Hacking Nintendont

pedro702

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Does anyone know why if I load a game off of my usb, it doesn't work. It is always stuck at "INT usb/sd". It will load games off of my sd perfectly though!
your usb is not compatible with the current nintendont way of mounting devices i guess what is your usb? more than one partition?
 

Kestrelio

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Hey guys, I really apologize for a dumb question. I've tried quite a bit to get Nintendont to recognize my controllers and have come up empty handed. I have a WiiU with the official GameCube Controller Adapter, black cable plugged into the bottom back, grey into the top back. I've switched between using a Wavebird and a standard GameCube controller. Nintendont is the latest version, and I downloaded the updated controllers from within the app. I've tried using controller.ini for the GameCube adapter, putting it in the root of the SD card. I've also tried without, as I read it's no longer necessary. I've also tried booting into Smash Wii U to load the controller, then going back to vWii and starting Nintendont from there; no luck. HID is enabled and my controllers do respond to the HID Test.

Any idea what I'm missing here? Thank you so much.

And I immediately figured it out after hours of fighting with it. HID was not enabled, the menu option below it was and apparently I need glasses.
 

pedro702

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Hey guys, I really apologize for a dumb question. I've tried quite a bit to get Nintendont to recognize my controllers and have come up empty handed. I have a WiiU with the official GameCube Controller Adapter, black cable plugged into the bottom back, grey into the top back. I've switched between using a Wavebird and a standard GameCube controller. Nintendont is the latest version, and I downloaded the updated controllers from within the app. I've tried using controller.ini for the GameCube adapter, putting it in the root of the SD card. I've also tried without, as I read it's no longer necessary. I've also tried booting into Smash Wii U to load the controller, then going back to vWii and starting Nintendont from there; no luck. HID is enabled and my controllers do respond to the HID Test.

Any idea what I'm missing here? Thank you so much.
so what exatcly happens since you havent said what happened does nintendont say hid enabled done! and then ingame you cant do anything? what does it actualy say in the loading stuff?

are you using the correct ports on the adapter? just making sure with the wiiu logo on top its the port most on the left, you can also try to put the adapter in the front doors with both cables since they work now and no need to launch ssb4 at all anymore.
 

TotalInsanity4

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I honestly dont know (if its not relatively basic I cant personally help you :P)
However, you can post all of the information needed (Drive model, current version, last working version, etc.) and maybe someone else can help you.
 

SugoiEndeavor

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I honestly dont know (if its not relatively basic I cant personally help you :P)
However, you can post all of the information needed (Drive model, current version, last working version, etc.) and maybe someone else can help you.

ok. My driver model is a "lexar jumpdrive s50 8gb" amazon page: "http://amzn.to/1viEwiL" I don't know what the last working version was, it is in fat 32 format.
 

jinyung2

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They work pretty well. I haven't seen any difference when using HID, original gamecube controllers on Wii with gamecube ports or Bluetooth controllers (Wii U pro and Wiimote + classic controller pro).

I actually asked because I felt a bit of difference from using HID gamecube and bluetooth. I remember at one point the HID didn't read fast enough and there were some issues when playing games like smash but someone ended up making it read fast enough. Just asking to see if bluetooth reads just as fast and it's just me.
 

FIX94

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bluetooth readings arent limited by anything compared to hid so technically they should be as fast as the controller can respond to us.
 

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