Homebrew Update 11.1 and Homebrew

SRKTiberious

Well-Known Member
Member
Joined
Sep 4, 2014
Messages
240
Trophies
0
Age
41
XP
404
Country
United States
So, I updated my Luma emunand to 11.1, but when I try to run the HB Launcher CIA, it just stops on a red screen on the bottom. I do have a hblauncherloader_otherapp_payload_OLD-11-0-0-33-USA.bin on my SD root, and it still red-screens even if it's renamed to 11-1-0-34.

What's changed? Do I need to get a new payload?

Edit: Yep. It was a payload update. I also had to go in and change where it was trying to load the 3dsx from (although, since I'm not on that old-ass rxTools anymore, I can probably change back from b_hb.3dsx to boot.3dsx, huh?).
 
Last edited by SRKTiberious,

GalladeGuy

Cool and Epic
OP
Member
Joined
Oct 28, 2015
Messages
2,686
Trophies
1
XP
3,115
Country
United States
"NOTE: While supermysterychunkhax supports 11.1 and PASLR bypass, it can only be installed on 11.0 and below."

It seems i'm f*cked. Thx anyway :)
It wouldn't matter anyways, since it's a secondary exploit. If you have a card and a Powersaves you can still install it though.
 

Manurocker95

Game Developer & Pokémon Master
Member
Joined
May 29, 2016
Messages
1,512
Trophies
0
Age
29
Location
Madrid
Website
manuelrodriguezmatesanz.com
XP
2,794
Country
Spain
did you have steelhax installed before 11.1, at 11.0?
do you have freakyhax, because these hax are uploaded and can be used on 11.1 right now.

I have my console with a9lh, but it was for a friend x) Now I got OoTHax working with a nice boot rate anyway :)
 

Startropic1

Well-Known Member
Member
Joined
May 1, 2013
Messages
163
Trophies
0
Age
44
Location
C-Island
XP
491
Country
United States
in order to use that correctly, you have to exit Homebrew, without rebooting, it will give you an option to do that, then the eshop should be available, if you have menuhax, you need to uninstall it.
I think Because i updated the 11.1 first, and then downloading the otherapp bin, and attempting to put it in the Root, is causing the crashing issue, and the steelhax, and freaky to not work. I had no idea, you had to update it with 11.1 otherapp.bin, while you are still in version 11.0
I have Hombrew Loader installed via BrowserHax. There are no homebrew icons on my home screen. (Also for some reason my 3DS doesn't save changes to my icon layout and every time I turn it on it says I have a new app installed which is something that has been on there for a while.) I access the Homebrew Loader by holding a set button combination while turning on the 3DS, (which is a New 3DS btw.) I tried to run ctr-HTTpwn and then go to the home screen without rebooting, but when I try that option it just freezes on a yellow screen on the touch screen. (Same happens when I try using either "eShop" or "old eShop" icons in the Homebrew Loader.)
Did I do something wrong with the initial install of Homebrew Loader?
 

Lord Blade

Well-Known Member
Newcomer
Joined
Feb 14, 2013
Messages
98
Trophies
0
Age
47
XP
236
Country
Canada
So, I used Powersaves to update the hacked save on my OoT cart. Tried to get to the Homebrew menu as I did before. Now I get the black screen saying that the ropbin is ready... and then it drops back to the basic 3DS menu. It won't load up the Homebrew menu for some reason.

Is there anything specific I need to do to get it working again?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    DinohScene @ DinohScene: when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying