Shin Megami Tensei - Graphic mod v2.1
(USA) TID: 010063B012DC6000 | v1.0.2
(EUR) TID: 0100B870126CE000 | v1.0.2
-Increased foliage LOD (handheld/docked)
-Anisotropy x2 (handheld/docked)
-Reduced draw distance from 2.0 to 1.8
-Fixed resolution at 720p (handheld/docked)
-Framerate locked at 29fps (handheld/docked)
-Increased shadow quality (handheld/docked)
-Proper resolution configs
-High Definition UI! (handheld 720p / docked 1080p)
-Motion blur disabled (makes a decent FPS gain in Fairy village, and Ginza)
This mod is bundled with @masagrator DynRes disabler modification, DON'T USE masagrator one if you want 1080p UI in docked.
(USA) TID: 010063B012DC6000 | v1.0.2
(EUR) TID: 0100B870126CE000 | v1.0.2
-Increased foliage LOD (handheld/docked)
-Anisotropy x2 (handheld/docked)
-Reduced draw distance from 2.0 to 1.8
-Fixed resolution at 720p (handheld/docked)
-Framerate locked at 29fps (handheld/docked)
-Increased shadow quality (handheld/docked)
-Proper resolution configs
-High Definition UI! (handheld 720p / docked 1080p)
-Motion blur disabled (makes a decent FPS gain in Fairy village, and Ginza)
This mod is bundled with @masagrator DynRes disabler modification, DON'T USE masagrator one if you want 1080p UI in docked.
- There's an issue with handheld mode where it will display at lower than 720p resolution when loading a new area and during cutscenes, use reversenx-rt in docked mode instead!
- Slightly better framerate, now it hovers between 30~26 fps average in Fairy Village.
- Only works with v1.0.2
Attachments
Last edited by cucholix,