pal micro machines is already on the compat list working as off 2.173Anyone who posts on the compatibility list, please add the following:
Μicro Machines [PAL] working great with r.2.178 (PAL 4.3 Wii rgb connected to crt tv)
pal micro machines is already on the compat list working as off 2.173Anyone who posts on the compatibility list, please add the following:
Μicro Machines [PAL] working great with r.2.178 (PAL 4.3 Wii rgb connected to crt tv)
It's linked to on page 1 you're gonna want the latest open source version... The old version 1 is the one that only ran windwaker and was released around the same time as windwaker as a runnable proof of concept, if I recall correctly... How far we've come!
I was using 1.0, not the 0.1 Alpha version (1.0 is still outdated though, as I discovered).
Anyway, I loaded up the one on the source code and still get the error (this time I took a video showing with Super Smash Bros. Melee, but it does the same for Super Mario Sunshine). Note: the letters at the end of the folders weren't there originally, but now it is. Here's the video:https://www.dropbox.com/s/gt6p7chbxnfe6r3/IMG_5694.MOV?dl=0
Namco Museum 50th Anniversary (NTSC-U) works fine as far as I can tell, including the audio streaming in the arcade part and the progressive scan patch.So at thgis moment only five games in my GC collection don't work with Nintendont:
-Namco Museum
Other than that my entire GC collection work with Nintendont (some crashes here and there but nothing unbearable) Thank you everyone who worked on this project, even the smallest effort counts!
So at thgis moment only five games in my GC collection don't work with Nintendont:
-Frogger Ancient Shadow
-Namco Museum
-Midway Ardace Treasure 2
-Phantasy Star Online Episode 1&2
-Virtua Striker 2006
Other than that my entire GC collection work with Nintendont (some crashes here and there but nothing unbearable) Thank you everyone who worked on this project, even the smallest effort counts!
there are 2 games namco museum and namco museum 50th aniversery the first one doesnt owkr the 50 one does.Namco Museum 50th Anniversary (NTSC-U) works fine as far as I can tell, including the audio streaming in the arcade part and the progressive scan patch.
Ok I did a bunch of testing today. Please note every time I tried a new version I deleted the CFG.bin file so it was fresh settings every time.
R179
(SD)
- F-Zero AX works
- MKGP1 does not.
(USB)
MKGP1 does not load.
F-Zero GX loads fine.
From all the testing I did the last REV that MKGP1 works for me is R167. All others up to 179 using SD, the game will not load for me. Blank screen every time.
Can anyone confirm Mario gp 1 is working now off usb with the current builds past r167?
wiiu needs usb drive plugged into the upper back door to work
50th Anniversary always worked in Nintendont, but I'm more interested in regular Namco Museum for the exclusive arrangements, it has the best Pac-Man I ever played (Namco Museum on PSP has the second best Pac-Man I ever played, but that one came out on other consoles later on) sadly though Namco Museum doesn't work with Nintendont, black screen from beginning, however in Dios Mios it works but no audio!Namco Museum 50th Anniversary (NTSC-U) works fine as far as I can tell, including the audio streaming in the arcade part and the progressive scan patch.
Sorry I don't have this game.Do you have baten kaitos working? thanks
For me, F-zero shut down the wii and both baten kaitos 1 and 2 does the same thing. On 2.182
Ok I did a bunch of testing today. Please note every time I tried a new version I deleted the CFG.bin file so it was fresh settings every time.
R179
(SD)
- F-Zero AX works
- MKGP1 does not.
(USB)
MKGP1 does not load.
F-Zero GX loads fine.
From all the testing I did the last REV that MKGP1 works for me is R167. All others up to 179 using SD, the game will not load for me. Blank screen every time.
Can anyone confirm Mario gp 1 is working now off usb with the current builds past r167?
nightfire always did that of course you can bypass that by having a save after the first mission but that means every mission that has some driving element will keep bs when choosen like the first one.Finally figured out my BMX:XXX problem. When using component cables, it will only boot if the Wii is set to 480i in the Wii settings. Music's still all chipmunked up though... Going to try out some other black screeners and see what happens.
Nightfire blackscreens after pressing start on the title screen, which is sooner that reported on the wiki.
Did I read that Mario Kart GP wasn't working anymore? Cuz I'm playin right now on 2.182
GameTDB names are much nicer to look at thats why.
I prefer them too.
Just so I can be a part of this discussion, this was my post from another (DU) site. Like my post says I have been testing this quite a bit. My SD card is a Sandisk Ultra, 32G, SDHC class 10. I have never had issues with it using on my Wii. BTW all my testing is on Wii not Wii U.
All of those work in DM.007 AUF
007 Nightfire
Phantasy Star Online 1/2