Did Nintendo just make a pro-consumer move?

Ondrashek06

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So I just got an email that Animal Crossing Pocket Camp is shutting down permanently, but instead of the game not being available at all, Nintendo opted to release a new, paid version of the game that includes no microtransactions at all.

In an era where something shutting down usually means that it won't be available, this is suprisingly pro-consumer for Nintendo's standards.
 

Ondrashek06

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too bad they didn't do this for miitomo


yes i know kaeru exists, and yes i will die on this hill, kaeru doesn't feel the same
Nothing that Kaeru has "revived" has become anything other than a zombie IMO.

Just giving everyone infinite everything isn't fun and they still didn't get the question feature to work properly.
 

Latiodile

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Nothing that Kaeru has "revived" has become anything other than a zombie IMO.

Just giving everyone infinite everything isn't fun and they still didn't get the question feature to work properly.
yeah it's no fun, last i tried it it couldn't even save the daily miifotos either
 

hippy dave

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I'm sure they did it to squeeze some more money out of it for a small amount of final dev work, but if it makes the customers happy that's a nice coincidence.
 

Maq47

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I think this is to gauge the market, considering the upcoming review in the EU regarding preserving games' online-exclusive functionality and preserving the state of online-only games. Either way, Nintendo is the only one playing it smart by doing this so far, and that truly is what is shocking.
 

Marc_LFD

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I think this is to gauge the market, considering the upcoming review in the EU regarding preserving games' online-exclusive functionality and preserving the state of online-only games. Either way, Nintendo is the only one playing it smart by doing this so far, and that truly is what is shocking.
"Preserving" it haha yeah right.

You'll have to wait for a cracked version and that can be preserved.
 
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Nintendo is the only one playing it smart by doing this so far, and that truly is what is shocking.
Capcom and SNK have done the same with their "free" to play mobile games Megaman Xover and Metal Slug Attack, fyi.
But what they all did was basically make the games playable offline, removed the microtransactions bs, but more or less left the grind unaffected, so, the games remain an unfun slog to play.
While I guess its better than straight up losing the games forever, imo, the majority of mobile crap is just unplayable and you're better off finding actual games to play.
 

Marc_LFD

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Capcom and SNK have done the same with their "free" to play mobile games Megaman Xover and Metal Slug Attack, fyi.
But what they all did was basically make the games playable offline, removed the microtransactions bs, but more or less left the grind unaffected, so, the games remain an unfun slog to play.
While I guess its better than straight up losing the games forever, imo, the majority of mobile crap is just unplayable and you're better off finding actual games to play.
Mobile games are generally crap and annoying because of touchscreen controls. However, if played with a controller? It feels great as if it were a handheld.

There's one way to save phones from e-Waste, turn them into emulators.
 

Kwyjor

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A completely true statement -- but we both know that this will never happen, sadly.
Are there any prominent Android/iOS games that are completely DRM-free?

I'm thinking they wouldn't want someone to make a savegame editor that would allow everyone to have maximum amounts of everything, thereby kind of defeating the point of the game entirely – but that's probably going to happen anyway.
 

linuxares

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Aren't all games in iOS and Android somewhat DRMed if they're sold on the Play store? Not really sure how you can sell anything on the store without somekind of DRM if you need to buy it.
 
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Marc_LFD

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Are there any prominent Android/iOS games that are completely DRM-free?

I'm thinking they wouldn't want someone to make a savegame editor that would allow everyone to have maximum amounts of everything, thereby kind of defeating the point of the game entirely – but that's probably going to happen anyway.
There are other app stores, but of course the big brands don't use them.
 

Maq47

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Are there any prominent Android/iOS games that are completely DRM-free?

I'm thinking they wouldn't want someone to make a savegame editor that would allow everyone to have maximum amounts of everything, thereby kind of defeating the point of the game entirely – but that's probably going to happen anyway.
Merge Dragons! on Android and iOS uses non-password-protected SQL databases that can be freely edited with a rooted/jailbroken device, and there are absolutely zero checks server-side for whether you purchased your 999999 Dragon Gems or not. And I've had support help me numerous times even with over 700k Dragon Gems in my bank for all to see. lol. They literally don't care.(note that 700K Dragon Gems is equivalent to $21000, and the game keeps track of your purchases; if they simply compare my purchase history in the SQL database with my Dragon Gem count, they'd very quickly know I didn't get them legitly. The fact that they don't check says a lot about how laid-back they are regarding cheating in their game). The same thing for Merge Magic! is true regarding freely editable SQL databases. Both games are owned by Zynga, but created by an original development team separate from them.
 

hippy dave

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Play Store provides easy support for DRM (an app can check if it has a valid licence due to being bought from the store) but I don't think it's mandatory, if the app doesn't specifically check that stuff then it will still work if you dump the APK and reinstall it somewhere manually (aka sideload).
 

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