I still doesn't tested the CETKs to decrypt the FIRMs. Gonna try it tomorrow
Well, thank you all for the help, I appreciate it :3
Hum, I think the README is wrong on something, gonna submit a pull request. Though my repo is a mess cuz I keep merging instead of rebasing, so it says I'm 27 commits ahead x.xCETK decryption should be unbroken on a9lh now, yeah. The code hasn't been tested on O3DS but I assume at least that it's fine.
No idea what happened here, just compiled Corbenik, and this happens. I only made changes to strings, so I'll check my changes and see if they are an issue. The menu is all messed up.
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Has anything changed in regards to the menu selection lately? Having trouble selecting stuff in the settings again.
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EDIT: NVM, erasing the config fixed it.
I should've followed my own advice and not do a dirty update x.x
Yes, because that code was a workaround. It's some kind of issue with your dpad.
The delay being innaccurate was slowing down the menu with re-renders and hogging the input. I couldn't justify keeping it any longer. I'm rather sure that your dpad is shorted, or has food under it or...something.
I know that's probably not what you want to hear.
Then it shouldn't work perfect in all other apps and games? This is ONLY happening in Corbenik settings. Thanks for taking your time to answer.
Yay coloursYes, because that code was a workaround. It's some kind of issue with your dpad.
The delay being innaccurate was slowing down the menu with re-renders and hogging the input. I couldn't justify keeping it any longer. I'm rather sure that your dpad is shorted, or has food under it or...something.
I know that's probably not what you want to hear.
--------------------- MERGED ---------------------------
Yes, that weird behavior is due to adding the accent color as an option. Having it be black causes strange issues with transparency, so it's initialized by default to 2 (green). The value is clamped from 1-7. Old configs have that as zero.
@chaoskagami
Did you changed the libraries needed to compile the last commit?
Yes.
You'll need more requirements now to build. Corbenik now uses Gelex's libctr9_io as a submodule. You'll need to fetch that, and you'll also need automake/autoconf on your system.
autoreconf -ifHow do I compile that library?
Can I say that I love so much this CFW? <3
So you're saying there's a new feature I abuse and spend all night attempting to break?You're gonna love it even more once libctr9 is fully supported (crypto is missing some little things)
Not really, libctr9 is already what i use for KGB and its been heavioy tested already. Nothing shouod break, but feel free to muck around. For example, from what i recall the FatFS version used by libctr9 behaved differently than the previous one - chainloader menu broke.So you're saying there's a new feature I abuse and spend all night attempting to break?
80% of what I do to this CFW is spending hours throwing random shit at it until it's either broken or I get bored of trying. I mean, sure it's stable, but it hasn't gone through the Crystal abuse yetNot really, libctr9 is already what i use for KGB and its been heavioy tested already. Nothing shouod break, but feel free to muck around. For example, from what i recall the FatFS version used by libctr9 behaved differently than the previous one - chainloader menu broke.
autoreconf -if
./configure --host arm-none-eabi
make
All of this inside a unix-like terminal with autoconf, make and devkitPro/dkA
autoreconf: 'configure.ac' or 'configure.in' is required
Makefile:62: recipe for target 'ctr9io' failed
make: *** [ctr9io] Error 1