I was trying to find for some time how to raise FPS cap to 60 in Unity games. So I can say now I finally found a way, so this is my first mod using this method.
If it cannot achieve 60, it drops to 30 FPS (mostly cutscenes are dropping to 30 for few seconds, when they try to load many assets in the same time when cutscene is playing).
Recommended OC settings (going above 768 for GPU does nothing from what I checked, going with CPU to 1785 very slightly makes mod more stable):
Because this game is using higher resolution for docked, it will stay in 30 FPS for docked mode.
Only for versions:
- 1.1.0: Yooka-60FPS.zip
- 1.2.0: Yooka-60FPS-1.2.0.zip
Enjoy.
If it cannot achieve 60, it drops to 30 FPS (mostly cutscenes are dropping to 30 for few seconds, when they try to load many assets in the same time when cutscene is playing).
Recommended OC settings (going above 768 for GPU does nothing from what I checked, going with CPU to 1785 very slightly makes mod more stable):
Code:
handheld_charging_cpu=1581
handheld_charging_gpu=768
handheld_charging_mem=1600
Because this game is using higher resolution for docked, it will stay in 30 FPS for docked mode.
Only for versions:
- 1.1.0: Yooka-60FPS.zip
- 1.2.0: Yooka-60FPS-1.2.0.zip
Enjoy.
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Last edited by masagrator,