Homebrew Why does my Switch not accept split files for XC2 hacking?

RichardTheKing

Honestly XC2>XC3...
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I've got two micro-SD cards: one FAT32 (my main 400GB one), and one exFAT (a second, 128GB one).
I can edit XC2's common.bdat file using a BDAT Editor, then use 1.reimport.bat to pack the edited common.bdat file into the 10GB bf2.ard file.

With my 128GB exFAT card, I can then copy over the 10GB bf2.ard file to the card's atmosphere/contents/0100E95004038000/romfs/ folder, and it works every single time; I see my changes reflected in-game.

When I try the same with my FAT32 card (which has that incredibly-stupid 4GB-or-smaller restriction; thanks FAT32), I cannot just copy over the 10GB bf2.ard file; I instead have to run 2.split.cmd to split bf2.ard into a folder with three files inside - two 4GB files (00 and 01) and one 2GB file (02).
When I then copy over the bf2.ard folder to my FAT32 card's atmosphere/contents/0100E95004038000/romfs/ folder and launch the game, NONE of my changes apply.

Why does my console refuse to rejoin those split files? It's incredibly frustrating.
 

RichardTheKing

Honestly XC2>XC3...
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@Mythical The folder, and the split files, do indeed have the "File is ready for archiving" and "Allow this file to have contents indexed in addition to file" Advanced attributes ticked.
 

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