ROM Hack [Release] Checkpoint, a fast and simple save manager for 3DS and Switch

EventAssistant

Well-Known Member
OP
Member
Joined
Jul 20, 2016
Messages
572
Trophies
0
XP
1,448
Country
Italy
Checkpoint
A fast and simple homebrew save manager for 3DS and Switch written in C++.

Why use Checkpoint?
Checkpoint is created following ideas of simplicity and efficiency. The UI has been designed to condense as many options as possible, while keeping it simple to work with.

Moreover, Checkpoint is extremely lightweight - while being packaged with a nice graphic user interface - and is built using the most recent libraries available.

Checkpoint for 3DS natively supports 3DS and DS cartridges, digital standard titles and demo titles. It also automatically checks and filters homebrew titles which may not have a save archive to backup or restore, which is done without an external title list and filters. For this reason, Checkpoint doesn't need constant user maintenance to retain full functionality.

Checkpoint for Switch natively supports NAND saves for the titles you have played. Title informations are loaded automatically.

Working path
Checkpoint relies on the following folders to store the files it generates. Note that all the working directories are automatically generated on first launch (or when Checkpoint finds a new title that doesn't have a working directory yet).

3DS
  • sdmc:/3ds/Checkpoint: root path
  • sdmc:/3ds/Checkpoint/saves/<unique id> <game title>: root path for all the save backups for a generic game
  • sdmc:/3ds/Checkpoint/extdata/<unique id> <game title>: root path for all the extdata backups for a generic game
Switch
  • sdmc:/switch/Checkpoint: root path
  • sdmc:/switch/Checkpoint/saves/<title id> <game title>: root path for all the save backups for a generic game
Usage
You can use Checkpoint for 3DS with both cfw and Rosalina-based Homebrew Launchers. *hax-based Homebrew Launchers are not supported by Checkpoint.

Checkpoint for Switch only runs on homebrew launcher. You're required to reboot your console after restoring a save through Checkpoint for Switch.

The first launch will take considerably longer than usual (usually 1-2 minutes depending on how many titles you have installed), due to the working directories being created - Checkpoint will be significatively faster upon launch from then on.

You can scroll between the title list with the DPAD/LR and target a title with A when the selector is on it. Now, you can use the DPAD or the touchscreen to select a target backup to restore/overwrite.

Troubleshooting
Checkpoint displays error codes when something weird happens or operations fail. If you have any issues, please ensure they haven't already been addressed, and report the error code and a summary of your operations to reproduce it.

Additionally, you can receive real-time support by joining PKSM's discord server.



Building
Checkpoint for 3DS relies on latest libctru, latest citro3d and latest citro2d.

Checkpoint for Switch relies on latest libnx.

License
This project is licensed under the GNU GPLv3. Additional Terms 7.b and 7.c of GPLv3 apply to this. See LICENSE.md for details.

Credits
Even though this is the result of independent research and work, Checkpoint for 3DS couldn't be possible without J-D-K's JKSM, which is an incredible piece of software that you should all be using. Best regards JK, hope you're fine.

TuxSH for TWLSaveTool, from which SPI code has been taken.

All the maintainers for nx-hbmenu, for all the Switch rendering functions.

Yellows8 and all the mantainers for switch-examples.

Hikari-chin and all the other testers for their help with testing.

If you like my work, support me on Patreon!
 

XGamer30

Well-Known Member
Newcomer
Joined
Aug 28, 2015
Messages
46
Trophies
0
Age
24
XP
639
Country
France
I have a problem, when I backup my save I have an error message and I must restart the console. I'm on 5.0.2 it's normal or not ?
 

DocKlokMan

Plugin Dev
Member
Joined
Apr 20, 2007
Messages
3,009
Trophies
3
Age
37
XP
4,592
Country
United States
I want to use this to back up my saves soooo bad, but with Shiny Quagsire's Switch's getting banned, I'm weary of running Homebrew Launcher just yet. But if something happens to my Switch before I can back them up, I'll be devastated.
 
  • Like
Reactions: Slim45

camilord

Member
Newcomer
Joined
Apr 1, 2018
Messages
7
Trophies
0
Age
37
XP
79
Country
Colombia
So, using this software can get your console banned? I only need to change the user of a zbotw savegame, is safe to use this tool or the one called yallarenuts?​
 

yanglue10

Active Member
Newcomer
Joined
May 30, 2018
Messages
30
Trophies
0
Age
32
XP
162
Country
United States
I may miss it but how do you install checkpoint? Is there a video on how to install it? I do have the hbl on my switch
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    I have not played a game in years that had a game breaking bug on launch, so I wouldn't say a crutch.
  • kijetesantakalu042 @ kijetesantakalu042:
    Scarlet and voilet
  • BigOnYa @ BigOnYa:
    Maybe different on PC, who knows, since I'm in the Xbox ecosystem.
  • kijetesantakalu042 @ kijetesantakalu042:
    Fallout 76
  • kijetesantakalu042 @ kijetesantakalu042:
    No mans sky
  • BigOnYa @ BigOnYa:
    Yep, been playing fallout76 for years, since launch, I never had any game breaking bugs, or corrupted saves. Don't play No Mans Sky, its boring.
  • kijetesantakalu042 @ kijetesantakalu042:
    At launch there were some issues
  • BigOnYa @ BigOnYa:
    Issues? All games have issues, but not game breaking.
  • BigOnYa @ BigOnYa:
    Again don't play on PC, nor would play that. And who knows, some those "issues" could just be your PC.
  • realtimesave @ realtimesave:
    usually issues are a shitty PC
    +1
  • realtimesave @ realtimesave:
    I haven't had a crappy pc in years and when I did, I promptly got rid of it
  • kijetesantakalu042 @ kijetesantakalu042:
    KSP 2 did suck and the entire staff team got laid off
  • BigOnYa @ BigOnYa:
    When I used to game on PC, I'd pirate PC games all the time, and some yes would crash often, maybe they were bad rips or something. I've had my SeriesX for over 2 years now and never have had a game crash yet, or any game breaking bugs. I have seen weird bugs like NPC walking thru floors or walls, but not often.
  • sombrerosonic @ sombrerosonic:
    Stupid question but any good PSP games anyone?
  • kijetesantakalu042 @ kijetesantakalu042:
    The jp cover for wings of fire is beautiful. Sucks that the translation won't make the story any better
  • The Real Jdbye @ The Real Jdbye:
    @BigOnYa PC games like to crash, satisfactory crashes every like 8 hours for me, there's some kinda leak with unreal engine objects so it hits the max object count and crashes
    +1
  • The Real Jdbye @ The Real Jdbye:
    and minecraft had a memory leak, over time the game slowed down more and more and i saw the ram usage slowly increasing, eventually it would crash if i left the game on all night
  • The Real Jdbye @ The Real Jdbye:
    console games on the other hand have to be better optimized, theres less resources so those leaks get caught early and fixed, is my guess
    +1
  • The Real Jdbye @ The Real Jdbye:
    you see poorly optimized console games sometimes that crash constantly
    +1
  • The Real Jdbye @ The Real Jdbye:
    because they were released unfinished
    +1
  • The Real Jdbye @ The Real Jdbye:
    but the issues probably exist on the pc versions of those games too, they just don't get noticed because there are more resources available
    +1
  • The Real Jdbye @ The Real Jdbye:
    since the pc and console versions are the same code base
    +1
    The Real Jdbye @ The Real Jdbye: since the pc and console versions are the same code base +1