I forgot to mention that my girlfriend and I beat
Shovel Knight (Wii U) last week. This makes the third time I've beaten the game.
And now we're working on new game plus.
Just today, I beat
Castlevania: Circle of the Moon. Oh man, I tried to like that game and even did in some ways, but... what a mess. The enemies clearly weren't designed with the clunky NES Castlevania character movement in mind, and there were just way too many cheap hits and deaths as a result. Even worse, the Dual Set-up System (DSS) cards could seriously determine the difficulty,
even though they're dropped completely randomly from enemies (the enemy determines which card). So if you just happen to be unlucky like me, and play through the whole game while only acquiring 7 out of roughly 20 cards, you're completely screwed when you get to the final boss.
After what was roughly my dozenth try on the final boss, I looked up and used an easy glitch that allows you to activate any DSS card combo without actually acquiring it. I wish I knew that earlier in the game to save myself some headache. Normally I'm against using glitches and exploits (the sole exception is the Mew Glitch in Pokemon, since there's no other official modern way to acquire Mew), but I'm really not sorry for using it this time.
Anyway, I get paid tomorrow, just in time for me to order
Castlevania: Aria of Sorrow on Amazon. I've heard great things about this one, and I already have
Dawn of Sorrow waiting for when I beat
Aria, so I'm really excited. And after those two, I just have to beat
Order of Ecclesia to complete my journey through the GBA and DS Castlevanias.