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It would, yeah. If I get bored, maybe I'll add it, but I'd have no way of testing.
I can test if you want
It would, yeah. If I get bored, maybe I'll add it, but I'd have no way of testing.
The colored palettes are built in, so it doesn't need the bios.Does this read the gbc bios for the coloring of games?
Dunno if it's fixed, but I've been doing some cleanup, so I suppose its worth trying a new build and seeing if the issue is still present.Confirmed. ZL is still set as Scaling. However changing the L Button from FF to Scale works fine. Dont know why ZL doesnt work unless the Mappings are not correct for those 2 (ZL&ZR)
Unfortunately, ZL and ZR still do not work for Scaling. Also, I tried something out. The C Nub also does not work for Directional Input either as it is by Default.
Try this new build, it should enable sound on startup.
Didn't think anyone would want it black and white, but if you set GBC Mode to anything but "On" now, it should turn off colorization. You will, however, have to reset the game to apply changes.
Download: https://www.dropbox.com/s/ms1kes4jhrb3meg/gameyob.zip?dl=0
blargSNES uses super specific timing to get its sound perfect, which would be a complete pain to implement, especially in GameYob.
Did you try the newest build made by Steveice?played pokemon pinball some weeks ago on gameyob, there is no problem with it
Did you try the newest build made by Steveice?
Also, was it the 3DS or the DS versio that you used?
The home screen bug is already known, and I'll look into the black and white thing.I think I found a bug.
I loaded a game then pressed the "home" button" and when I tried to resume the game, I only got a black screen (still, music was still playing and I could access the emulator menu but reloading the game didn't fixed the problem. Had to quit/reload the emulator).
This bug is reproductible, as it happen every time (tried with another game and it does the same).
(I'm on a N3DS if it can help but I don't think it can change something for bugs?)
Woudl also be nice if the emulator could auto-detect the file extension. I though it was the function of the "GBC : If needed" (to put black & white for .gb and color for .gbc) but it's seem it's not the case.
If I put "GBC" on "Off" or "If needed", all gb games are in "black and white" but then, color games are also in "black & white".
It doesn't work for me either, I'll see if I can figure out why.Pokemon Pinball is the only game that is not working for me... Does anyone else have this game and could test it to check if my Rom is bad??
Thanks Steveice for your great improvements with gameyob!
Already done in the latest build.hey guys, I heard that it is now possible to have sound on ninjhax for the n3DS, will you guys implement it in your emu?
Pokemon Pinball is the only game that is not working for me... Does anyone else have this game and could test it to check if my Rom is bad??
Thanks Steveice for your great improvements with gameyob!
Same for me, when hitting a bumper on the red table it crashes. the blue table doesn't even start.It doesn't work for me either, I'll see if I can figure out why.
EDIT: Clarification: It works for me, but when I hit a bumper at the top of the stage the game glitches out.
It used to work, in gameyob DS version 0.5. Somewhere along the way when I was overhauling it, it stopped working (it randomly crashes and restarts). I don't know the cause unfortunately.
Thanks a lot for your work, Steve, although I lost interest in the 3ds scene I'm glad this wasn't a waste.![]()
This issue should be fixed, if it was present before. At the very least, my testing has shown it to be working fine.Woudl also be nice if the emulator could auto-detect the file extension. I though it was the function of the "GBC : If needed" (to put black & white for .gb and color for .gbc) but it's seem it's not the case.
If I put "GBC" on "Off" or "If needed", all gb games are in "black and white" but then, color games are also in "black & white".
Woudl also be nice if the emulator could auto-detect the file extension. I though it was the function of the "GBC : If needed" (to put black & white for .gb and color for .gbc) but it's seem it's not the case.
If I put "GBC" on "Off" or "If needed", all gb games are in "black and white" but then, color games are also in "black & white".