Custom Nand-Loader MOD 1.1

Discussion in 'Wii - Hacking' started by stev418, Dec 23, 2009.

Dec 23, 2009

Custom Nand-Loader MOD 1.1 by stev418 at 7:17 AM (45,953 Views / 2 Likes) 64 replies

  1. stev418
    OP

    Member stev418 GBAtemp Fan

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    Hi all, I decide to share something that ive been fiddling with for a long time. Not sure about other guys with PAL setups but i for one am sick of getting 50hz virtual console games, personally my wiishop is set to USA and i use my custom-nand-loader-MOD to have ALL my VC running at 60hz (based on Waninkoko's Custom NAND Loader v1.0) This will work on ALL NTSC VC/WW to work on a PAL wii, and will also fix USA games that arent compatible on a PAL wii such as Tiki Towers


    [ DESCRIPTION ]:

    - This is an edit of waninkoks custom nand-loader replacement
    Mainly ive made this edit to cater for all the PAL Wii owners
    who have been stuck with using Virtual Console games that are
    50hz only, come on its nearly 2010 ninty. Obviously your TV
    must support an NTSC signal for this to be of use to you.

    [ WHATS NEW ]:

    - All config and GUI has been stripped - simple forceNTSC only
    - Added 002 error fix (uses Proper 'NEW' 002 fix)
    - Added SetTime fix for the 'date bug'
    - Added Anti-green screen fix

    [ DIRECTIONS ]:

    - Grab wwpacker 1.84 and common-key.bin
    - Purchase your favorite NTSC VC wad and dump into wwpacker folder
    - Assertain with WadDataInfo.exe what IOS version loader you need
    - Place your loader into wwpacker folder renamed to loader.bin
    (if IOS is below IOS53 just use the forceNTSC.bin)
    - Drag your *.wad onto _wwpacker-Loader.bat and press 'X' for all options
    - Install your new *[Patched][Loader][RegionFree].wad onto your wii
    - Enjoy full 60hz VC on your PAL wii

    stev418

    Download
     
    petethepug and markkirby like this.


  2. _DiGiTaL_

    Newcomer _DiGiTaL_ Member

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    NICE WORK!!!!!!!
     
  3. linuxares

    Member linuxares GBAtemp Maniac

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    Fantastic! [​IMG]
     
  4. G0dLiKe

    Member G0dLiKe who needs a title ;)

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    Always nice! Thx Stev418!

    Hm, getting invalid or deleted file msg when trying to dl.
     
  5. Slimmmmmm

    Member Slimmmmmm GBAtemp MoNkEeE

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    Great stuff m8, merry christmas to you too. [​IMG]
     
  6. pepxl

    Member pepxl GFX W!Z4RD

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  7. Slimmmmmm

    Member Slimmmmmm GBAtemp MoNkEeE

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  8. WiiPower

    Member WiiPower GBAtemp Guru

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    Please PM me if this is able to force 60Hz on a game where TriiForce* can't. I know it's to be used completely different, but it should be possible to get the same stuff in both.

    *TriiForce needs completely untouched VC/WiiWare to work properly
     
  9. rkChdrkls

    Newcomer rkChdrkls Member

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    This worked to allow two Japanese Arcade Virtual Console games (Splatterhouse and Rolling Thunder) to load up on my PAL wii.
    Before this they would not load, just go to a black screen (after I already made them region free). They would not even load with triiforce.
    Only problem now is all the writing is in Japanese. I presime this is a problem with all japanese vc and wiiware games, Is there a way to patch them to show English text.
     
  10. WiiPower

    Member WiiPower GBAtemp Guru

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    Did you try force NTSC, force japanese on TriiForce? And did you try a clean version with TriiForce? TriiForce does not work with patched channels.
     
  11. rkChdrkls

    Newcomer rkChdrkls Member

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    What do you mean by patched channels? If you mean the VC wads, they are all unmodified when I tried them on triiforce.
    Apparently there are some VC/WiiWare games that still black screen when trying NTSC on PAL Wii's.

    At least using this thread it was possible to play those Japanese NTSC games on PAL Wii. But I'm still not clear what it exactly this does. Just patch a modified IOS53 in the game wad?
     
  12. e2zippo

    Newcomer e2zippo Advanced Member

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    This is awesome, just patched my first wad but I haven't installed it yet (I'm at work). Have to test when i get home, but it would be great to use 60hz for all games!

    Last edit: I got it all wrong, i thought i was ment to speed up PAL-games. I didn't read it through, working great with the NTSC version of mario64, what a difference, thanks!
     
  13. WiiPower

    Member WiiPower GBAtemp Guru

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    You should be able to force 60 Hz on all channels which allow to do that with TriiForce. Well if you are willing to use an app to boot the channels instead of the wii menu.

    If you install a patched wad, you can brick your Wii, make sure you have something installed if that happens. (BootMii installed to boot2, IOS doesn't help at all, or preloader/priiloader)
     
  14. wilsoff

    Member wilsoff GBAtemp Regular

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    When I try to build this I get the following error:
    Code:
    linking ... custom-nand-loader-MOD-1.1.elf
    powerpc-eabi-gcc -T ../rvl.ld config.o loader.o nandloader.o patches.o sys.o title.o video.o stub.o -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -Wl,-Map,custom-nand-loader-MOD-1.1.elf.map -L/c/DevKitProjects/custom-nand-loader-MOD-1.1/lib -L/c/devkitPro/libogc/lib/wii -lpng -lmodplay -lasnd -lwiiuse -lbte -logc -lm -lz -o /c/DevKitProjects/custom-nand-loader-MOD-1.1/custom-nand-loader-MOD-1.1.elf
    c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/4.4.2/../../../../powerpc-eabi/bin/ld.exe: c:/devkitPro/libogc/lib/wii\libogc.a(system.o): the target (.sdata2.__sys_inIPL) of a R_PPC_EMB_SDA21 relocation is in the wrong output section (.data)
    c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-eabi/4.4.2/../../../../powerpc-eabi/bin/ld.exe: final link failed: Bad value
    collect2: ld returned 1 exit status
    make[1]: *** [/c/DevKitProjects/custom-nand-loader-MOD-1.1/custom-nand-loader-MOD-1.1.elf] Error 1
    "make": *** [build] Error 2
    I've fixed this before, but can't remember how. I've got the latest devkit installed.

    Is it an issue with rvl.ld or ld.exe?

    Does anyone know how to fix it please?

    Thanks.

    EDIT: NVM I got it working by using libogc-02-08-2009.zip which I think came from the USB Loader GX Forwarder
     
  15. GHBAimen

    Member GHBAimen GBAtemp Regular

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    Is there a another way than this? Have 60hz on NTSC games on PAL Wii? Ive tried this and it works but wonder if there is a easier way?
     
  16. e2zippo

    Newcomer e2zippo Advanced Member

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    I've patched around 30-40 games and installed them, runs great! What a difference compared to the PAL-versions (especially Sonic on Genesis) The problem only exists in VC games from what I understand, or are there PAL WiiWare games that run in 50hz as well?

    Wii games aren't affected at all are they, from what i can recall all my PAL-games run in 480p 60hz.

    And I have bootmii installed as boot2.
     
  17. GHBAimen

    Member GHBAimen GBAtemp Regular

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    bump

    And yes, I know there are Triiforce but just want to start the game instead for start the Triiforce and start the game.
     
  18. Ninn

    Member Ninn GBAtemp Regular

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    this is like a dream come truth, to play neo geo and n64 games at 60hz [​IMG] great work stev418.

    the only problem is that i get red screen with my RGB cable.
    anyone know how to fix it?
     
  19. WiiPower

    Member WiiPower GBAtemp Guru

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    Force PAL480i instead of NTSC480i. How would you even know it's running at PAL 60Hz instead of PAL 50Hz? And TriiForce should also allow to force video modes.
     
  20. Ninn

    Member Ninn GBAtemp Regular

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    How would i know it's running at PAL 60Hz instead of PAL 50Hz?? because i tried the game with and without patching it and there's a difference in speed and the black borders are gone in the 60hz patched version
     

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