Hacking WiiFlow Lite

Alexander1970

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Merry Christmas and Happy Holidays!

v5.4.0 just released today! Download it here - https://github.com/Fledge68/WiiFlow_Lite/releases

Merry Christmas to you.

Thank you very much for your great Christmas Present !! :yay:

--------------------- MERGED ---------------------------

A little "help" from Santa @fledge68´s Helper Wunorse Openslae...:rofl2:

- added option to have separate plugin categories and normal (Wii) categories in categories_lite ini. Normal categories go under [GENERAL] and plugin categories go under [PLUGINS]. Plugin categories will show when viewing plugin games and normal categories will show when not viewing plugin games. The only problem is when you combine normal games with plugin games ... the categories menu will show plugin categories only. I haven't got a solution to that issue yet. Note: If you have your plugin games currently working with the normal categories then don't worry they will still work. you don't have to copy the [GENERAL] section and rename it to [PLUGINS].
- Now only disc 1 of double disc Gamecube games is added to gamelist. Disc 2 are skipped and no longer need to be hidden with a hidden category. double disc games will ask on launch which disc to use.
- added extremes 480p pixel patch via leseratte's usbloader gx code. only for wii games. there is a global default setting in main settings pg 13 and each game has a setting on page 5 that can be default, off, or on.
- now compiled with the 480p pixel patch applied to libogc.a
- Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files.
- added 'use plugin database titles" option to pg 13 of main settings. defaults to YES. set to NO if you do not want to use titles from the plugin database files. All cached lists will be deleted to be remade with the new titles.
- added 'covers box mode' option to pg 13 of main settings. defaults to ON. set to OFF if you want to use only flat covers. does not apply to sourceflow, homebrew flow, and plugins with box mode set.
- Fixed multiple GPT partition numbering (untested). Taken from USB Loader gx. thanks to cyan!
- fixed GPT partition size detection. Thanks blackb0x and cyan!
- added 'back_tier' as a source menu button option. in case you would like to show a up or back arrow to return to previous tier.
- changed 'source menu on start' to always start on base tier.
- added source menu ini option to set flow layout number. under [general] add flow=#. this also applies to tiers.
- added Nintendont BBA emulation and Net Profile options to Game Settings.
- On Home Menu replaced Install with Shutdown (power off) option which asks if Full Shutdown or Standby mode.
- added prefer_usb option for Wii and GameCube games. when set to yes their partition will be set to USB if USB is connected otherwise set to SD.
- added tls support by adding wolfssl. this allows wiiflow to download from secure websites and https addresses. This fixed downloading cheats. thanks to blackb0x!
- added the missing checkbox selected images with light blue border. thanks gingerbeardman matt!
- removed source menu multi source. with the new tiers and autoboot and other stuff it became too hard and complicated to code for source menu multi source. if you still want multi source use the 'Select Plugin' menu and add the wii, gc, channels, and homebrew plugins.
- now if favorites or categories are on when you launch a game they will be on upon returning to wiiflow.
- added snapshot display for current game. snapshot is displayed where the mini banner normally shows. use wiimpathy's database files and images for the snapshots. note: the width and height is 25% smaller than the one shown in the game info menu.
- mapped classic controller + and - buttons to work like wiimote + and - instead of using the classic controller L and R buttons. makes more sense to me.
- skip 'samples' folder which is sometimes in roms folder. this prevents the samples zip from being added to the roms list.
- fixed box mode for plugins. now each plugin can have box mode on (1), off (0), or default (-1). default is the GENERAL box mode setting in wfl ini. if the boxmode= line is missing from plugin it will use the default.
- added auto hide buttons option for main screen and game selected screen. when set to no those buttons don't hide and display all the time. defaults to yes so buttons hide unless the pointer is in a specified zone of the screen.
- Added shutdown to idle standby option on page 12 of main settings. Set to yes for idle standby (yellow light). wii u users leave off.
- added options to copy real nand config and miis to emunand on page 3 of emu nand settings. if set to 'on' then when you launch a emu nand game sysconfig and/or miis from real nand will be copied to emu nand before launching the game. this solves issue #90 to keep your controllers synced in emu nand mode.
- set wiiflow to default to using cIOS. if you want to use IOS58 go to startup settings and set force load cios to 'no'.
- now you can use subfolders to organize your wiiflow/plugins folder. make sure to adjust dolfile and bannersound paths if need be.
- now scummvm ini doesn't have to be in wiiflow/plugins. it can be in wiiflow/plugins/scummvm or apps/scummvm.
- now platform ini is loaded on wiiflow start. instead of constantly loading and unloading it. platform ini is now used for gameinfo, coverflows, blank cover titles, and more.
- new way to handle the custom blank covers by Abz. blank covers now must go in wiiflow/boxcovers/blank_covers folder and must be named after their platform name via platform ini. they can also now be png or jpg.
- added using platform ini to get the proper coverflow from the current coverflow ini. requires the updated platform ini and an updated coverflow ini.
- removed the hard coded sideflow and shortflow.
- improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time.
- homebrew list is now cached again. if you add or delete an app you must do a reload cache.
- homebrew covers must go in wiiflow/boxcovers/homebrew for full covers or wiiflow/covers/homebrew for 2d front covers.
 

Brainbow

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Nice update, thank you very much.

If I may ask for another feature in a future patch.
I injected WiiFlow Lite via TeconMoon into the Wii U to play games with the gamepad.
But i couldn't load Wii games from sd, as an error massage appears, that you need to be in vWii Mode to start the game.

Would be awesome if that could be fixed.
 
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fledge68

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Nice update, thank you very much.

If I may ask for another feature in a future patch.
I injected WiiFlow Lite via TeconMoon into the Wii U to play games with the gamepad.
But i couldn't load Wii games from sd, as an error massage appears, that you need to be in vWii Mode to start the game.

Would be awesome if that could be fixed.
Wii games require cios. Cios are not capable via wii vc injection.
 
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KaiFun4Ever

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Thanks fledge68 for the big update! Merry christmas and happy holidays to u and all. Is 5.4.0 really the last official version? :OAnyway im still on 5.3 beta 8. Waiting for green light from Tetsuo Shima theme update before updating my wfl.
 

Tetsuo Shima

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Thanks Fledge68 for this new stable release. This is really a milestone for wiiflow.
Rhapdsodii Shima 5.4 is coming along...
Just one note, according to Wiimpathy's database, the Game & Watch platfom name should be GAMEWATCH, and not GAMEANDWATCH.
 

kerryland

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I have just installed wiiflow (5.4.0) for the first time and everything is OK except for the covers. They download OK, but they do not display.
If I reload the cache I see "converting cover XX of 62" until it gets to 100%, then it says "Done" and returns to the game covers, but they are all default covers with a "?" on them.

Any ideas?
 

kerryland

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If I reload the cache I see "converting cover XX of 62" until it gets to 100%, then it says "Done" and returns to the game covers, but they are all default covers with a "?" on them.
SOLVED! Wiiflow couldn't write to the cache directory. I had some paths as "usb:" rather than "usb1:".

Thanks for listening :-)
 

fledge68

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SOLVED! Wiiflow couldn't write to the cache directory. I had some paths as "usb:" rather than "usb1:".

Thanks for listening :-)
Oh man thanks for freaking me out. I was about to scream at the code.
Im glad you figured it out.
@Tetsuo Shima i used your platform ini possibly before you fixed that. Thanks for letting me know.
 
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Tetsuo Shima

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Oh man thanks for freaking me out. I was about to scream at the code.
Im glad you figured it out.
@Tetsuo Shima i used your platform ini possibly before you fixed that. Thanks for letting me know.
can I propose a small change to platform.ini?
I see there are missing regional consoles variations (like Super Famicom, Super Nintendo Pal, SNES). They are in [COMBINED], but not in [PLUGINS].
It could use one of the several existing entries of the same platform, I think they are useless as duplicates.
[PLUGINS]
32363030=ATARI2600
37383030=ATARI7800
414D4947=AMIGA
4150504C=APPLE2
424D5358=MSX
4242434d=BBCMICRO
54484f4d=TO5
4336344E=C64
53433634=C64
434f434f=COCO
434F4C45=COLECOVISION
43505331=CPS1
43505332=CPS2
44424F58=DOS
4445534D=NDS
44524147=DRAGON3264
44554B45=EDUKE32
444E4356=EDUKE32
444E4443=EDUKE32
444E4E57=EDUKE32
46425A58=ZX
46425A68=ZX
46434555=NES
46434D4D=NES
46434D4E=FDS
44505331=FBA_PGM
45505331=FBA_PSIKYO
464E254F=FB_ALPHA
4642414c=FB_ALPHA
464E454F=NEOGEO
4726574e=GAMEWATCH
46554E4E=CREATIVISION
#gambatte
474D4264=GB
474D4274=GBC
#
4752494D=RESIDUALVM
48415441=ATARIST
4A5A494E=INTELLIVISION
4d414d57=MAME
4d414d58=MAME
4d45404e=MEGADRIVE
4d45404f=GENESIS
4d45414e=NES
4d45414f=FDS
4d45424e=NEOPOCKET
4d45434d=TURBOGRAFX
4d45434e=PCENGINE
4d45434f=PCENGINE
4d45440a=GAMEGEAR_JP
#wiimednafen
4d45445e=GB
4d45446e=GBC
4d45447e=GBA
4d45448e=GAMEGEAR
4d45449e=LYNX
4d45449f=LYNX
4d45454e=turboduo
4d45464e=PCFX
4d45474e=MASTERSYSTEM
4d45484e=VIRTUALBOY
4d45494e=WONDERSWAN
#
4D504345=MEDIA
4D555343=MUSIC
4D57534E=WONDERSWAN
4E4F3634=N64
4F32454D=VIDEOPAC
4F424F52=openBOR
5052424D=prboom
5052425D=QUAKE
51305730=QUAKE
51554153=PC8801
#genplus gx libretro
5247455E=MEGACD
5247456E=MEGADRIVE
5247456F=GENESIS
5247457E=MASTERSYSTEM
5247458E=SG1000
5247459E=GAMEGEAR
#
5343564D=SCUMMVM
#genplus gx
53454751=MEGACD
53454761=MEGADRIVE
53454762=GENESIS
53454771=MASTERSYSTEM
53454781=SG1000
53454791=GAMEGEAR
#
53474658=SGFX
534e4553=SUPERNES
534e4555=SUPERNES_MSU1
534E5854=SUPER_FAMICOM
43415453=SUPER_NINTENDO_PAL
54473136=TURBOGRAFX
54473137=PCENGINE
54525338=TRS80
54554B41=AMSTRAD
56424138=GB_JP
56424148=GBC_JP
#vba gx
56424168=GB
56424178=GBC
56424188=GBA
#
56425854=GBA
56434555=FDS
56434D4D=NES
56434D4E=FDS
56434D5D=NES
56434D6D=NXENGINE
56454358=VECTREX
56473530=VG5000
57493634=N64
57494a01=BLU_RAY
57494a02=BLU_RAY
57494a03=BLU_RAY
57494a04=BLU_RAY
57494c01=THUMBNAIL
57494d43=MEDIA
57495358=PS1
5749584C=ATARI800
5749585C=ATARI5200
5d45424e=NEOPOCKET
5d45484e=VIRTUALBOY
#mame 2003 plus cores
6d616d40=MAME
6d616d41=MAME
6d616d42=MAME
6d616d43=MAME
6d616d44=MAME
6d616d45=MAME
6d616d46=MAME
6d616d47=MAME
6d616d48=MAME
6d616d4B=MAME
6d616d49=MAME
6d616d50=MAME
6d616d51=MAME
6d616d52=MAME
6d616d53=MAME
6f72756e=MAME
#
70636563=PCENGINECD
70636572=PCENGINE
70636573=TURBOGRAFX
#wiiflow internal plugins
4E574949=WII
4E47434D=GAMECUBE
4E414E44=NAND
454E414E=EMUNAND
48425257=HOMEBREW

[COMBINED]
eduke32=dos
prboom=dos
mame=arcade
fb_alpha=arcade
turbografx=pcengine
genesis=megadrive
turboduo=pcenginecd
odyssey2=videopac
NEOGEO_AES=NEOGEO
FAMICOM=NES
SUPER_FAMICOM=SUPERNES
SUPER_NINTENDO_PAL=SUPERNES
SEGACD=MEGACD
MEGACD_JP=MEGACD
MEGADRIVE_JP=MEGADRIVE
WONDERSWAN_COLOR=WONDERSWAN
GB_JP=GB
GBC_JP=GBC
GAMEGEAR_JP=GAMEGEAR
SUPERNES_MSU1=SUPERNES

[FLOWS]
LYNX=smallcart_box
ATARI2600=cart_box
ATARI5200=cart_box
ATARI7800=cart_box
ATARI800=pc_box
ATARIST=pc_box
AMIGA=pc_box
BBCMICRO=cart_box
TO5=cart_box
C64=pc_box
APPLE2=pc_box
DOS=pc_box
SCUMMVM=pc_box
MAME=_coverflow
FBA_PGM=_coverflow
FBA_PSIKYO=_coverflow
FB_ALPHA=_coverflow
CPS1=_coverflow
CPS2=_coverflow
NEOGEO=cart_box
NEOPOCKET=smallcart_box
GAMEWATCH=snescart_box
GB_JP=gameboy_jp
GBC_JP=gbc_jp
GB=smallcart_box
GBC=smallcart_box
GBA=smallcart_box
VIRTUALBOY=smallcart_box
NDS=smallcart_box
NES=cart_box
SUPERNES_MSU1=cd_case
SUPER_NINTENDO_PAL=snescart_box
SUPERNES=snescart_box
SUPER_FAMICOM=snescart_box
FDS=sfc_box
N64=snescart_box
GAMEGEAR=smallcart_box
GAMEGEAR_JP=gameboy_jp
SG1000=cart_box
MASTERSYSTEM=cart_box
MEGADRIVE=cart_box
GENESIS=cart_box
MEGACD=sega_cd
PS1=cd_case
PCENGINE=cd_case
TURBOGRAFX=cart_box
SGFX=cd_case
PCENGINECD=cd_case
turboduo=cd_case
PCFX=cart_box
COLECOVISION=cart_box
CREATIVISION=cart_box
INTELLIVISION=cart_box
WONDERSWAN=smallcart_box
VIDEOPAC=_coverflow
AMSTRAD=_coverflow
VG5000=_coverflow
PC8801=_coverflow
TRS80=_coverflow
COCO=_coverflow
DRAGON3264=_coverflow
VECTREX=_coverflow
MSX=_coverflow
ZX=_coverflow
openBOR=_coverflow
prboom=pc_box
RESIDUALVM=pc_box
QUAKE=pc_box
EDUKE32=pc_box
NXENGINE=pc_box
THUMBNAIL=thumbnail
BLU_RAY=blu_ray
MEDIA=_coverflow
MUSIC=cd_case
WII=_coverflow
GAMECUBE=_coverflow
NAND=_coverflow
EMUNAND=_coverflow
HOMEBREW=_coverflow
 

fledge68

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can I propose a small change to platform.ini?
I see there are missing regional consoles variations (like Super Famicom, Super Nintendo Pal, SNES). They are in [COMBINED], but not in [PLUGINS].
It could use one of the several existing entries of the same platform, I think they are useless as duplicates.
[PLUGINS]
32363030=ATARI2600
37383030=ATARI7800
414D4947=AMIGA
4150504C=APPLE2
424D5358=MSX
4242434d=BBCMICRO
54484f4d=TO5
4336344E=C64
53433634=C64
434f434f=COCO
434F4C45=COLECOVISION
43505331=CPS1
43505332=CPS2
44424F58=DOS
4445534D=NDS
44524147=DRAGON3264
44554B45=EDUKE32
444E4356=EDUKE32
444E4443=EDUKE32
444E4E57=EDUKE32
46425A58=ZX
46425A68=ZX
46434555=NES
46434D4D=NES
46434D4E=FDS
44505331=FBA_PGM
45505331=FBA_PSIKYO
464E254F=FB_ALPHA
4642414c=FB_ALPHA
464E454F=NEOGEO
4726574e=GAMEWATCH
46554E4E=CREATIVISION
#gambatte
474D4264=GB
474D4274=GBC
#
4752494D=RESIDUALVM
48415441=ATARIST
4A5A494E=INTELLIVISION
4d414d57=MAME
4d414d58=MAME
4d45404e=MEGADRIVE
4d45404f=GENESIS
4d45414e=NES
4d45414f=FDS
4d45424e=NEOPOCKET
4d45434d=TURBOGRAFX
4d45434e=PCENGINE
4d45434f=PCENGINE
4d45440a=GAMEGEAR_JP
#wiimednafen
4d45445e=GB
4d45446e=GBC
4d45447e=GBA
4d45448e=GAMEGEAR
4d45449e=LYNX
4d45449f=LYNX
4d45454e=turboduo
4d45464e=PCFX
4d45474e=MASTERSYSTEM
4d45484e=VIRTUALBOY
4d45494e=WONDERSWAN
#
4D504345=MEDIA
4D555343=MUSIC
4D57534E=WONDERSWAN
4E4F3634=N64
4F32454D=VIDEOPAC
4F424F52=openBOR
5052424D=prboom
5052425D=QUAKE
51305730=QUAKE
51554153=PC8801
#genplus gx libretro
5247455E=MEGACD
5247456E=MEGADRIVE
5247456F=GENESIS
5247457E=MASTERSYSTEM
5247458E=SG1000
5247459E=GAMEGEAR
#
5343564D=SCUMMVM
#genplus gx
53454751=MEGACD
53454761=MEGADRIVE
53454762=GENESIS
53454771=MASTERSYSTEM
53454781=SG1000
53454791=GAMEGEAR
#
53474658=SGFX
534e4553=SUPERNES
534e4555=SUPERNES_MSU1
534E5854=SUPER_FAMICOM
43415453=SUPER_NINTENDO_PAL
54473136=TURBOGRAFX
54473137=PCENGINE
54525338=TRS80
54554B41=AMSTRAD
56424138=GB_JP
56424148=GBC_JP
#vba gx
56424168=GB
56424178=GBC
56424188=GBA
#
56425854=GBA
56434555=FDS
56434D4D=NES
56434D4E=FDS
56434D5D=NES
56434D6D=NXENGINE
56454358=VECTREX
56473530=VG5000
57493634=N64
57494a01=BLU_RAY
57494a02=BLU_RAY
57494a03=BLU_RAY
57494a04=BLU_RAY
57494c01=THUMBNAIL
57494d43=MEDIA
57495358=PS1
5749584C=ATARI800
5749585C=ATARI5200
5d45424e=NEOPOCKET
5d45484e=VIRTUALBOY
#mame 2003 plus cores
6d616d40=MAME
6d616d41=MAME
6d616d42=MAME
6d616d43=MAME
6d616d44=MAME
6d616d45=MAME
6d616d46=MAME
6d616d47=MAME
6d616d48=MAME
6d616d4B=MAME
6d616d49=MAME
6d616d50=MAME
6d616d51=MAME
6d616d52=MAME
6d616d53=MAME
6f72756e=MAME
#
70636563=PCENGINECD
70636572=PCENGINE
70636573=TURBOGRAFX
#wiiflow internal plugins
4E574949=WII
4E47434D=GAMECUBE
4E414E44=NAND
454E414E=EMUNAND
48425257=HOMEBREW

[COMBINED]
eduke32=dos
prboom=dos
mame=arcade
fb_alpha=arcade
turbografx=pcengine
genesis=megadrive
turboduo=pcenginecd
odyssey2=videopac
NEOGEO_AES=NEOGEO
FAMICOM=NES
SUPER_FAMICOM=SUPERNES
SUPER_NINTENDO_PAL=SUPERNES
SEGACD=MEGACD
MEGACD_JP=MEGACD
MEGADRIVE_JP=MEGADRIVE
WONDERSWAN_COLOR=WONDERSWAN
GB_JP=GB
GBC_JP=GBC
GAMEGEAR_JP=GAMEGEAR
SUPERNES_MSU1=SUPERNES

[FLOWS]
LYNX=smallcart_box
ATARI2600=cart_box
ATARI5200=cart_box
ATARI7800=cart_box
ATARI800=pc_box
ATARIST=pc_box
AMIGA=pc_box
BBCMICRO=cart_box
TO5=cart_box
C64=pc_box
APPLE2=pc_box
DOS=pc_box
SCUMMVM=pc_box
MAME=_coverflow
FBA_PGM=_coverflow
FBA_PSIKYO=_coverflow
FB_ALPHA=_coverflow
CPS1=_coverflow
CPS2=_coverflow
NEOGEO=cart_box
NEOPOCKET=smallcart_box
GAMEWATCH=snescart_box
GB_JP=gameboy_jp
GBC_JP=gbc_jp
GB=smallcart_box
GBC=smallcart_box
GBA=smallcart_box
VIRTUALBOY=smallcart_box
NDS=smallcart_box
NES=cart_box
SUPERNES_MSU1=cd_case
SUPER_NINTENDO_PAL=snescart_box
SUPERNES=snescart_box
SUPER_FAMICOM=snescart_box
FDS=sfc_box
N64=snescart_box
GAMEGEAR=smallcart_box
GAMEGEAR_JP=gameboy_jp
SG1000=cart_box
MASTERSYSTEM=cart_box
MEGADRIVE=cart_box
GENESIS=cart_box
MEGACD=sega_cd
PS1=cd_case
PCENGINE=cd_case
TURBOGRAFX=cart_box
SGFX=cd_case
PCENGINECD=cd_case
turboduo=cd_case
PCFX=cart_box
COLECOVISION=cart_box
CREATIVISION=cart_box
INTELLIVISION=cart_box
WONDERSWAN=smallcart_box
VIDEOPAC=_coverflow
AMSTRAD=_coverflow
VG5000=_coverflow
PC8801=_coverflow
TRS80=_coverflow
COCO=_coverflow
DRAGON3264=_coverflow
VECTREX=_coverflow
MSX=_coverflow
ZX=_coverflow
openBOR=_coverflow
prboom=pc_box
RESIDUALVM=pc_box
QUAKE=pc_box
EDUKE32=pc_box
NXENGINE=pc_box
THUMBNAIL=thumbnail
BLU_RAY=blu_ray
MEDIA=_coverflow
MUSIC=cd_case
WII=_coverflow
GAMECUBE=_coverflow
NAND=_coverflow
EMUNAND=_coverflow
HOMEBREW=_coverflow
The combined section needs to be fixed. There are some entries that shouldnt be there, like the ones you mentioned. The only reason you would need different regional systems under PLUGIN is if the covers are different size or orientation. So they can use different flows but the same database.
 

Tetsuo Shima

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Ok no problem, it was a bad idea. I was thinking to use them for regional Snes and Genesis versions. With the COMBINED data, the desired console version could be displayed in the background. But there's no need to do so by changing the magic numbers in source menu and plugin ini. The same thing can be more easily achieved renaming the alt backgrounds like the currently used ones, if one so desires. There are a few covers for other regions in Mastershoes cover thread, but not full sets. So even less reasons to take the trouble.

So here is my new Platform.ini file: I only added a couple more plugins for mame2003 according to the compatibility list (as reported in the CreateCat thread), another one for Atari Lynx vertical games and fixed the Game and Watch platform name.
Platform.ini
 

DCGI

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It's a full cover and I do everything you say but it only work with my Wii/GC games custom cover but not VC/Wii Ware and when I do reload cache for them it does nothing.
 

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