If we could use a game with a large rpx then we won't have sd card access, only network access.What's stopping it from loading rpx from network and files from sd card?
If we could use a game with a large rpx then we won't have sd card access, only network access.What's stopping it from loading rpx from network and files from sd card?
Hey guys. So I talked to @golden45 and we had a lot of information exchange and worked on some stuff and we will be working together from now on. So there is progress and there is some stuff to come soon enough.
We though of something with which you could help us debug the games. I commited an exception handler to the sources which prints out a catched exception to the screen. It includes information such as register states, a stack and a code dump. With this we can see exactly where a game crashes. So it really could be helpfull information to us. It does not work on every game as some games dont get to that point.
Now it would be really helpfull if you guys could run the games that you know that dont work (dont run the ones with rpl+rpx size too big of course) and see if you get an exception. If you do get a screen full of numbers than that is it. Please take a picture of that screen and upload it somewhere. Then give us this info and what game it is.
Here is compiled version of that commit:
http://www52.zippyshare.com/v/Q7Mootwv/file.html
2.Hi! Any time I load loadiine from eclipsesin on 5.3.2 firmware I only get a blackscreen on TV and the wii u pad - maybe someone can help me ?
Are you using the correct kernel exploit ?Hi! Any time I load loadiine from eclipsesin on 5.3.2 firmware I only get a blackscreen on TV and the wii u pad - maybe someone can help me ?
Are you using the correct kernel exploit ?
Is it working for you ?
You can try https://gbatemp.net/threads/release-saviine-dump-your-wiiu-savedata-5-32-only.399833/Is there a way to move save data from a legit copy of the game to the SD card? I would like to sell the games I have now but I don't want to love the save data for some.
Use old version. Work fine here.Also happens when I locally host the files... black screen with some ascii chars.
You have to run the appropiate Kernel Exploit First (with success)im browsing to loadiine-532/payload532.html - anything else i would need to do ? Thanks for you help! Im on 5.3.2 firmware.
Use old version. Work fine here.
You have to run the appropiate Kernel Exploit First (with success)
Only then you can run loadiine
Run the Loadiine Kernel exploit from here or host it yourself
http://eclipsesin.github.io/
Yes it can take many attempts (took like 20ish times for me the first time ) , but once it has run it will work faster the following time(s).what do you mean with old version ? Just tried "original version" on eclipsesin. Still getting a black screen with ascii chars.
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ok running the loadiine kernel just freezes the system... i will keep on trying..
what do you mean with old version ? Just tried "original version" on eclipsesin. Still getting a black screen with ascii chars.
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ok running the loadiine kernel just freezes the system... i will keep on trying..
eclipsesin old version. Work here. http://www.mediafire.com/download/3jct4q832itpiq9/www.rar
Works well with offline profile.