Yes, it should work with every version.does new versions also update bf2.ard
Yes, it should work with every version.does new versions also update bf2.ard
When loading the game with LayeredFS the game gets stuck on the first loading symbol at the bottom, even with the correct clock speeds. Any ideia why?1020mhz on cpu 768mhz on gpu 1600mhz on ram
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in one word docked mode
Clocks arent the problem it must be your files or something if it was the clocks i wont be able to play wolfenstein 2 at 76mhz with 5fps and 360p like im doing rigt now.When loading the game with LayeredFS the game gets stuck on the first loading symbol at the bottom, even with the correct clock speeds. Any ideia why?
Clocks arent the problem it must be your files or something if it was the clocks i wont be able to play wolfenstein 2 at 76mhz with 5fps and 360p like im doing rigt now.
So, just to check. Am I doing it correctly?Clocks arent the problem it must be your files or something if it was the clocks i wont be able to play wolfenstein 2 at 76mhz with 5fps and 360p like im doing rigt now.
I'll try that, but now i deleted the modified bf2.ard and need to reimport it. When I'm finished i give you an answer. Thank you!What window of reimport shows at the end of importing?
When you try to run first time game with bf2.ard in sdcard after turning on Switch, close your game, delete romfs_metadata.bin file from *titleid* folder with NX-Shell and try to run game again.
I'm think i'm using exFat but i'll check just to be extra sure.If this doesn't work, try to use 2.split.cmd (6.1. method for FAT32)
Maybe Layeredfs has issues with files bigger than 4GB...
Does it matter if it is version 3.1.3 or 3.7.2?You must have, otherwise you would get an error in Explorer. Method for FAT32 is compatible with exfat, but method for exfat is not compatible with FAT32.
For 6.1. you need Python 3 installed.
When loading the game with LayeredFS the game gets stuck on the first loading symbol at the bottom, even with the correct clock speeds. Any ideia why?
Ohhh. Could it really be because of that? Mine doesn't have the blank line. I've got 248 lines. The correct should be 249 lines, right?Make sure there is a blank line at the end of lib_nx.ini
Like thisView attachment 157561
not thisView attachment 157562
Just to confirm, I don't need to put "exefs" into "atmosphere/title/Title_ID", right?What window of reimport shows at the end of importing?
When you try to run first time game with bf2.ard in sdcard after turning on Switch, close your game, delete romfs_metadata.bin file from *titleid* folder with NX-Shell and try to run game again.
I cant be sure but that fixed it for me, let me knowOhhh. Could it really be because of that? Mine doesn't have the blank line. I've got 248 lines. The correct should be 249 lines, right?
I cant be sure but that fixed it for me, let me know if it worked for you.Ohhh. Could it really be because of that? Mine doesn't have the blank line. I've got 248 lines. The correct should be 249 lines, right?
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Just to confirm, I don't need to put "exefs" into "atmosphere/title/Title_ID", right?
Also the "stream" folder inside "romfs", is it necessary? Or is really just bf2.ard and bf2.arh that is needed?I cant be sure but that fixed it for me, let me know
I cant be sure but that fixed it for me, let me know if it worked for you.
No just the two you modded from romfs.
No just bf2.ard and bf2.arh.Also the "stream" folder inside "romfs", is it necessary? Or is really just bf2.ard and bf2.arh that is needed?
Massa demais cara! Continue o ótimo trabalho, bom saber que tem BRs trabalhando em traduções dos jogos da Nintendo.Hey @masagrator , I'm working in a Pt-Br translation for XC2 and had the same issue reimporting the files to bf2.
So I figured if you put the modified file in a romfs folder with the title id of a dlc, just like you would put in bf2, it will work like a charm.
Of course you would need to have this DLC installed, but it would still be better than having an extra 10gb file in SD.
I just need to put "lib_nx.ini" inside /romfs/Title_ID_TornaDLC" for example?Hey @masagrator , I'm working in a Pt-Br translation for XC2 and had the same issue reimporting the files to bf2.
So I figured if you put the modified file in a romfs folder with the title id of a dlc, just like you would put in bf2, it will work like a charm.
Of course you would need to have this DLC installed, but it would still be better than having an extra 10gb file in SD.
Massa demais cara! Continue o ótimo trabalho, bom saber que tem BRs trabalhando em traduções dos jogos da Nintendo.
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I just need to put "lib_nx.ini" inside /romfs/Title_ID_TornaDLC" for example?