Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

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I have a question about Yoshi Woolly World. I heard that Yoshi works with the modded version of loadiine. Could anyone tell me the folder structure from the dimoks loadiíne?
 
I have a question about Yoshi Woolly World. I heard that Yoshi works with the modded version of loadiine. Could anyone tell me the folder structure from the dimoks loadiíne?
SD:/wiiu/games/GameNameHere/code
SD:/wiiu/games/GameNameHere/content
SD:/wiiu/saves/GameNameHere/u
SD:/wiiu/saves/GameNameHere/c

The saves folder isn't important. It's automatically generated when you launch a game now.
 
To the developers out there:
I made the installer of loadiine get the executable code from the webserver as elf files. This removes the payload size limitation and the only limitation is now the free executable areas on the memory which is much more than the payload size. With this it is possible to improve the menu and make it look nice and shiny or something else if anyone got time for that. Be ware that currently only the .text and .magic sections of the elf are copied. If you need .bss, .data, .rodata or whatever you will need to look for areas where to put them into and add them though its doable. Checkout the new source code on the github. Thanks to FIX94 his elfloader which I used as a starting point (though i had to change several things in there) and merged with the loadiine installer .
 
better for one game (yoshi).
We are still investigating the issues with other games.

And Dimok version now have a looot more space for the loader's code. it could be used for onscreen settings, etc.
nothing is done yet, it's only some ideas for future improvement.

edit: oh, ninja'd by Dimok !
 
Is there a fast/easy way to load the kexploit from the eclipsesin (or other?) website? I takes about 30min at least to get this working... :(
 
better for one game (yoshi).
We are still investigating the issues with other games.

And Dimok version now have a looot more space for the loader's code. it could be used for onscreen settings, etc.
nothing is done yet, it's only some ideas for future improvement.

edit: oh, ninja'd by Dimok !
OK :) , I will use the original version then, I will try to replace some files of Wii Fit U with the updated ones to see if game updates work, however, my SD is just class 4( 4MB/s), so comparing the read data from this to the Wii U Optical Drive (22.5MB/s if I not bad remember) I will get long loading times...
 
OK :) , I will use the original version then, I will try to replace some files of Wii Fit U with the updated ones to see if game updates work, however, my SD is just class 4( 4MB/s), so comparing the read data from this to the Wii U Optical Drive (22.5MB/s if I not bad remember) I will get long loading times...
Or maybe you will get the same problem as me I have an sdhc class 4 4gb. Either my card won't work or I have setup the folder structure wrong or maybe the nightly version of loadiine won't work? I try loading duck tales but after a couple of minutes it says eject the disc and wipe it
 
Or maybe you will get the same problem as me I have an sdhc class 4 4gb. Either my card won't work or I have setup the folder structure wrong or maybe the nightly version of loadiine won't work? I try loading duck tales but after a couple of minutes it says eject the disc and wipe it
I have a 16GB Class 10 SD from my father, that would be my last choice, I don't want to waste money in a SD Card which I'm going to use few times, in the case of any of my SD Cards doesn't work I will wait for USB support (and yeah, that maybe require IOSU access)...
And yes, my SDHC is 4GB too :/ ...
 
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I have a 16GB Class 10 SD from my father, that would be my last choice, I don't want to waste money in a SD Card which I'm going to use few times, in the case of any of my SD Cards doesn't work I will wait for USB support (and yeah, that maybe require IOSU access)...
And yes, my SDHC is 4GB too :/ ...
I will look more into this tonight and post you my results. There is only 3 things that could be wrong for me. 1 sd card won't work. 2 loadiine is the wrong version or 3 my folder structure is not correct but I'm sure it is
 
I will look more into this tonight and post you my results. There is only 3 things that could be wrong for me. 1 sd card won't work. 2 loadiine is the wrong version or 3 my folder structure is not correct but I'm sure it is
OK!, that would be fine :) , 4GB is good to run small games like DuckTales or Scribblenauts, Wii Fit U fits (lol :P) in a 4GB SD because it's size is 3.34GB, however I didn't try yet to apply the game update, maybe it get more than 4GB, but I doubt it...
Anyway, ZombiU(I know it doesn't work for now) for example is more than 4GB so in the future I will need to grab the 16GB Card to launch more games xD .
 
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