Protip: Star Fox Guard and I assume Star Fox Zero use Wwise audio and snd_core from Sound-1 which means you have to use Mii Maker mode to launch them, Smash will not work cause it uses Sound-2
Thank you for your work.support of 4.x.x is finally officially part of the repo.
I got this report from a user, I'll post it here so it can be fixed if needed :
he is using current latest build, the one with the GUI option for these two new settings.
Maybe the option is working while in the loader, but not properly saved to the cfg file.
https://github.com/dimok789/loadiine_gx2/search?utf8=✓&q=loadiine_gx2some path are probably hardcoded instead of using the current homebrew path.
Thanks for telling this, it could help other users.
This might be caused by my changes. It would be really helpful if you could do the following:I think that Giana Sisters Twisted Dreams is broken on the latest loadiine nightlys i get error code 160-2246 thats strange as it always worked before. Does it work for anyone else or is the problem on my end? I guess i will try all my other games to see if they work or not.
Well im on 5.3.2 U and i tried version 219bbf6 still doesnt work. i have tried other nightly builds and same problemThis might be caused by my changes. It would be really helpful if you could do the following:
1. Specify your firmware version.
2. Try the same game on previous version (latest 251fcc6 is broken for you, so should compare it to 219bbf6). Don't bother with the installer, compare elf only.
3. Try other games.
I can not test this since my console is on 4.0.0.Well im on 5.3.2 U and i tried version 219bbf6 still doesnt work. i have tried other nightly builds and same problem
Why does this work that way? Is it due to permissions?Protip: Star Fox Guard and I assume Star Fox Zero use Wwise audio and snd_core from Sound-1 which means you have to use Mii Maker mode to launch them, Smash will not work cause it uses Sound-2
Something like that, just the way Cafe OS handles multiple libraries, you can only ever start one per application, it's why we were having a lot of trouble in userspace cause browser also uses snd_core not sndcore2, you can have either Sound-1 or Sound-2 running cause they take audio control to output it allI can not test this since my console is on 4.0.0.
But if would like to compile that yourself and find exact commit that broke it - I highly recommend binary search.
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Why does this work that way? Is it due to permissions?
That can not be true. I've played a lot with different sound libs recently due to so called "4.1 sound bug" which caused loaddine/hbl builds to show black screens. And here is what I found out:Something like that, just the way Cafe OS handles multiple libraries, you can only ever start one per application, it's why we were having a lot of trouble in userspace cause browser also uses snd_core not sndcore2, you can have either Sound-1 or Sound-2 running cause they take audio control to output it all
Of course. I think we could install anything now as long as we got proper tickets (like we do with game updates and version spoof) but for now there's no way for us to get tickets from pre-installed titles.So the 3DS can install titles via eshop if you install the .tik file. Wii U titles also use the same .tik file, so if you where to get some sort of installer for wii u and install this, would this have the same effect?
I assume you are trying to launch HBL. You get this error when there is no SD inserted or if it is not FAT32.Hey guys, after a week of not using WiiU i started selfhosted homevrew channel today and I get fsgetmountsource failed error. Whats happening, did something broke or should I just keep trying ?
What on earth.... Yeah I was trying to launch HBL but...the sd card was inI assume you are trying to launch HBL. You get this error when there is no SD inserted or if it is not FAT32.
That's strange. If I load the latest beta ("Loadiine-nightly-251fcc6") elf inside loadiine 0.2 regular folder ("/wiiu/apps/loadiine_gx2"), I'm unable to turn the gamepad screen off using padcon. I checked the settings and it is ON (both, through the new config setting and manually editing the cfg file), but padcon is not working for me.SOLVED
The problem is releated to have 2 different loadiine folders:
\loadiine_gx2
\loadiine_gx2_03
launching from \loadiine_gx2_03 makes the program to always read\write the config file from\to \loadiine_gx2 so changing it inside \loadiine_gx2_03 has no effects (still dunno why when I relaunch loadiine from _03 folder the option is not correctly read). Using only 1 loadiine folder (\loadiine_gx2) thelating the other one solves that problem: pyGecko and padcon options works now (and you can turn off the gamepad screen clicking the right stick). Thanks to n1ghty for the help.
I'm using nightly 251fcc6 as well, and padcon didn't work with Captain Toad yesterday but is with Pokken right now.That's strange. If I load the latest beta ("Loadiine-nightly-251fcc6") elf inside loadiine 0.2 regular folder ("/wiiu/apps/loadiine_gx2"), I'm unable to turn the gamepad screen off using padcon. I checked the settings and it is ON (both, through the new config setting and manually editing the cfg file), but padcon is not working for me.