ROM Hack Bayonetta 3 - Graphic mods

cucholix

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Bayonetta 3 - Graphic mods | only for v1.2.0
-720p fixed (handheld)
-900p max resolution threshold, 720p min threshold (docked)*
-Improved LOD and draw distance (handheld|docked)
-30 FPS (handheld|docked)**
-Disable film grain filter (handheld|docked)

*At first the resolution was locked at 900p but it produced audio desync in later cinematics, still the min dynamic resolution in docked with mod is higher than default.
**It's not possible get stable framerate with unlocked FPS with all the mods in place, LOD mod is specially taxing, so the resolution mod, could in theory work at higher framerate if you only play in handheld, just delete the 30FPS folder from exefs_patches and you will get default unlocked framerate.

Mods by theboy181 github, I tweaked resolution to get max resolution output without inducing errors during gameplay within Switch hardware OC limitations CPU=1785, GPU=921, RAM=1862.
If you are interested into convert other .pchtxt files into IPS to be read on Switch, use IPSwitch native Switch app.
 

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Last edited by cucholix,

captain_obvious

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30 fps bayonetta, that's funny, huh
It was like that on the PS3 back in its day.
Post automatically merged:

Can this run at a locked 60FPS 720P with the default max Mariko overclock settings (1968MHz CPU, 981 MHz GPU and 1996 MHz RAM if I remember correctly)? Is it possible to make cutscenes run at 60FPS?
 
Last edited by captain_obvious,

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