Ok, here my early reports for MK8 and Cap. Toad:
MK8: Works well. Loading pretty fast now. Performance increased (the only slowdown (except for stutters) I've had before were in one place on Rainbow Road - not anymore). I don't see any shadows like some others do. But I also don't need to disable streamout (whatever that does) to not get any crashes (at least for now).
Cap. Toad: Also loading faster again. No more crashing when falling off ledges! Seems to work and look almost perfectly (which is amazing for an emu at this stage)
Misc.:
- Still issues with mapping XBoxOne Controller (workaround still works, though)
- I have the feeling that graphics have actually gotten a bit more fizzy, a bit less sharp. Not sure why that is.
- V-Sync does work but feels a bit buggy. When exiting Cemu, it gets disabled again. Also it once seemed to get disabled by going from fullscreen to window and back to fullscreen.
- Having issues with the mic blowing. I have it mapped to a button (and nothing else mapped to that button). When I enter a stage where blowing is needed (in Cap. Toad) I see the platforms are always on top as if I was blowing the whole time. To end that I have to enter the input settings. Then the platforms fall down. However, then I cannot blow using my mapped button (or anything). So this seems broken (at least for me) and breaks Cap. Toad for me :/
- One thing some users might not even notice but for me is the greatest plus in this new version (and I'm not even sure
@Exzap has worked on this specifically or if it was just something that got better through more accurate emulation): Before I would get a constant tiny stutter every few seconds in MK8 (not shader cache related) which I'm very sensitive to. Well, it seems to be gone. So good job on that
I hope, this info helps a bit. Keep it up
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Cause mk8 takes 2 minutes to load and trying to make it quicker.
Why would it be faster with a wud? If I understood correctly, RPX are the decompressed versions of wuds; so the emu has less work to do using it (if there's any conceivable difference at all).