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RELEASE Xenoblade Chronicles 2 Graphics Settings

Discussion in 'Switch - ROM Hacking, Saves, Translations & Tools' started by masagrator, Jan 21, 2019.

  1. masagrator
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    masagrator File digger

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    Yes, it should work with every version.
     
  2. werneck14

    werneck14 Advanced Member

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    When loading the game with LayeredFS the game gets stuck on the first loading symbol at the bottom, even with the correct clock speeds. Any ideia why?
     
  3. sarkwalvein

    sarkwalvein There's hope for a Xenosaga port.

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    Can you please contact Tetsuya Takashi so he adds these settings to an official patch for the game?
    People shouldn't need to hack their consoles just to get decent portable visuals.

    Because cows fly.
     
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  4. Kirby567fan

    Kirby567fan Advanced Member

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    Clocks arent the problem it must be your files or something if it was the clocks i wont be able to play wolfenstein 2 at 76mhz with 5fps and 360p like im doing rigt now.
     
  5. werneck14

    werneck14 Advanced Member

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    So, just to check. Am I doing it correctly?
    1) Extract NSP/XCI to NCA
    2) Extract NCA to LayeredFS
    3) Put bf2.ard and bf2.arh into Xenoblade2Set location
    4) Modify "lib_nx.ini" with the desired settings
    5) Execute "1.reimport.bat"
    6) Put bf2.ard and bf2.arh back into "romfs" folder
    7) Put "romfs" folder into "Sdcard/atmosphere/titles/Title_ID"
     
  6. masagrator
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    masagrator File digger

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    What window of reimport shows at the end of importing?
    When you try to run first time game with bf2.ard in sdcard after turning on Switch, close your game, delete romfs_metadata.bin file from *titleid* folder with NX-Shell and try to run game again.
     
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  7. werneck14

    werneck14 Advanced Member

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    I'll try that, but now i deleted the modified bf2.ard and need to reimport it. When I'm finished i give you an answer. Thank you!
     
  8. masagrator
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    masagrator File digger

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    If this doesn't work, try to use 2.split.cmd (6.1. method for FAT32)
    Maybe Layeredfs has issues with files bigger than 4GB...
     
    Last edited by masagrator, Feb 10, 2019
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  9. werneck14

    werneck14 Advanced Member

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    I'm think i'm using exFat but i'll check just to be extra sure.
     
  10. masagrator
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    masagrator File digger

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    You must have, otherwise you would get an error in Explorer. Method for FAT32 is compatible with exfat, but method for exfat is not compatible with FAT32. ;)

    For 6.1. you need Python 3 installed.
     
    Last edited by masagrator, Feb 10, 2019
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  11. SENSENuii

    SENSENuii Member

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    Just a quick mod to make it work with torna the golden country
     

    Attached Files:

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  12. werneck14

    werneck14 Advanced Member

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    Does it matter if it is version 3.1.3 or 3.7.2?
     
  13. SENSENuii

    SENSENuii Member

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    Make sure there is a blank line at the end of lib_nx.ini
    Like this good.PNG





    not this bad.PNG
     
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  14. werneck14

    werneck14 Advanced Member

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    Ohhh. Could it really be because of that? Mine doesn't have the blank line. I've got 248 lines. The correct should be 249 lines, right?

    — Posts automatically merged - Please don't double post! —

    Just to confirm, I don't need to put "exefs" into "atmosphere/title/Title_ID", right?
     
  15. SENSENuii

    SENSENuii Member

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    I cant be sure but that fixed it for me, let me know
    I cant be sure but that fixed it for me, let me know if it worked for you.
    No just the two you modded from romfs.
     
  16. Rodrigo Mafra

    Rodrigo Mafra GBAtemp Regular

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    Hey @masagrator , I'm working in a Pt-Br translation for XC2 and had the same issue reimporting the files to bf2.
    So I figured if you put the modified file in a romfs folder with the title id of a dlc, just like you would put in bf2, it will work like a charm.
    Of course you would need to have this DLC installed, but it would still be better than having an extra 10gb file in SD.
     
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  17. werneck14

    werneck14 Advanced Member

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    Also the "stream" folder inside "romfs", is it necessary? Or is really just bf2.ard and bf2.arh that is needed?
     
  18. SENSENuii

    SENSENuii Member

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    No just bf2.ard and bf2.arh.
     
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  19. werneck14

    werneck14 Advanced Member

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    Massa demais cara! Continue o ótimo trabalho, bom saber que tem BRs trabalhando em traduções dos jogos da Nintendo.

    — Posts automatically merged - Please don't double post! —

    I just need to put "lib_nx.ini" inside /romfs/Title_ID_TornaDLC" for example?
     
  20. Rodrigo Mafra

    Rodrigo Mafra GBAtemp Regular

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    If this is the same path that the file is in bf2, yes.
    It work with the translation, you need to test to know.
     
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