Last E3, Reggie Fils-Aime pretty much said that Mario games sell consoles. As such...they included a Mario game for launch: New Super Mario Bros U (trailer in link).
Historically, I have no doubt in my mind that it's correct. Lots of families will pick up the basic model and NSMBU. That combination will probably better than the prepacked ZombiiU bundle, but I digress.
Because Ubisoft also has a platformer in line. One that isn't so different in terms of gameplay (running and jumping). Of course I'm talking about Rayman Legends (again: trailer in link).
Despite the success of the Rabbits games, Rayman isn't as well known as, say, Mario or Sonic. But Rayman origins was GOOD. Better than NSMBW, if you ask me, but that's just my opinion. Wacky setup, awesome difficulty curve, tight controls and (perhaps above all else) an awesome soundtrack.
Meanwhile, nintendo seems to start cashing in on the Mario platformer idea. Mario 3D Land and NSMB2 on the 3DS, and now NSMBU. Am I really the only one who is having difficulties seeing the difference between those games? If you had told me that the NSMBU trailer was a fanmade mod of NSMBW, I would have believed it (for comparison, check out the Newer super mario bros trailer).
When digging down deeper, I can only find things that further my already formed conclusion (no, I'm not unbiassed here). Rayman legends has so much things to do for the gamepad holding player I'm having doubts you can even PLAY the game singleplayer in some levels. It switches foreground and background, syncs music to your speed (not sure how that'll work) and looks plain out FUN.
On the Mario front, we're supposed to get excited about yet another new suit for Mario, the ability to play as your mii, the entire world being on one large map and helping players by putting blocks everywhere (won't that make the game incredibly easy for the one playing Mario? And pretty boring for the one on the gamepad?). Oh, and achievements. Which Rayman origins already had (speed runs in every level and racing minigames to unlock an incredibly hard & fun sidelevel).
Despite the fun that Rayman origins was, NSMBW outsold it largely. Things popularity and marketing can do, y'know. But I can't help being curious: what will you guys get with your wiiU?
IMPORTANT EDIT: as it turns out, Rayman legends is delayed to early 2013 (source).
Feel free to keep discussing, but remember that it has become pure speculation (as in "what I would have bought if both were launch titles...").
Historically, I have no doubt in my mind that it's correct. Lots of families will pick up the basic model and NSMBU. That combination will probably better than the prepacked ZombiiU bundle, but I digress.
Because Ubisoft also has a platformer in line. One that isn't so different in terms of gameplay (running and jumping). Of course I'm talking about Rayman Legends (again: trailer in link).
Despite the success of the Rabbits games, Rayman isn't as well known as, say, Mario or Sonic. But Rayman origins was GOOD. Better than NSMBW, if you ask me, but that's just my opinion. Wacky setup, awesome difficulty curve, tight controls and (perhaps above all else) an awesome soundtrack.
Meanwhile, nintendo seems to start cashing in on the Mario platformer idea. Mario 3D Land and NSMB2 on the 3DS, and now NSMBU. Am I really the only one who is having difficulties seeing the difference between those games? If you had told me that the NSMBU trailer was a fanmade mod of NSMBW, I would have believed it (for comparison, check out the Newer super mario bros trailer).
When digging down deeper, I can only find things that further my already formed conclusion (no, I'm not unbiassed here). Rayman legends has so much things to do for the gamepad holding player I'm having doubts you can even PLAY the game singleplayer in some levels. It switches foreground and background, syncs music to your speed (not sure how that'll work) and looks plain out FUN.
On the Mario front, we're supposed to get excited about yet another new suit for Mario, the ability to play as your mii, the entire world being on one large map and helping players by putting blocks everywhere (won't that make the game incredibly easy for the one playing Mario? And pretty boring for the one on the gamepad?). Oh, and achievements. Which Rayman origins already had (speed runs in every level and racing minigames to unlock an incredibly hard & fun sidelevel).
Despite the fun that Rayman origins was, NSMBW outsold it largely. Things popularity and marketing can do, y'know. But I can't help being curious: what will you guys get with your wiiU?
IMPORTANT EDIT: as it turns out, Rayman legends is delayed to early 2013 (source).
Feel free to keep discussing, but remember that it has become pure speculation (as in "what I would have bought if both were launch titles...").