Hacking Nintendont

Cyan

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Cyan why i can't update usb loader gx?
how do you update?
last revision from internal updater : 1226. I will update the internal version when googlecode is fixed (maybe it's on purpose, we can't download files anymore?)
last revision from manual update : 1230 (look in my signature and replace the boot.dol on your SD card with the one from the folder 249)
 

JnL_SSBM

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how do you update?
last revision from internal updater : 1226. I will update the internal version when googlecode is fixed (maybe it's on purpose, we can't download files anymore?)
last revision from manual update : 1230 (look in my signature and replace the boot.dol on your SD card with the one from the folder 249)
since 1226 i can't update... how i can upgrade manually fully?
 

dreamon

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since 1226 i can't update... how i can upgrade manually fully?
he already gave you the answer:
Cyan said:
manual update : 1230 (look in my signature and replace the boot.dol on your SD card with the one from the folder 249)

click the line where it says USBGX r1230 from his signature to download the .zip file.
 
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nakata6790

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Hi, I have been wanting to play the N64 Zelda's and was wondering which version I should get. I heard the collector's edition is good (rumble, true 480p, 60fps) but the Majora's Mask port has issues. The Collector's edition is a bit expensive so I don't want to have to buy the vc version of Majora's Mask as well. Does anyone know if the issues with Majora's mask are fixed with nintendont/dios mios? Any help would be appreciated.

I see you are in a PAL region like me.
There are 3 options:
1. PAL VC wad @50hz. Works perfectly, but runs 20% slower than 60hz
2. NTSC Wad, modded to run @60hz on PAL Wii. See here: http://gbatemp.net/threads/custom-nand-loader-mod-1-1.198242/
You must have a TV that can handle NTSC signal for this to work, i have a CRT so i went with option #3.
3. You can play MM from the Collectors edition (either from within the iso or ripped by itself as a tgc file and then converted to gcm)

Using #3 i finished the game. I have all masks, all gear, all sidequests done, missing 3 quarter-hearts pieces for 20/20 (i'm 19/20 atm) and one bottle. The only minigame instance where the timer makes winning impossible is the beaver race (bottle & heart piece awards). Everything else is beatable. Finally, on the end credits, Lulu's song isn't heard for whatever reason. Other than that no freezes, or slowdown, or glitches whatsoever due to the game running on Wii hardware and not GC.

So, TL: DR:
Have a NTSC capable TV? Go with #2.
If you don't wanna mess with wads, go with option #3.
 

4nders

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Hi!
I have a few questions someone might know the answers to!?
Problems on a regular wii is that i can't get an ordinary GC or GC Wavebird to function, Nintendont only says to put in HID controller. How can i use the ordinary GC controller!? And as I said, it's a regular Wii.

The other problem I have is in the Wii U vwii, I started Baten Kaitos 1 EUR and it started a few times but Nintendont never created a Memory card for that game, so i tried to reset it a few times.
Now i seem to have the Memory card fixed (the file is created in usb/saves along with others but now Nintendont never starts the game again, I just get blackscreen after Nintendont done loading the game...

Thanks
// 4nders
 

Etheboss

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Hi!
I have a few questions someone might know the answers to!?
Problems on a regular wii is that i can't get an ordinary GC or GC Wavebird to function, Nintendont only says to put in HID controller. How can i use the ordinary GC controller!? And as I said, it's a regular Wii.

The other problem I have is in the Wii U vwii, I started Baten Kaitos 1 EUR and it started a few times but Nintendont never created a Memory card for that game, so i tried to reset it a few times.
Now i seem to have the Memory card fixed (the file is created in usb/saves along with others but now Nintendont never starts the game again, I just get blackscreen after Nintendont done loading the game...

Thanks
// 4nders
And with what nintendont version are you trying all of this?
This sounds to me you are using an old version and maybe have the GC controller connected to the wrong port..
 
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dreamon

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some games i've tested today to add to wiki, for those who are interested:
Hello Kitty Roller Rescue (USA) [GH6EAF] *WORKING*
Sources: 1:1 ISO and Shrunked Image
DSP: DSPv6
Nintendont Build: v.132
Loader: USB Loader GX v.r1230
Memory Card Support: Yes
Widescreen 480p Support: Yes
Shrunk: Working / Shrunk Size: 1.13 GB
Status: Working

Teenage Mutant Ninja Turtles 2: Battle Nexus (2 Discs) (USA) [GNIEA4] *WORKING*
Sources: 1:1 ISO and Shrunked Image
DSP: DSPv3
Nintendont Build: v.132
Loader: USB Loader GX v.r1230
Memory Card Support: Yes
Widescreen 480p Support: Yes
Shrunk: Working / Shrunk Size: 994 MB + 984 MB
Status: Working

Tonka: Rescue Patrol (USA) [GTQE6S] *WORKING*
Sources: 1:1 ISO and Shrunked Image
DSP: DSPv4
Nintendont Build: v.132
Loader: USB Loader GX v.r1230
Memory Card Support: Yes
Widescreen 480p Support: Yes
Shrunk: Not Working / Shrunk Size: 273 MB
Status: Working
Issue: Audio Streaming Game

Mark Davis Pro Bass Challenge (USA) [G9BEE9] *WORKING*
Sources: 1:1 ISO and Shrunked Image
DSP: DSPv9
Nintendont Build: v.132
Loader: USB Loader GX v.r1230
Memory Card Support: Yes
Widescreen 480p Support: Yes
Shrunk: Working / Shrunk Size: 97.6 MB
Status: Working

Road Trip: Arcade Edition (USA) [GROE5Z] *NOT WORKING*
Sources: 1:1 ISO and Shrunked Image
DSP: DSPv2
Nintendont Build: v.132
Loader: USB Loader GX v.r1230
Memory Card Support:
Widescreen 480p Support:
Shrunk: Not Working / Shrunk Size: 39.5 MB
Status: Not Working
Issue: Black screen on boot

Teenage Mutant Ninja Turtles 3: Mutant Nightmare (2 Discs) (USA) [G3QEA4] *NOT WORKING*
Sources: 1:1 ISO and Shrunked Image
DSP: DSPv6
Nintendont Build: v.132
Loader: USB Loader GX v.r1230
Memory Card Support:
Widescreen 480p Support:
Shrunk: Not Working / Shrunk Size: 1.01 GB + 993 MB
Status: Not Working
Issue: Black screen on boot
 

4nders

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And with what nintendont version are you trying all of this?
This sounds to me you are using an old version and maybe have the GC controller connected to the wrong port..

Hi, Thanks for you reply!
I'm using the latest (i think) r131 Nintendont and player 1 on GC input. Am I supposed to have a controller.ini for GC control!? Can't find any...
 

Etheboss

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Nope, no controller.ini needed for the gc controller and make sure you don't have HID turned on in the nintendont menu.

The other problem with your WiiU i have no answer for, no idea whats going on....
I have seen other post about it though, i think it had something to do with some games needing the force NTSC option.

Do you have the problem with every game?
 

4nders

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Nope, no controller.ini needed for the gc controller and make sure you don't have HID turned on in the nintendont menu.

The other problem with your WiiU i have no answer for, no idea whats going on....
I have seen other post about it though, i think it had something to do with some games needing the force NTSC option.

Do you have the problem with every game?


Thanks for the help with turning of HID, it worked!
I will try the force NTSC option, i have read alot here, but not all the 549 pages =) Thanks alot!
Brb when i've tried!
 
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4nders

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Thanks for the help with turning of HID, it worked!
I will try the force NTSC option, i have read alot here, but not all the 549 pages =) Thanks alot!
Brb when i've tried!


Tried, the game starts but freezes instant on "Do you want to display the game in progressive mode?"
Tried both forece NTSC and Force PAL 60, both froze on the same spot.
 

4nders

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Tried, the game starts but freezes instant on "Do you want to display the game in progressive mode?"
Tried both forece NTSC and Force PAL 60, both froze on the same spot.


I tried a new ISO and it worked, must have been a corrupt gamefile.
Everything seems to be working as it should now!

Thanks!
/ 4nders
 

Talessaga

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sorry for the dumb question but I need to put controllconfig on the USB were i'll put the games or in the SD were the Nintendont app is located?
 

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