[PPOTW] Do you like micro transactions?

  • Thread starter Thread starter T-hug
  • Start date Start date
  • Views Views 11,631
  • Replies Replies 80

Do you like micro transactions?

  • Yes

    Votes: 21 2.8%
  • No

    Votes: 537 70.7%
  • Sometimes

    Votes: 187 24.6%
  • Other (please specify)

    Votes: 15 2.0%

  • Total voters
    760

T-hug

Always like this.
Former Staff
Joined
Oct 24, 2002
Messages
10,598
Reaction score
9,519
Trophies
3
Location
England
Website
gbatemp.net
XP
15,837
microtransactions.jpg

Recently GT6 came out and was filled with micro transactions along with Forza 5 that contains over $2000 worth of micro transactions.
How do you feel about this? Do micro transactions have any place in a £50/$60 full retail game? Should they only exist in a F2P model?
Do you like them as they save you time?
Let us know in the comments!


If you have an idea for a poll you would like to see on the portal just send me a PM with PPOTW in the title and your questions and answers for the poll.
 
Personally, I'm fine only with micro-transactions for aesthetic customization in a f2p game. But, for a full price game, give me the whole product, dammit. I didn't pay or a demo.
 
Though I can not say I would ever commend a developer for using them, not least of all because it removes the customise your character functionality present for years in things similar to pay to complete DLC and cheats and trophments all fighting it out, I can happily ignore their presence. Equally though I would probably consider it taking the piss I am OK with seeing them in "full price" games as well.

Now the chances of me ever paying for such a thing.... not likely.

Oh and just to round it out I am OK with on disc DLC.

DLC = maps, quests, worlds, stories.
microtransactions = [snip] guns.

I have played several games where new weapons would radically change how the game works. Often far more than a few extra sidequests ever would. Granted I figured you were probably speaking about the Ubisoft model where it is mostly same thing in a slightly different skin rather than what I imagine the Team Fortress 2 thing plays out as or as it might play out in Ninja Gaiden or Japanese games in general.
 
I don't mind actual DLC, but I don't consider micro-transactions DLC.

DLC = maps, quests, worlds, stories.
microtransactions = clothes. hats. wheels. guns.

Microtransactions need to piss off. Every developer who uses them can go die.

Uh, I hate this thing.
This is why I hate MMO game too. Most of their update are new clothes and accessory, none of those thing actually affect the game except it make you stat higher and you look cool.
 
Uh, I hate this thing.
This is why I hate MMO game too. Most of their update are new clothes and accessory, none of those thing actually affect the game except it make you stat higher and you look cool.

Now there are many reasons to dislike what get called MMOs but if it makes you stat higher does that not actually change the game? Higher level caps, higher stats or more easily to get stats at certain levels changes things quite a bit.

If you meant the pay to win thing where you can only play effectively should you buy the items then carry on.
 
nobody else loves day one on disc dlc?

I'm generally fine with most micro transactions, as long as you can still attain said item without spending real world money (by grinding ect...)
then there is "pay 2 win", that aspect needs to be gotten rid of
 
If A. getting said item without microtransactions is possible AND B. does not require grinding for the sake of grinding I'm fine with it. For F2P games I'm fine with microtransactions as long as it doesn't become pay2win. They're not "the bane of gaming" or anything like that though.
 
  • Like
Reactions: mysticwaterfall
I'm okay when it's to unlock something much quicker.
But if its something that is ONLY unlockable by paying for it and the game is nearly impossible to get through without paying for it, the game becomes instant turnoff.

Looking at you Gamevil, EA.
 
I'm okay when it's to unlock something much quicker.

In single player or online?

If single player then we used to have that sort of thing as normal cheats. If online then carry on, unless it is an absolutely ridiculous amount of time in which case I might have problems unless there are quests/contents and the like.
 
If you paid for a game there should not be a single micro transaction in the game what so ever. You already bought the game why the hell add micro transactions. On free to play games I don't mind it at all as long as it doesn't becomes pay to win/have fun.
 
Micro transactions are just another way to make people think they are paying less for a game than they really are. So far all of the games with micro transactions have been filled with them and all of the micro transactions add up pretty quickly.
Now I can see on free MMO's like buying from cash shops. But on offline games where you paid the full price for the game already, it's just another way to get more money out of the customer.
 
  • Like
Reactions: WhiteMaze
I don't mind microtransactions as long as the content is not necessary for completing the game. "Pay to Win" scenarios are not to my liking, but the occasional cool skin is nice and welcome. As long as the microtransactions system doesn't give players who are willing to pay an unreasonable advantage against those who play the stock version, it's okay. :)
 
I think I only accountered micro transaction in FTP. I think I'm going to treat them like I treat DLC. As long as they don't take away from the game or need them to progress through the game, I didn't see the problem.
 
I have previously made some micro transactions, not many, just the the occasional, can't say i'm a fan of them but if i'm really enjoying a game then i can be enticed.
 
I wouldn't mind if they were actually micro and cosmetic only - but they aren't. We are talking about several euros for something to be done within game instead of waiting whole IRL day and something that is needed to make game playable!

Only company I can trust with microtransactions is Valve. TF2 is literally only hats and everything else can be aquired any other way or just simply playing normally and every weapon is as good as other one. If you want to go wild grate key is under couple euros and there can be almost anything! If it sucks you can transform it to metal and trade it for another key!
 
  • Like
Reactions: WhiteMaze
Sometimes, depending on the content. I would never buy horse armor, but if they used DLC to add more accessible Pokemon in the wild for Pokemon X and Y I would probably buy, depending on the price. <--- That's just an example.
 

Site & Scene News

Popular threads in this forum