So is libctr9 basically like libctru, but for arm9 payloads instead of arm11 ones?
Or is there something I'm missing?
Or is there something I'm missing?
autoreconf -if
./configure --host arm-none-eabi
make
All of this inside a unix-like terminal with autoconf, make and devkitPro/dkA
You're gonna love it even more once libctr9 is fully supported (crypto is missing some little things)
I just tried the latest commit and it is awesome!!!
The only thing that I saw as a minor problem is that 4 of 5 times I click 'up' or 'down' the selection jumps 2 options
Before the update, it happened sometimes only
So is libctr9 basically like libctru, but for arm9 payloads instead of arm11 ones?
Or is there something I'm missing?
No. libctru is for userland programs - thus the 'u' in it. libctr9 is a sort of abstraction layer for doing more complicated things on ARM9 with less code. I imported it largely to ease maintenance, since I was able to eliminate quite a bit of code.
I can't reproduce this.I just tried the latest commit and it is awesome!!!
The only thing that I saw as a minor problem is that 4 of 5 times I click 'up' or 'down' the selection jumps 2 options
Before the update, it happened sometimes only
That's what I meant by it being like libctru - since that is just an abstraction layer for the 3DS ARM11 userspace (through multihax).
Nevertheless, it still looks like a pretty good library.
I just tried the latest commit and it is awesome!!!
The only thing that I saw as a minor problem is that 4 of 5 times I click 'up' or 'down' the selection jumps 2 options
Before the update, it happened sometimes only
I can not replicate this and I am actually trying pretty hard.I just tried the latest commit and it is awesome!!!
The only thing that I saw as a minor problem is that 4 of 5 times I click 'up' or 'down' the selection jumps 2 options
Before the update, it happened sometimes only
That's strange. It used to work even without screeninit, did it not?So,
Updated to last skeith build and when powering on, black screen, no config menu, on O3DS and N3DS (I wiped everything on the SD to start fresh)
So i renamed "arm9loaderhax.bin to arm9loaderhax_si.bin and now it works/boots fine on O3DS and N3DS.
Well, it used to work fine before i updated to latest skeith commit. (6 or 7 days older release)That's strange. It used to work even without screeninit, did it not?
I wonder if it's specific to a particular type of 3DS. Maybe a particular model or region or some combination.I can not replicate this and I am actually trying pretty hard.
You might have a problem with your D-Pad, have you tried cleaning it or using some compressed air on it?
I can post mine and see if that helpsI wonder if it's specific to a particular type of 3DS. Maybe a particular model or region or some combination.
Did you make sure you kept your firmware files?So,
Updated to last skeith build and when powering on, black screen, no config menu, on O3DS and N3DS (I wiped everything on the SD to start fresh)
So i renamed "arm9loaderhax.bin to arm9loaderhax_si.bin and now it works/boots fine on O3DS and N3DS.
Yupz, i'm sure i used the correct firmware and keys on both systems...
Did you make sure you kept your firmware files?
Are you running the screenin version of A9LH?Yupz, i'm sure i used the correct firmware and keys on both systems
(cause it's working now after renaming it to arm9loaderhax_si.bin on both systems)
New3DS: EU version with AL9H 2.0.1 & 11.0 SysNAND running todays checkout as of 5 minutes ago. No jumpiness in the menus.Old3ds: US Version running A9LH (Aurora Wright mini-CFW version) running the current skeith
There is no seperate screeninit/no screeninit version since last A9LH update. Screeninit and No Screeninit got merged into 1 file (if using AuroraWright's version)Are you running the screenin version of A9LH?
Ok, so I actually decided to test this out since I used arm9loaderhax_si.bin, but renaming it arm9loaderhax.bin, just boots to a black screen as well on me.There is no seperate screeninit/no screeninit version since last A9LH update. Screeninit and No Screeninit got merged into 1 file (if using AuroraWright's version)
You just use arm9loaderhax.bin for the no screeninit version, rename it arm9loaderhax_si.bin for the screen init version.
Well it works, just arm9loaderhax.bin seems broken. Otherwise using arm9loaderhax_si.bin works just fine.Glad to see it's not me alone
So we can asume, when using AuroraWright's latest A9LH "No Screen Init" doesn't seem to work with latest skeith release.
I've posted an issue on GitHub regarding this.Well it works, just arm9loaderhax.bin seems broken. Otherwise using arm9loaderhax_si.bin works just fine.