Where it all began
Breaking news boys -----
You can only ram hack botw 1.10 - Pandas trainer does not work yet with the new botw 1.11 patch. This will probably be fixed within a day or so, but I'm no expert so don't take my word for it. This is halting my progress on making the perfect premade save.
Edit - PandaOnSmack stated: "Stuff has moved I guess. Might take some time to realign it all. Will check this weekend. Ta."
End of news----------
Hello everyone, after PandaOnSmack released their trainer for botw I had an idea to make a Custom Difficulty on BOTW. Honestly, it wasn't very good.. but after I posted about it on reddit, me and the community made a strong version that most people can agree upon.
Credits: PandaOnSmack, MaxHP9999, Zeebo, and NoThisIsStupider
You will have to use TCPGecko and Panda's Trainer to edit a new save. (get past plateau)
*This mode is based on the Honor system. One day I will be able to restrict you from using items and doing actions against the rules, but I cannot do so at the moment.*
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Content
Difficulty
Classic Zelda Mechanics
Restrictions
The way you'll progress your items and get better weapons is not the same. If you find a weapon on the ground, you may not use it but you may hurl in into the face of your opponent.
Instead, you will be given low damage unlimited durability weapons which you will unlock with my progression system.
My progression system rewards you heavily for walking around aimlessly killing monsters, completing shrines and collecting ingredients.
Basics of the system: X amount of Shrines will unlock an item, X amount of Mon will purchase it.
-Update V1.2- Instead of trading monster parts, we will now trade Mon. This gives monster parts their own individual value. (before a bokoblin horn was just as good as a lynel horn.) I organized it here for your convenience.
I matched up the prices of the unlimited durability weapons with the Bokoblin hat so you can actually get rid of the mon.
The hat costs 99 mon. So if an item costs 297 mon you'll need to buy 3 hats to mod in that item. All the prices of the mod items are a multiple of 99 to streamline this.
So yes, in a sense you'll be trading bokoblin hats for your gear. This fixes our core problem!
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Scaling Mod Shop
Shrines needed to unlock item -- Item Name -- Mon Cost
Korok Seeds Will Upgrade the your bow.
---------------------------------------------------------------------------------------------------------------------
Things to expect
Weather, monsters, and terrain kicking your ass because you are stuck in Classic Link outfit. I highly suggest you learn the ins and outs of Recipes. You'll need good attack pots and fantastic weather pots or you are going to really struggle out there.
The Master Sword is going to be key for the last boss. It will do 60 damage to the bosses compared to the almighty 14 damage sword i'd give you. Or even the 5 damage sword before that.
When you first start out, it's a huge struggle to get in damage with the traveler's sword. You feel like you are swinging a balloon around, and you are also a balloon.. in a world of spikes.. spikes everywhere.. ....This is normal.
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Don't know how to add in these Max durability items? Don't know how to get Gale without Divine Quest?
Revali's gale is more simple than you'd think, you can change any item in the materials section to Gale.
When you save and reload it moves it to the key items section.
Let me know if you guys have any ideas, or can help me make this a legit mod with hard restrictions, the whole 9 yards.
Premade Save is being made as we speak.
EDIT: I'm Going to mess the new Mon system from time to time, make sure it's hard enough to get that much mun.
Breaking news boys -----
You can only ram hack botw 1.10 - Pandas trainer does not work yet with the new botw 1.11 patch. This will probably be fixed within a day or so, but I'm no expert so don't take my word for it. This is halting my progress on making the perfect premade save.
Edit - PandaOnSmack stated: "Stuff has moved I guess. Might take some time to realign it all. Will check this weekend. Ta."
End of news----------
Hello everyone, after PandaOnSmack released their trainer for botw I had an idea to make a Custom Difficulty on BOTW. Honestly, it wasn't very good.. but after I posted about it on reddit, me and the community made a strong version that most people can agree upon.
Credits: PandaOnSmack, MaxHP9999, Zeebo, and NoThisIsStupider
You will have to use TCPGecko and Panda's Trainer to edit a new save. (get past plateau)
*This mode is based on the Honor system. One day I will be able to restrict you from using items and doing actions against the rules, but I cannot do so at the moment.*
---------------------------------------------------------------------------------------------------------------------
Content
- 3 Varying Difficulties.
- Classic Zelda Themes.
- Balanced Weapon Progression System (Unbalanced if you are a milk drinker)
- Exploration and Map Memorization is a bit more impactful.
- A very hard boss fight if you stroll in unprepared.
- You are forced to take new paths on many occasions.
Difficulty
- Breath of Death - No heart containers (intended way)
- Breath of Balance - Allowed a heart container every 20 shrines.
- Breath of the Milk Drinker - Get as much as you'd like.
Classic Zelda Mechanics
- Bombs are a commodity, you may not touch your bomb runes. Bomb Arrows is how you'll get past the puzzles, unless it requires remote detonation.
- Master Sword will not be the HM Slave of Breath of Death, it will be the best weapon.
- Boomerang is back!
- No durability system, only a scaling weapon progression progressed by exploration.
- You will be in your Classic style 24/7 (Pick a classic link suit, I chose windwaker)
Restrictions
- Only use the unlimited durability items you earn, you may pick up weapons to use as ranged projectiles but that's it.
- Bomb runes are off limits like i said. You may use them if remote detonation is 100% necessary.
- DO NOT FIGHT THE BLIGHTS AT THE END OF THE DIVINE MISSIONS. This is to make you fight 6 bosses at the last battle, and not 1 and a half. It also will give you a heart container.
- You must be on Pro Mode, and never activate towers outside the Great Plateau. You will learn the map really well this way, feels good.
The way you'll progress your items and get better weapons is not the same. If you find a weapon on the ground, you may not use it but you may hurl in into the face of your opponent.
Instead, you will be given low damage unlimited durability weapons which you will unlock with my progression system.
My progression system rewards you heavily for walking around aimlessly killing monsters, completing shrines and collecting ingredients.
Basics of the system: X amount of Shrines will unlock an item, X amount of Mon will purchase it.
-Update V1.2- Instead of trading monster parts, we will now trade Mon. This gives monster parts their own individual value. (before a bokoblin horn was just as good as a lynel horn.) I organized it here for your convenience.
I matched up the prices of the unlimited durability weapons with the Bokoblin hat so you can actually get rid of the mon.
The hat costs 99 mon. So if an item costs 297 mon you'll need to buy 3 hats to mod in that item. All the prices of the mod items are a multiple of 99 to streamline this.
So yes, in a sense you'll be trading bokoblin hats for your gear. This fixes our core problem!
Monster Parts = Mon
Octo Balloon = 1
Moblin Horn, Keese Wing, Ancient Screw, Monster Extract = 2
Bokoblin Horn, Chuchu Jelly = 3
Bokoblin Fang, Lizalfos Horn, White Chuchu Jelly, Red Chuchu Jelly, Yellow Chuchu Jelly, Octorok Tentacle, Ancient Spring = 5
Moblin Fang, Fire Keese Wing, Electric Keese Wing = 6
Lizalfos Talon = 8
Bokoblin Guts, Keese Eyeball, Ancient Gear = 10
Moblin Guts, Lizalfos Tail = 12
Octorok Eyeball = 13
Molduga Fin, Hinox Toenail = 15
Icy Lizalfos Tail, Red Lizalfos Tail, Yellow Lizalfos Tail = 16
Hinox Tooth =18
Lynel Horn, Ancient Shaft = 20
Lynel Hoof = 30
Hinox Guts, Ancient Core = 40
Dragon's Scale = 60
Lynel Guts, Giant Ancient Core = 100
Shard of Dragon's Fang = 110
Shard of Dragon's Horn = 150
Octo Balloon = 1
Moblin Horn, Keese Wing, Ancient Screw, Monster Extract = 2
Bokoblin Horn, Chuchu Jelly = 3
Bokoblin Fang, Lizalfos Horn, White Chuchu Jelly, Red Chuchu Jelly, Yellow Chuchu Jelly, Octorok Tentacle, Ancient Spring = 5
Moblin Fang, Fire Keese Wing, Electric Keese Wing = 6
Lizalfos Talon = 8
Bokoblin Guts, Keese Eyeball, Ancient Gear = 10
Moblin Guts, Lizalfos Tail = 12
Octorok Eyeball = 13
Molduga Fin, Hinox Toenail = 15
Icy Lizalfos Tail, Red Lizalfos Tail, Yellow Lizalfos Tail = 16
Hinox Tooth =18
Lynel Horn, Ancient Shaft = 20
Lynel Hoof = 30
Hinox Guts, Ancient Core = 40
Dragon's Scale = 60
Lynel Guts, Giant Ancient Core = 100
Shard of Dragon's Fang = 110
Shard of Dragon's Horn = 150
Scaling Mod Shop
Shrines needed to unlock item -- Item Name -- Mon Cost
10 -- Boomerang -- 99 Mon
25 -- Traveler's Bow -- 297 Mon
40 -- Soldiers Broadsword -- 495 Mon
50 -- Zora Spear -- 396 Mon
50 -- Double Axe -- 396 Mon
60 -- Kakariko Fairy Fountain -- 297 Mon
75 -- Dah Hesho Fairy Fountain -- 297 Mon
85 -- Hylain Shield / Terry Town Shop -- 495 Mon
90 -- Revali's Gale -- 693 Mon (I will tell you how to get Gale without Divine Quest below)
100 -- Master Sword -- 495 Mon
All Shrines -- Fierce Deity Armor -- No mon.
25 -- Traveler's Bow -- 297 Mon
40 -- Soldiers Broadsword -- 495 Mon
50 -- Zora Spear -- 396 Mon
50 -- Double Axe -- 396 Mon
60 -- Kakariko Fairy Fountain -- 297 Mon
75 -- Dah Hesho Fairy Fountain -- 297 Mon
85 -- Hylain Shield / Terry Town Shop -- 495 Mon
90 -- Revali's Gale -- 693 Mon (I will tell you how to get Gale without Divine Quest below)
100 -- Master Sword -- 495 Mon
All Shrines -- Fierce Deity Armor -- No mon.
Korok Seeds Will Upgrade the your bow.
30 Seeds gets you a Swallow Bow.
75 Seeds gets you a Silver Bow
150 Seeds gets you a Duplex bow.
300 Seeds gets you a Twilight Bow
500 Seeds gets you a Bow of light
75 Seeds gets you a Silver Bow
150 Seeds gets you a Duplex bow.
300 Seeds gets you a Twilight Bow
500 Seeds gets you a Bow of light
Things to expect
Weather, monsters, and terrain kicking your ass because you are stuck in Classic Link outfit. I highly suggest you learn the ins and outs of Recipes. You'll need good attack pots and fantastic weather pots or you are going to really struggle out there.
The Master Sword is going to be key for the last boss. It will do 60 damage to the bosses compared to the almighty 14 damage sword i'd give you. Or even the 5 damage sword before that.
When you first start out, it's a huge struggle to get in damage with the traveler's sword. You feel like you are swinging a balloon around, and you are also a balloon.. in a world of spikes.. spikes everywhere.. ....This is normal.
---------------------------------------------------------------------------------------------------------------------
Don't know how to add in these Max durability items? Don't know how to get Gale without Divine Quest?
I can fix that.
For instructions on TCPGecko and Panda's trainer scroll to the bottom of it's GitHub Page
Revali's gale is more simple than you'd think, you can change any item in the materials section to Gale.
When you save and reload it moves it to the key items section.
Let me know if you guys have any ideas, or can help me make this a legit mod with hard restrictions, the whole 9 yards.
Premade Save is being made as we speak.
EDIT: I'm Going to mess the new Mon system from time to time, make sure it's hard enough to get that much mun.
Last edited by Seki777,