A little "help" from Santa @fledge68´s Helper Wunorse Openslae...
- added option to have separate plugin categories and normal (Wii) categories in categories_lite ini. Normal categories go under [GENERAL] and plugin categories go under [PLUGINS]. Plugin categories will show when viewing plugin games and normal categories will show when not viewing plugin games. The only problem is when you combine normal games with plugin games ... the categories menu will show plugin categories only. I haven't got a solution to that issue yet. Note: If you have your plugin games currently working with the normal categories then don't worry they will still work. you don't have to copy the [GENERAL] section and rename it to [PLUGINS].
- Now only disc 1 of double disc Gamecube games is added to gamelist. Disc 2 are skipped and no longer need to be hidden with a hidden category. double disc games will ask on launch which disc to use.
- added extremes 480p pixel patch via leseratte's usbloader gx code. only for wii games. there is a global default setting in main settings pg 13 and each game has a setting on page 5 that can be default, off, or on.
- now compiled with the 480p pixel patch applied to libogc.a
- Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files.
- added 'use plugin database titles" option to pg 13 of main settings. defaults to YES. set to NO if you do not want to use titles from the plugin database files. All cached lists will be deleted to be remade with the new titles.
- added 'covers box mode' option to pg 13 of main settings. defaults to ON. set to OFF if you want to use only flat covers. does not apply to sourceflow, homebrew flow, and plugins with box mode set.
- Fixed multiple GPT partition numbering (untested). Taken from USB Loader gx. thanks to cyan!
- fixed GPT partition size detection. Thanks blackb0x and cyan!
- added 'back_tier' as a source menu button option. in case you would like to show a up or back arrow to return to previous tier.
- changed 'source menu on start' to always start on base tier.
- added source menu ini option to set flow layout number. under [general] add flow=#. this also applies to tiers.
- added Nintendont BBA emulation and Net Profile options to Game Settings.
- On Home Menu replaced Install with Shutdown (power off) option which asks if Full Shutdown or Standby mode.
- added prefer_usb option for Wii and GameCube games. when set to yes their partition will be set to USB if USB is connected otherwise set to SD.
- added tls support by adding wolfssl. this allows wiiflow to download from secure websites and https addresses. This fixed downloading cheats. thanks to blackb0x!
- added the missing checkbox selected images with light blue border. thanks gingerbeardman matt!
- removed source menu multi source. with the new tiers and autoboot and other stuff it became too hard and complicated to code for source menu multi source. if you still want multi source use the 'Select Plugin' menu and add the wii, gc, channels, and homebrew plugins.
- now if favorites or categories are on when you launch a game they will be on upon returning to wiiflow.
- added snapshot display for current game. snapshot is displayed where the mini banner normally shows. use wiimpathy's database files and images for the snapshots. note: the width and height is 25% smaller than the one shown in the game info menu.
- mapped classic controller + and - buttons to work like wiimote + and - instead of using the classic controller L and R buttons. makes more sense to me.
- skip 'samples' folder which is sometimes in roms folder. this prevents the samples zip from being added to the roms list.
- fixed box mode for plugins. now each plugin can have box mode on (1), off (0), or default (-1). default is the GENERAL box mode setting in wfl ini. if the boxmode= line is missing from plugin it will use the default.
- added auto hide buttons option for main screen and game selected screen. when set to no those buttons don't hide and display all the time. defaults to yes so buttons hide unless the pointer is in a specified zone of the screen.
- Added shutdown to idle standby option on page 12 of main settings. Set to yes for idle standby (yellow light). wii u users leave off.
- added options to copy real nand config and miis to emunand on page 3 of emu nand settings. if set to 'on' then when you launch a emu nand game sysconfig and/or miis from real nand will be copied to emu nand before launching the game. this solves issue #90 to keep your controllers synced in emu nand mode.
- set wiiflow to default to using cIOS. if you want to use IOS58 go to startup settings and set force load cios to 'no'.
- now you can use subfolders to organize your wiiflow/plugins folder. make sure to adjust dolfile and bannersound paths if need be.
- now scummvm ini doesn't have to be in wiiflow/plugins. it can be in wiiflow/plugins/scummvm or apps/scummvm.
- now platform ini is loaded on wiiflow start. instead of constantly loading and unloading it. platform ini is now used for gameinfo, coverflows, blank cover titles, and more.
- new way to handle the custom blank covers by Abz. blank covers now must go in wiiflow/boxcovers/blank_covers folder and must be named after their platform name via platform ini. they can also now be png or jpg.
- added using platform ini to get the proper coverflow from the current coverflow ini. requires the updated platform ini and an updated coverflow ini.
- removed the hard coded sideflow and shortflow.
- improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time.
- homebrew list is now cached again. if you add or delete an app you must do a reload cache.
- homebrew covers must go in wiiflow/boxcovers/homebrew for full covers or wiiflow/covers/homebrew for 2d front covers.
If I may ask for another feature in a future patch.
I injected WiiFlow Lite via TeconMoon into the Wii U to play games with the gamepad.
But i couldn't load Wii games from sd, as an error massage appears, that you need to be in vWii Mode to start the game.
If I may ask for another feature in a future patch.
I injected WiiFlow Lite via TeconMoon into the Wii U to play games with the gamepad.
But i couldn't load Wii games from sd, as an error massage appears, that you need to be in vWii Mode to start the game.
Thanks fledge68 for the big update! Merry christmas and happy holidays to u and all. Is 5.4.0 really the last official version? Anyway im still on 5.3 beta 8. Waiting for green light from Tetsuo Shima theme update before updating my wfl.
Thanks Fledge68 for this new stable release. This is really a milestone for wiiflow.
Rhapdsodii Shima 5.4 is coming along...
Just one note, according to Wiimpathy's database, the Game & Watch platfom name should be GAMEWATCH, and not GAMEANDWATCH.
I have just installed wiiflow (5.4.0) for the first time and everything is OK except for the covers. They download OK, but they do not display.
If I reload the cache I see "converting cover XX of 62" until it gets to 100%, then it says "Done" and returns to the game covers, but they are all default covers with a "?" on them.
If I reload the cache I see "converting cover XX of 62" until it gets to 100%, then it says "Done" and returns to the game covers, but they are all default covers with a "?" on them.
Oh man thanks for freaking me out. I was about to scream at the code.
Im glad you figured it out. @Tetsuo Shima i used your platform ini possibly before you fixed that. Thanks for letting me know.
Oh man thanks for freaking me out. I was about to scream at the code.
Im glad you figured it out. @Tetsuo Shima i used your platform ini possibly before you fixed that. Thanks for letting me know.
can I propose a small change to platform.ini?
I see there are missing regional consoles variations (like Super Famicom, Super Nintendo Pal, SNES). They are in [COMBINED], but not in [PLUGINS].
It could use one of the several existing entries of the same platform, I think they are useless as duplicates.
can I propose a small change to platform.ini?
I see there are missing regional consoles variations (like Super Famicom, Super Nintendo Pal, SNES). They are in [COMBINED], but not in [PLUGINS].
It could use one of the several existing entries of the same platform, I think they are useless as duplicates.
The combined section needs to be fixed. There are some entries that shouldnt be there, like the ones you mentioned. The only reason you would need different regional systems under PLUGIN is if the covers are different size or orientation. So they can use different flows but the same database.
Ok no problem, it was a bad idea. I was thinking to use them for regional Snes and Genesis versions. With the COMBINED data, the desired console version could be displayed in the background. But there's no need to do so by changing the magic numbers in source menu and plugin ini. The same thing can be more easily achieved renaming the alt backgrounds like the currently used ones, if one so desires. There are a few covers for other regions in Mastershoes cover thread, but not full sets. So even less reasons to take the trouble.
So here is my new Platform.ini file: I only added a couple more plugins for mame2003 according to the compatibility list (as reported in the CreateCat thread), another one for Atari Lynx vertical games and fixed the Game and Watch platform name. Platform.ini
It's a full cover and I do everything you say but it only work with my Wii/GC games custom cover but not VC/Wii Ware and when I do reload cache for them it does nothing.
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