finally somebody actually did something with itThanks to FIX94 his elfloader which I used as a starting point (though i had to change several things in there) and merged with the loadiine installer .
finally somebody actually did something with itThanks to FIX94 his elfloader which I used as a starting point (though i had to change several things in there) and merged with the loadiine installer .
I don't know if this is already reported, but i tried running donkey kong tropic freeze today and the floor and some other elements started glitching close to the end of the first level and then i crashed when loading into the worldmap.
Nope, EU game and EU wiiu. I just red a few pages back in this thread that i have to run the IOS link the first time ?I've been through the first 5 levels with no issue, are you using an out of region?
Nope, EU game and EU wiiu. I just red a few pages back in this thread that i have to run the IOS link the first time ?
I used the eclipsesin.github.io link the first time.What version of loadiine?
Did you rip it yourself?
Do you have a loadiine log of the game?
nope can't find it.I used the eclipsesin.github.io link the first time.
I was going to use wj44 now. I could grab the log for you if you need it. I guess it is on the SD card?
I used the eclipsesin.github.io link the first time.
I was going to use wj44 now. I could grab the log for you if you need it. I guess it is on the SD card?
Im using the latest version from dimok with wj44's exit to mii maker patch. The index was updated earlier to reflect this, so everyone should know just by looking.okay, what is loadiine, or loadine mod? @EclipseSin, is your loadiine version 1.0 or N1ghty's fix for Yoshi's World?
For the logs, you need to use the loadiine server files with your IP address embedded
I'm pretty sure that it is loadiine 1.0 by golden45okay, what is loadiine, or loadine mod? @EclipseSin, is your loadiine version 1.0 or N1ghty's fix for Yoshi's World?
For the logs, you need to use the loadiine server files with your IP address embedded
Where is this patch?Im using the latest version from dimok with wj44's exit to mii maker patch.
Can i even do that without hosting my own server?I'm pretty sure that it is loadiine 1.0 by golden45
And sorry i'm not sure how to execute that for the log. I'm pretty new to the scene.
Only if you use a proxy or something to intercept the incoming html file and replace it with one with your ip address in. Which would require just as much work.Can i even do that without hosting my own server?
I only have this one game and it is in the _RPX formatOnly if you use a proxy or something to intercept the incoming html file and replace it with one with your ip address in. Which would require just as much work.
How are your games set up? In an _RPX, _SAV format, or in a folder called wiiu/games? That'll easily tell me what version of loadiine you're using. It's possible you have a bad file I guess too.
Ok, you're using the release version of loadiine. Could you change the folder structure on your sd card toI only have this one game and it is in the _RPX format
Oh, i will try to do that then. I can't even pass the first loading screen with the _RPX anymore so. I will report back in 10 min or something.Ok, you're using the release version of loadiine. Could you change the folder structure on your sd card to
SD:/wiiu/games/DK/code/rpxfile.rpx
SD:/wiiu/games/DK/contentfolder <- This is the one in root that is 4 letters. rename it to "content" (without the quotes)
SD:/wiiu/saves/DK/u
SD:/wiiu/saves/DK/c
If you make all the folders first and cut the rpx/content folder and paste them in the right place as shown above, it should be fairly quick to do. Saves should be made automatically, but i included the structure just in case.
Then see if it does the same thing? After doing this use Loadiine (dimok) from my github instead of Loadiine (golden45)
I'll be around.Oh, i will try to do that then. I can't even pass the first loading screen with the _RPX anymore so. I will report back in 10 min or something.