Hacking Crap, easy to use channel creator

WiiCrazy

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Here is the release as promised...

http://www.tepetaklak.com/wii#Crap

Code:
-=-=-=-=-=-=-=-=-=-=-=-=-= Crap v2.1b =-=-=-=-=-=-=-=-=-=-=-=-=-=
11/11/2009 WiiCrazy (I.R.on)
-----------------------------------------------------------------
* Removed limitation that forced disc id's to start with 'R' character. 
Since now 'S' character is so common.

* Added game blocking feature through an online/offline blocked game list
for those games that causes banner bricks.

* Fixed verbose log option for Triiforce loader. Untested, if it doesn't
work than fallback to the one that comes with 2.0b or Wiichoxp's one.

* Added already done translations into release, big thanks to those who
helped.

david432111 (Danish translation)
Det1re (German translation)
erikk1 (Dutch translation)
transam81 (Spanish translation)
 

wichoxp

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Hi WiiCrazy, thanks for this update
smile.gif
...

Well, I tried to make a forwarder channel with v2.1b but I found the same issue:

"You can't use this channel" (Wii Menu message).

It seems the issue comes from base.wxd file since it has PAL Region Flag instead Region-Free. All the forwarders made with Crap will result under PAL Region (unplayable for NTSC users if they don't have region patches). To solve that, you need to change manually the base.wxd file to Region-Free (FreeTheWads) for a correct forwarder functionality (all my forwarders resulted in "Europe" region before that change... now they work fine with Region-free flag).

Here's the base.wxd (region-free version) if someone had the problem from above:
http://www.mediafire.com/?2nynd2mdkyh

Also, I noticed that disabling verbose output in loader shows Triiforce's verbosed output with greenscreen issues
blink.gif
...
I could help you to fix that *with no hacks* if you wish.

See ya... and please check the issues!
 

XFlak

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wichoxp said:
Hi WiiCrazy, thanks for this update
smile.gif
...

Well, I tried to make a forwarder channel with v2.1b but I found the same issue:

"You can't use this channel" (Wii Menu message).

It seems the issue comes from base.wxd file since it has PAL Region Flag instead Region-Free. All the forwarders made with Crap will result under PAL Region (unplayable for NTSC users if they don't have region patches). To solve that, you need to change manually the base.wxd file to Region-Free (FreeTheWads) for a correct forwarder functionality (all my forwarders resulted in "Europe" region before that change... now they work fine with Region-free flag).

Here's the base.wxd (region-free version) if someone had the problem from above:
http://www.mediafire.com/?2nynd2mdkyh

Also, I noticed that disabling verbose output in loader shows Triiforce's verbosed output with greenscreen issues
blink.gif
...
I could help you to fix that *with no hacks* if you wish.

See ya... and please check the issues!

would you mind elaborating on that green screen fix you mentioned?

thx
 

WiiCrazy

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Limited time = release with a limited features
smile.gif


@wichoxp: I've committed the sources, if you can make it as a patch or just tell me the lines to change I can incorporate your changes in the next release. As I wrote in the changes document I didn't test the loader since changes were just cosmetic (surround output with checking verboseLog option)

Hopefully if I don't forget, I'll free the base wads in the next release... will come shortly, hopefully I'll be able to update all loaders, testing them....
 

wichoxp

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xflak40 said:
would you mind elaborating on that green screen fix you mentioned?
Sure, but just note that it will work as the actual mod loader (2.1) from the post above
wink.gif
! ...

QUOTE(WiiCrazy @ Nov 11 2009, 12:39 AM) @wichoxp: I've committed the sources, if you can make it as a patch or just tell me the lines to change I can incorporate your changes in the next release. As I wrote in the changes document I didn't test the loader since changes were just cosmetic (surround output with checking verboseLog option)
OK, I will check the loader code. As you said, mostly changes will be just cosmetic (greenscreen fix, no verbosed output) but with some enhancements added like ocarina or some hidden settings maybe
smile.gif
!

See ya!
 

wichoxp

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xflak40 said:
can some1 please mirror the download link for the latest version of crap? For some reason i have never been able to access the website!
Here is it: http://uploading.com/files/memad45e/CrapV2.1b.zip/
--- Modded version: it makes region-free forwarders + Craptriiforce mod v2.1 added.

PS: WiiCrazy, I already sent you the modified source of Craptriiforce loader with fixes... check your mail
cool.gif
!

See ya!
 

WiiCrazy

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wichoxp said:
xflak40 said:
can some1 please mirror the download link for the latest version of crap? For some reason i have never been able to access the website!
Here is it: http://uploading.com/files/memad45e/CrapV2.1b.zip/
--- Modded version: it makes region-free forwarders + Craptriiforce mod v2.1 added.

PS: WiiCrazy, I already sent you the modified source of Craptriiforce loader with fixes... check your mail
cool.gif
!

See ya!

Thanks dude, I haven't find the time yet to delve into the merge... but I will!
I'll have plenty of time in the next week at my arsenal so I will update all the loaders, maybe add new ones...

By the way, what's the green screen fix? Disabling the console initialization? Changing nand loader?
 

Slimmmmmm

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This just keeps getting better
biggrin.gif


I REALLY look forward to the triiforce/ocarina mod being implemented too. (if WiiCrazy ever gets time
tongue.gif
)

I've just tried the new configurable loader with FAT and hope you can find time one day to consider looking into that too (I've not even tried to do anytihng with it yet)

Again great stuff WiiCrazy I love your crap
blink.gif
 

wichoxp

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WiiCrazy said:
By the way, what's the green screen fix? Disabling the console initialization? Changing nand loader?
Green screen fix = it fixes the weird green flashing thing on screen that appears just before the game starts. That "green flash" has been fixed with a new function added into main.c ... look for it
tpi.gif
! ...

Also, check the config.c attached in the mail. I tried to make a SWITCHABLE OCARINA through B BUTTON holding, but I can't be able to make it work
wacko.gif
(at this moment, the loader is quite comparable to previous mod V2)... please, I need your help to make ocarina switch work
mthrnitesmiley.gif
!

See ya!
 

wichoxp

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*Bruce Lee kicking some asses...*

CrapTriiforce mod v2.2 with Ocarina & cIOS38 rev15 support
bow.gif
!!!


Download:
http://uploading.com/files/cb55e842/Craptriiforcemodv22.zip/

Source:
http://uploading.com/files/d7c9a936/Craptr...22_sources.zip/

What's new:
- Support for new cIOS38 rev15 and future versions.
- For Ocarina cheats usage, just add your .GCT cheat files into codes folder (sd:\codes).

How to install:
- Unzip the downloaded file.
- Add CrapTriiforcemodv22.dol file into "Loaders" folder from Crap.
- Add crap.cfg file into Crap main folder. You must OVERWRITE the old one.
- Run Crap and make your channel with the loader (Triiforce mod v2.2 + Ocarina).

See ya
cool.gif
!
 

wichoxp

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xflak40 said:
i'm not a noob, but wouldn't the channels made with the old version's work with any decent revision of IOS249?
Not really. Waninkoko implemented "nand emulation" feature in rev14. So, it just won't work in older version.

QUOTESo why is this version specific to rev 15? What does this mean?
This is not specific to rev15. I made it fully compatible with rev14 actually
wink.gif
! ...

Triiforce has a code that asks you about a specific cIOS number and rev number. That was the big trouble since rev15 was out, because Triiforce was looking for rev14 instead rev15. So, I made some little changes to Triiforce's code to support rev14 and rev15 versions and (possibly) future releases (rev16, rev17, etc).

So, it's better that you should use the latest mod v2.2 since it has support for both cIOS38 rev14 and rev15.

See ya!
 

Slimmmmmm

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xflak40 said:
can some1 tell me if these channels can load games off of a fat32 hard drive instead of a wbfs formatted drive? If not, can this be implemented?

Won't load from FAT yet. Not sure if WiiCrazy has time for it just now or imo he owould have added it, but I'd guess as loaders all start to support FAT he will add it then, I'm sure he'll post and let us all know what his plans for FAT are.

Crap with fat does sound groovy though
rolleyes.gif
 

K405

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bow.gif


Thank you for making such an excellent easy to use program!
Just created a channel for NSMB PAL (first time user!) in minutes.
cool.gif



Nice music on the help info page as well!
yay.gif


Amiga forever
 

WiiCrazy

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Code:
-=-=-=-=-=-=-=-=-=-=-=-=-= Crap v2.2b =-=-=-=-=-=-=-=-=-=-=-=-=-=
16/11/2009 WiiCrazy (I.R.on)
-----------------------------------------------------------------
* Support for Configurable loader added, uses Narolez' forwarder. For the
long loading times, please bug Configurable Loader team. Can't do anything
about it.

Your configurable loader should reside in one of below folders
/apps/usbloader/
/apps/usbloader_cfg/
/apps/usb_loader/
/apps/usb-loader/

You can select the partition for the Configurable Loader. Yes with fat32 support.

* Added wichoxp's triiforce loader mod. He says it support ocarina and cios rev15.

* Base wads made region free... 

* Added French translation thanks to orwel & sirakain
orwel (French-1 translation)
sirakain (French-2 translation)

to download : http://www.tepetaklak.com/data/CrapV2.2b.rar
 

nitrostemp

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i was just wondering if mario bros wii will work with this version (i was trying to use an alt-dol, but it got greyed out when i opened the game)
 

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