Hacking Beginner's guide: launch hacks, game backups and homebrews on WiiU & vWii

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Westons

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Hi I'm new... I've WiiU firmware version: 5.3.2
I read thru the guide still abit of confuse.. what must I do exactly to be able to play dvds on my wii u ?
please advise.
thanks.
 

sideskroll

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where are located your wbfs files?

USBLoaderGX doesn't work with all possible paths.
/wbfs/Title/GameID.wbfs is not working. (and unfortunately, it's the default path layout set in WiiBackupManager)

Are you sure about that? I'm 99.9% sure that it's the other way around ("Title [ID]" being the default)
I'd have to double check but I'm pretty confident that's the case.
 

sideskroll

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Actually my dream homebrew situation for Wii U/vWii would be:

vWii with access to all the extra Wii U hardware. (Custom cIOS/drivers for homebrew apps to take advantage of 3 cores, higher speed, more ram, gamepad controller and 1080p output/rendering)
Wii U "forwarders" to spesific apps on the vWii (So it would be possible to launch vWii emulators/apps etc directly from Wii U)

This way both the original Wii and Wii U would benefit from each other, as Wii already have alot of homebrew, and with the addition of better homebrew for the vWii I think that would bleed over to the Wii aswell..

That's actually kinda like what NINTENDO is doing when launching downloadable Wii titles.
You have the "shortcut" for say, Mario Galaxy on your WiiU menu but once you launch it you're basically just passing trough the commands to vWii.
 

Cyan

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"Title [ID]" is not the first in the list, so I thought it was the first which was set as default.
well, it might depend on the version of WBM.

But I helped other users who had to edit the layout to set it to "Title [ID]" or else USBGX couldn't find the games.
OR maybe they already used that program and edited the settings randomly, the program saved them.
 

xem

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Hi guyz, it's me again, and I still have a few questions to enhance this "guide". Hope you can answer :)

1) I saw some game packs available to download by torrent, containing WiiWare titles and Wii Virtual Console titles.
All the files inside are ".wad" files. Can we safely use them all on vWii? Or can some of them brick the vWii, or not work without some weird cIOS? Also, are they all playable with a wiimote or do they need extra hardware? More generally, which ".wad" files do we have to avoid on vWii, and how can we know which cIOS dependencies a wad file has before installing it on vWii?

2) Nintendont allows playing Gamecube backups on vWii through any USB loader, right? But which hardware do we need exactly to play them? Is a gamecube controller + a wiiu gamecube adapter okay? Is any USB controller + any generic wiiu/gc adapter okay?

Thanks!
 

Reecey

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Just a answer please would be nice and I'm sure the masses want to all know YES or NO!:-

2) Hacking the WiiU to play WiiU game backups, WiiU eShop titles and homebrews

- This is not possible yet.

- A "kernel exploit" is being developed and should be released before june.

- This exploit will enable a total control of the console kernel and may allow to play homebrews and backups, if someone cares/manages to develop a backup launcher of course. (it may also not be possible if no "iosu exploit" is found. Wait and see!)??? :wacko:

- "Installing" this kernel exploit will require the WiiU web browser, but not necessarily an internet connection.

- This exploit won't be permanent (you'll have to do it again everytime you go in WiiU mode).

- Optical disc emulators were announced last year (WiikeÜ and Cobra UDE), but they will surely never be released...


Will we be able to play WiiU game .wud files with this exploit or not when its released?, surely someone must know a direct answer to it instead of beating around the bush all the time with confusing answers, I don't want a maybe or a "Wait and see!" answer please and also no eventually's either! I cannot see why by now we can't all have an honest to the point answer cause some say NO some say YES and some give an answer that is complete gibberish & rubbish nonsense and does not make any sense at all, so who's right??? Carn't Marionumber1 know the answer by now please or someone that knows 110% for sure? also I really want to know cause whats the point in me continuing buying more WiiU games @ nearly £50.00 a pop here in the UK, if this will happen, it just does not make any financial sense at all.
 

xem

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Hey, calm down dude :D If I'm not clear, it's because I don't know everything.

I've seen on another thread that the kernel exploit that will be released in june will not allow playing wiiu backups the day it's released.

They're working on it, but we have no clue about "if" and "when" it'll be released.
 
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Reecey

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Hey, calm down dude :D If I'm not clear, it's because I don't know everything.

I've seen on another thread that the kernel exploit that will be released in june will not allow playing wiiu backups the day it's released.

They're working on it, but we have no clue about "if" and "when" it'll be released.

No its OK you have me mixed up a bit buddy, I'm not flaming at all just an honest answer from whoever is in the know would be nice cause last time I looked at page 1 I'm sure it clearly said you could play back ups/.wud files with the exploit but now it says maybe and not possible, so who's right?

Edit: sorry I have changed the letter type I think it may of been the bold look that made it look a bit intense and abrupt! that bit was an accident.
 

xem

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The opening post just said that the kernel exploit "could allow playing backups someday". could in a conditional sense. I didn't know really. In the meantime, some people told me that it was doable but no one would bother making it, and then, it appeared that it was really in the pipes. yay! But it's not part of the upcoming release. It'll be very near from the goal though, because the release will contain a system allowing to patch wiiu games on-the-fly (for hacks / mods). So it shouldnt take long before someone manages loading a totally different game on-the-fly, and thus, allow playing wiiu backups. That's all I know.
 
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Cyan

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Hi guyz, it's me again, and I still have a few questions to enhance this "guide". Hope you can answer :)

1) I saw some game packs available to download by torrent, containing WiiWare titles and Wii Virtual Console titles.
All the files inside are ".wad" files. Can we safely use them all on vWii? Or can some of them brick the vWii, or not work without some weird cIOS? Also, are they all playable with a wiimote or do they need extra hardware? More generally, which ".wad" files do we have to avoid on vWii, and how can we know which cIOS dependencies a wad file has before installing it on vWii?
Wad files are only containers (like zip file) and contains the game to be installed to the system menu.
The channels are not using cIOS, but official IOS. The vWii IOS should all be compatible with all existing games.
The hardware is the same as the one needed to play that game on Wii. If the game is meant to be played with wiimote, you will need a wiimote. If it's meant to be played with balance board, you'll need one, etc.
The risk is the same on Wii and vWii : if the banner animation of the channel is bad, it will brick the console. The recommendation are the same :
1. Be careful where you get your games, it could be bad on purpose. Wrong game, wrong banner, etc.
2. try the banner first (sneek is a good way to test if the system menu can load the channel's banner animation without risking a brick).
3. Installing Wad file is always a risk. Depending on the program you use to unpack and install the wad, or the wad files themselves which are altered to be "free for everyone", you might end with bad files installed on your console.
4. it's recommended to use EmuNAND instead or installing Wads to NAND to prevent brick and filling the limited free blocs.

The issue with vWii is that there's no brick recovery solution. No priiloader or bootmii. Do one wrong step and it's bad.

2) Nintendont allows playing Gamecube backups on vWii through any USB loader, right? But which hardware do we need exactly to play them? Is a gamecube controller + a wiiu gamecube adapter okay? Is any USB controller + any generic wiiu/gc adapter okay?
Look in the first post of nintendont thread. Everything is explained, detailed, FAQ'd and troubleshot.

But to answer you : the Gamecube controller adapter works.
A Lot of other USB controllers or adapters are working, it depends if they are HID compatible or not.


Edit:
And I saw you asked in another thread what emuNAND was.
I wrote this "quick guide" to explain what it is. https://gbatemp.net/threads/usb-loader-gx.149922/page-988#post-5474866
it's only a method to launch games installed on external device like if they were installed on the console. (like using USB for Wii games, except it's for channels)
the game is launched directly from SD or USB, so it prevent installing WAD to Wii or vWii, it prevent bricking if the wad banner is wrong.
 
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xem

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Thanks Cyan, it's so nice of you to anways answer so well to all my questions :D I'll update the OP with these infos.

Can you point me to a nice wad manager and a good guide to use it please? The only vwii wad tutos I could find were written in 2012/2013 and seem quite outdated... so I don't really know where to start. (Same question for sneek: where to find it and how to use it?)

tbh, the only wad I wanna install right now is the USB loader GX forwarder you gave me earlier. It was so easy to forward wiiflow with the provided homebrew, it took like 10 seconds, so isn't there a way to achieve the same thing with USBLGX (like, without a wad and a wad manager and all, just a forwarder installer)?

Thanks a lot!
 

xem

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As far as we know, playing wiu backups is not possible today, and will not be possible at the same time as the upcoming kernel exploit release (around june). It looks like it will happen later.
 

Techfilmz

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HOLY AWESOMENESS. June is not so far away, i can't wait to finally install wads of wii u eshop games and start using emulators on wii u to play n64,snes and nes and others
 

xem

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You can already use many emulators on the hacked vWii of your wiiu ;)

Eshop / blu-ray-rip wiiu games may not be playable in june, though. Seems like it will arrive later.
 

Cyan

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Maybe not adding too many information to the first post is better.
EmuNAND and neek are not features used on your first hacking day, you usually first learn how everything work and do simple tasks.
your thread is meant as a beginner guide, maybe not talking about advanced guide would be better?

I don't have a neek guide, except the official neek and neek2o threads on Wii and vWii section.
if there's a guide to install and use, it's probably in the FAQ section. if not, reading the thread is a better choice.


I don't have a forwarder installer as homebrew format, there's only a wad to install using a wad manager.
on Wii and vWii, you can use "Yet Another Wad Manager mod", it works without cIOS.
I never used it, so I can't help. And I don't think there's a guide to use it (not even sure there's one needed, it should be self explanatory : select wad -> install, or select wad -> uninstall)
 
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YugamiSekai

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HOLY AWESOMENESS. June is not so far away, i can't wait to finally install wads of wii u eshop games and start using emulators on wii u to play n64,snes and nes and others
I'm not sure Wii U uses WAD's (apart from vWii) and I really really REALLY hope things like loaders and emulators come quickly after the release of the kernel exploit.
 
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