked.
    Inject encrypt: True
    Short name: SargesHeroes
    Long name: Army Men:
    Sarge's Heroes
    N64 darkFilter: False
    N64 widescreen: False
    N64 zoom: 100
    Show name enabled.
    Use long name: Army Men: Sarge's Heroes
    TV preview updated.
    GamePad preview updated.
    Change menu icon.
    Change TV image.
    Change GamePad image.
    Starting injection...
    Injection success!
    Show name enabled.
    Use long name: Army Men: Sarge's Heroes
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Main button clicked.
    Injecting button clicked.
    Inject encrypt: True
    Short name: SargesHeroes
    Long name: Army Men:
    Sarge's HeroesWIDE
    N64 darkFilter: False
    N64 widescreen: True
    N64 zoom: 100
    Show name enabled.
    Use long name: Army Men: Sarge's HeroesWIDE
    TV preview updated.
    GamePad preview updated.
    Change menu icon.
    Change TV image.
    Change GamePad image.
    Starting injection...
    Injection success!
    Main button clicked.
    ROM format: N64
    Players changed: None
    TV preview updated.
    GamePad preview updated.
    GUI changed to N64.
    Loaded base: Hash: BE3CEC5F, SVN: 2234 TIME: 2016/02/02 10:56:10
    Title: Mario Party 2 (USA/EUR/JPN)
    Menu icon preview updated.
    TV preview updated.
    GamePad preview updated.
    Reading ROM...
    ROM is valid.
    Hash: C997
    Title: ZELDA MAJORA'S MASK
    Product code: NZSE
    Loading N64 base...
    The base is valid.
    Loaded base:Hash: 71FC1731, SVN: 2190 TIME: 2016/01/05 04:50:14
    Title: The Legend of Zelda: Majora's Mask (USA/EUR)
    Show name enabled.
    Use long name: The Legend of Zelda: Majora's Mask
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Menu icon preview updated.
    TV preview updated.
    GamePad preview updated.
    Title screen changed.
    Release date changed: 2000
    TV preview updated.
    GamePad preview updated.
    Release date validated: 2000
    TV preview updated.
    GamePad preview updated.
    Players changed: 1
    TV preview updated.
    GamePad preview updated.
    Injecting button clicked.
    Show name enabled.
    Use long name: The Legend of Zelda: Majora's Mask
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Injecting button clicked.
    Settings button clicked.
    Main button clicked.
    Show name enabled.
    Use long name: The Legend of Zelda: Majora's Mask
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Injecting button clicked.
    Inject encrypt: True
    Short name: Majora
    Long name: The Legend of Zelda:
    Majora's Mask
    N64 darkFilter: False
    N64 widescreen: True
    N64 zoom: 100
    Show name enabled.
    Use long name: The Legend of Zelda: Majora's Mask
    TV preview updated.
    GamePad preview updated.
    Change menu icon.
    Change TV image.
    Change GamePad image.
    Starting injection...
    Injection success!
    Main button clicked.
    Show name enabled.
    Use long name: The Legend of Zelda: Majora's Mask
    TV preview updated.
    GamePad preview updated.
    Images button clicked.
    Main button clicked.
     
    Last edited: Feb 8, 2020
  2. phacox_cll

    OP phacox_cll Advanced Member
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    Version 1.1 is almost ready (but do not expect many new features)...

    This compatibility list is the same for all injector programs, however, it is not definitive since there are many combinations of base game + rom + configuration file, which have not been tested.

    An invalid N64 base may be due to:
    If the base game is in WUP Installer format
    - The common key is missing.
    - Does not contain the file "code\cos.xml".
    - It does not contain the file "code\VESSEL.rpx".
    If the base game is in format for Loadiine
    - It does not have the "content \ config" folder or the "content\rom" folder.
    - You do not have any of the following files:
    - "code\app.xml".
    - "code\cos.xml".
    - "code\VESSEL.rpx".
    - "content\BuildInfo.txt".
    - "content\config.ini".
    - "content\FrameLayout.arc".
    - "meta\iconTex.tga".
    - "meta\bootTvTex.tga".
    - "meta\bootDrcTex.tga".
    - "meta\meta.xml".

    You are performing the injections correctly. I don't know the reason why some consoles have the error code 199-9999 regardless of the CFW. But I know that some people have solved this by installing the games injected into the console memory, if they were installing it on an external disk or vice versa, if they were installing it in the console memory, they go on to install them in a external disk. You can also load games through Loadiine.

    What is your case, in which memory are you installing them?
     
    Zense likes this.
  3. axlanian

    axlanian Newbie
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    I installed them to the NAND. I'll try them on the USB storage and see if that makes a difference then?
     
  4. huma_dawii

    huma_dawii GBAtemp Psycho!
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    Anyone knows if the SNES, NES, DS, AND GBA VC games have the dark filter option ON?
     
  5. axlanian

    axlanian Newbie
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    @phacox_cll

    HOLY CRAP THAT WORKED

    So I get what was going on now. When my injects were working, I hadn't connected USB storage yet. Then after I connected USB storage, they all started bringing up Error 199-9999. So with USB storage attached, I just had to move them all from the NAND to the USB, and they now play perfectly, including some Widescreen patches! Thank you so much, I love your injector!
     
    phacox_cll likes this.
  6. Cloud9Skywalker

    Cloud9Skywalker Pokémon Researcher
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    Thank-you for linking me to that, much appreciated. I'm sure it's useful in some ways.
    These are pretty much the steps I took to use your injector.

    - opened PhacoxsInjector
    - checked Wii U common key, it now states "the common key was loaded correctly'
    - clicked choose and selected my F-Zero X.n64 file
    - added short name
    - removed dark filter
    - visited 'https://www.nintendo.com/games/detail/f-zero-x-wii-u/' and saved the eShop .png icon to use as my title screen image.
    - included respective release date

    I am unsure of what to do with the load base button and how to proceed. To install packages on my Wii U I use WUP Installer. I hope that helps. thanks!
     
  7. axlanian

    axlanian Newbie
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    @Cloud9Skywalker download Wii U USB Helper and use that to download the official N64 VC files to your PC. Then when they're in your "downloaded" section, you right-click on them and select "unpack". The unpacked folder is what you select as a "base". To know which base games you need, there is a compatibility list in the GBAtemp wiki, but it won't let me post a link. Just search for "WiiU VC N64 Inject compatibility list"
     
    phacox_cll likes this.
  8. Cloud9Skywalker

    Cloud9Skywalker Pokémon Researcher
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    Thank-you for your help. I was able to use boot my backup, the WiiU VC N64 inject compatibility list helped a lot as a reference when injecting. Great release, thank-you.

    Is the VC the best hope for accurate Nintendo 64 emulation? There are other methods to emulate 64 so just interesting to see development occur with the VC option instead of other emulation. Regardless, I hope you continue development, good luck.

    — Posts automatically merged - Please don't double post! —

    I just did my installation with WUP Installer GX2 after selecting the option 'do pack'. I installed my injected game into the external storage memory I have and it worked. I didn't receive this error. Everything good on my end.
     
  9. phacox_cll

    OP phacox_cll Advanced Member
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    The emulation of Nintendo 64 is a complicated issue, even the oldest PC emulators have some problems. Previously for GameCube, emu-kidid, Tehpola and sepp256 developers launched the mupen64gc emulator (based on PC mupen64), renamed cube64, later ported it to the Wii (not Wii U) under the name of Wii64.

    From Wii64 several forks have emerged, such as Not64 from developer Extrems, or compilations of Wii64 from developer FIX94 designed to take advantage of some features of the Wii U. However, everything is Homedrew of the Wii, there is currently no Nintendo 64 emulator native of the Wii U more than the official Virtual Console, which is "closed" and it was designed just to make the games work well that the great N wanted and could publish, the fact that other ROMs work is a consequence of the fact that they have no requirements outside of what was thought for the Virtual Console.

    Not64 and the FIX94 Wii64 compilations can be run on the vWii of the Wii U and you can unlock the vWii clock frequency (overclock) by means of sign_c2w_patcher to improve emulation. Search Google "vWii Homebrew Forwarder Wii64" (includes quotes) to find emulators ready to install via WUP Instaler GX2 (you will need to do some research, I can't leave direct links here).

    Wii64 and Not64 compatibility list here.
     
    Cloud9Skywalker likes this.
  10. D4RkLeGeND5

    D4RkLeGeND5 Newbie
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    Can't get Pokémon Ruby to inject, just gives white screen
     
  11. phacox_cll

    OP phacox_cll Advanced Member
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    What base game did you use for the injection?
    According to the compatibility list you can use Mario and Luigi: Superstar Saga as a base without problems.
     
  12. D4RkLeGeND5

    D4RkLeGeND5 Newbie
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    @phacox_cll had to patch the SRAM to 64kb but that means no saving after E4, also couldn't get RTC to work any fixes?
     
  13. phacox_cll

    OP phacox_cll Advanced Member
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    Try this patch and game base Pokémon Mystery Dungeon Red Rescue Team.
     
  14. RazGAWD

    RazGAWD Member
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    I havent used this tool but went through the first few pages to get a better sense of the material.

    So my queation is then, do we use an existing legit copy of a DS game from the store and inject it? Does this imply a very limited number of DS titles you can inject?
     
  15. phacox_cll

    OP phacox_cll Advanced Member
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    Injecting a ROM is basically replacing the legitimate game ROM with the ROM you want. Consequently, the limit of different (basic) injections of the NDS virtual console is the number of legitimate base game combinations per existing ROM files. I have identified 27 versions of the NDS virtual console and there are more than 2000 NDS ROMs, that is, to create more than 54,000 different (basic) injections, although many will not work due to game features that were not contemplated in the virtual console.

    The main idea of the program is to make it easier for anyone to test if a ROM works, without restrictions other than those of each Wii U virtual console.
     
  16. RazGAWD

    RazGAWD Member
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    I think I get it.

    I went ahead and tried a bunch of injections... all but gba and nes and fd.

    N64 and DS work like a charm.

    SNES? Not so much. But then I used whatever was present in Super Mario RPG to run it so I might need to do a bit of trial and error.

    No Mega Man or All Stars games worked on it so I figure I need to dial it back and try a different rom.
     
  17. RazGAWD

    RazGAWD Member
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    So I ran into problems with SNES and I haven't been able to solve it.

    Ive attempted injects over: Mario RPG and Diddy's Kong Quest

    The titles I have used are Super Mario All Stars, Super Metroid, Mega Man Soccer (for good measure I had two hack games that shouldve worked I thought Mega Man and Bass with english patch and Mega Man X3 Zero Project.)

    I used Short Name did not click on long name, both packed and unpacked. Im really at my wits endtrying to dis over what is going wrong.

    The results are as follows: the game boots to a black screen on the Wii U or cycles over the virtual console boot logo of the title with the pleasant virtual console music in the background.
     
  18. phacox_cll

    OP phacox_cll Advanced Member
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    The problems reported with the typical when a base game is not suitable for the ROM you want to inject.
    For Mega Man Soccer use as a base game Pac-Man 2: The New adventures (USA).
    For Mega Man and Bass use Kai: Tsukikomori (晦 - つ き こ も り) (JPN) as the base game.
    For Super Mario All Stars, use Kirby's Dream Land 3 (US) as a base game.
    Apparently, Mega Man X3 Zero Project is not compatible with any base.
    Super Mario RPG: Legend of the Seven Stars, Donkey Kong Country 2: Diddy's Kong Quest and Super Metroid officially launched for the virtual console.
    Here is a list of SNES compatibility.
     
  19. RazGAWD

    RazGAWD Member
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    Thank you very much!
     
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