Hacking Nintendont

bm123456

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I just donated 20 Euro to Fix94 , I know its not much money but just wanted to say thank you for all your hard work and to all the other Devs that have spent so many countless hours making Nintendont my favorite Homebrew for my Wii and WiiU.(Have some Beer on me)

To all others who have NOT donated yet . If you have 5-10 of your favorite games working with Nintedont think about Donating 5 Euro and just to say Thanks.
 

Etheboss

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does anybody have a working HDD thats 2 TB, I am willing to go out and buy a working drive and send my HDD to further test this and get this resolved. Please let me know if you have the model or anything similar. Thanks in advance.

I got one that works... http://www.verbatim-europe.co.uk/en...erspeed-usb-3-0-desktop-hard-drive-2tb-47672/
I bought 3 of them in a special deal about half a year ago, and all 3 work with the wii's i used them for and also all homebrew i threw at them..

EDIT: unlike the one Adeka posted below this one works with Nintendont above r229 and should still be widely available, at least it is in europe i know for sure.
 
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Adeka

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sonictopfan

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I have reported earlier that Warrior Blade - Rastan VS Barbarian not working, then I was corrected that the game works fine, I did some more testing and here's the result, since I was told to report everything that doesn't work the way it should, Warrior Blade - Rastan VS Barbarian doesn't work without enabling EmuMC, wither you have a real MC inserted or not, game works fine in Dios Mios though but no music because of audio stream, not sure if this should be looked at or ignored, it's really up to the devs, at least I know now what the problem is and I can play it no problem.
 

Ali24789

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Hi everyone. I just finished getting Nintendont set up on my Wii U and while it's working OK, the video output seems to be of a lower quality than when I was using Nintendont on my Wii via component cable. Here are some quick pictures I took from F-Zero GX (PAL) to illustrate. Hopefully you notice the difference, for example the red that kind of "leaks" outside of the B button boundary on the Wii U.

Wii (Component; Force Widescreen, Force Progressive, Force NTSC)
14uw9ir.jpg


Wii U (HDMI; WiiU Widescreen)
2n1ys5g.jpg



I've tried some different combinations of the Force Video, Force Widescreen and Force Progressive options but nothing seems to make it appear any better. Is this just the best I can get on the Wii U?

Thanks for any help :)
 

ShadowOne333

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the originals work too, and in the past you couldnt compress them thats true, now you can though. Tested so far are PSO 1.0, 1.1, Plus NTSC, 1.0 PAL, PSO3 PAL and PSO3 NTSC.
I just had the little curiosity, I don't have them hahah.
But it's good to know!
Thank you, Fix!
 

pedro702

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Wow, just checked the compatibility list...
Seems like most of the remaining games with issues are those of 2x, 1.5x speed video.

This... is...
AMAZING!
yeah the last games to be fixed are

sonic ridders,ghost recon 2 and rainbow six 3 freezing when loading

and
gt cube,hitman 2,backyward football and freekstyle for 1.5 speed.
 

VinsCool

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Wow, just checked the compatibility list...
Seems like most of the remaining games with issues are those of 2x, 1.5x speed video.

This... is...
AMAZING!

All this green... That is majestic!

yeah the last games to be fixed are

ghost recon 2 and rainbow six 3 freezing when loading

and

gt cube,hitman 2,backyward football and freekstyle for 1.5 speed.

Sonic Riders, Sonic Mega Collection, And minor bug: Burnout colors in sky and vehicles.
Not much remains :)
 

bobmcjr

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Hi everyone. I just finished getting Nintendont set up on my Wii U and while it's working OK, the video output seems to be of a lower quality than when I was using Nintendont on my Wii via component cable. Here are some quick pictures I took from F-Zero GX (PAL) to illustrate. Hopefully you notice the difference, for example the red that kind of "leaks" outside of the B button boundary on the Wii U.

Wii (Component; Force Widescreen, Force Progressive, Force NTSC)


Wii U (HDMI; WiiU Widescreen)

I've tried some different combinations of the Force Video, Force Widescreen and Force Progressive options but nothing seems to make it appear any better. Is this just the best I can get on the Wii U?

Thanks for any help :)
Wow. I thought it was just me. I posted about this myself here: http://gbatemp.net/threads/vwii-hdmi-color-issue.379602/
It only looks OK on the Wii U's tablet.
 

stoof

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After upgrading Nintendont to r300 from r296 Super Mario Sunshine freezes about a minute in to the game. Tested r299 and have the same freeze problem. I have deleted nincfg.bin between all up/downgrades but the problem seems to remain. When I go back to r296 it works again. Am I doing something wrong or has the game crashed somehow in versions above r296? Running NTSC version of Mario Sunshine.
 

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