Industry leaker claims that the Nintendo Switch 2 will have backwards compatibility support

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Information on the successor to the Nintendo Switch has been hard to come by, as with the launch of a new console, Nintendo is keeping things to themselves for now. However, there's a leaker with a history of occasionally breaking news before official announcements get made. Industry insider Nate The Hate, who correctly knew that Game Boy games would be coming to Nintendo Switch Online months before it happened, but also reiterated plenty of Switch Pro claims, says that the anticipated Switch successor system will have backwards compatibility with Nintendo Switch games.

This comment comes after David Gibson, a research analyst, found that an electronic components company, Hosiden Corporation, has allocated 2 billion yen for spending on production, and 1 billion yen on automation, in the "amusement" department. Hosiden has worked with Nintendo for hardware in the past, supplying numerous electronic components for the Switch.

The Nintendo Switch successor was supposedly set for a 2024 launch, but was reportedly delayed in order to have a better launch title lineup. What we do know for a fact is that Tokyo Games Show is taking place this month, and that Nintendo will definitively announce their new hardware before the end of this fiscal year.

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RupeeClock

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Isn't this obivious though? If the new console didn't have backwards compatibility, I am sure that the console won't have any success.. .

It's not a foregone conclusion.
Sometimes backwards compatibility is straight-forward, when the necessary hardware is still present in the successor hardware in some form, e.g. GBA -> DS, GameCube -> Wii, Wii -> Wii U.
For the PS3, the PS2 backwards compatibility was achieved by basically including a PS2 in the console rather than by the virtue of a shared architecture, and resulted in more expensive hardware. PS2 support was cut in later PS3 hardware.

With the Nintendo Switch already virtually being an Android / Nvidia Shield device, it's actually pretty logical that the next iteration would be a refinement of that type of hardware much like modern smartphones are.
By that same virtue, the back-catalogue of Switch games should theoretically not only run better, but support enhanced resolution and other improvements that may not require manual patching or only need fairly easy updates.

By the way, the SNES was at one stage considered to have backwards compatibility with the NES, but that ultimately fell-through.
It's why they both share a 256x224 (or 256x240) display resolution.
 

Lostbhoy

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One would think backwards compat would be available this time round due to the same architecture, but how will they implement it is the question.

Will it be straight up switch mode like vWii on Wiiu or will it be a switch emu?? Fucking Yuzu!
 
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Axido

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That's a bit late after publicly available patents filed by Nintendo already suggested this.

Let me whip out my glass ball (like a crystal ball, but you can see right through it, so you don't miss the obvious) and tell you that it's gonna use a slightly altered kind of Joy Cons (with old Joy Cons still being supported, but not attachable due to the different form factor) and sports an Nvidia Tegra SoC that is already pretty old once the system finally hits the market.
 

YuseiFD

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This is like...0 news right now, it's just an observation from the behaviour of a cautious company, nintendo been doing it for decades now
 
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Ryab

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Isn't this obivious though? If the new console didn't have backwards compatibility, I am sure that the console won't have any success.. .
The problem was more how they would do it. This isnt always the easiest process and generally always lacks support for some games or has to take a more expensive approach.
 
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