does anyone know if this would work with nintendont
http://www.walmart.com/ip/Centon-128GB-DataStick-Sport-USB-2.0-Flash-Drive/23784109
int _tmain(int argc, _TCHAR* argv[])
{
int Input;
int Code;
printf("Code1 Name [0-63]:");
scanf_s("%d", &Input);
Code = Input & 0x3F;
// 0-Near pin 18, 1-Near pin front, 2-Near pin back: 0-2 Course 6 only
// 3 front tees, 4 back tees
// 5-12 doubles, 5-8 front tees, 9-12 back tees, higher number = better computer skill
printf("Code2 Game Type [0-12]:");
scanf_s("%d", &Input);
Code |= (Input & 0xF) << 6;
// 0 low wind, 1 med wind, 2 high wind, 3 no wind
printf("Code3 Wind [0-3]:");
scanf_s("%d", &Input);
Code |= (Input & 0x3) << 10;
printf("Code4 Pin Location [0-3]:");
scanf_s("%d", &Input);
Code |= (Input & 0x3) << 12;
printf("Code5 Tournament Greens [0-1]:");
scanf_s("%d", &Input);
Code |= (Input & 0x1) << 14;
printf("Code6 Course [0-6]:");
scanf_s("%d", &Input);
Code |= (Input & 0x7) << 15;
Code = (~Code) & 0x3FFFF;
int CheckCode = (Code ^ (Code >> 4)) & 0x3FFF;
Code |= CheckCode << 18;
char CharConvert[36];
char Val;
int idx = 0;
for (Val = '0'; Val <= 'Z'; Val++)
{
switch (Val)
{
case 'D': //0
case 'I': //1
case 'O': //0
case 'S': //5
case 'V': //U
case 'Z': //2
//skip
break;
case '9'+1:
Val = 'A';
//fall through
default:
CharConvert[idx++] = Val;
break;
}
}
char OutCodeChar[9];
OutCodeChar[8] = 0;
bool Shift = false;
for (int idx = 0; idx < 8; idx++)
{
char CodeChar = Code & 0xF;
OutCodeChar[idx] = CharConvert[CodeChar | (((Shift) && (CodeChar < 0xE))? 0x10 : 0)];
if (CodeChar & 0x1)
Shift = !Shift;
Code >>= 4;
}
printf(OutCodeChar);
printf("\r\n");
system("pause");
return 0;
}
is this controllers compatible?View attachment 8921
Everytime I try to load Super Smash Bros. Meele (the only game I have) it seems to stop (I don't know if it's freezing) at "checking FS . . ." am I doing something wrong? It also seems to stop at "Loding patched kernel . . . " it nevers says failed it just stops.
Here it what it looks like.
Loding patched kernel . . . 5
Init SD device . . . Done!
Mounting USB/SD device . . . Done!
Checking FS . . .
Then it stops. Can someone help?
Everytime I try to load Super Smash Bros. Meele (the only game I have) it seems to stop (I don't know if it's freezing) at "checking FS . . ." am I doing something wrong? It also seems to stop at "Loding patched kernel . . . 5" it nevers says failed it just stops.
Here it what it looks like.
Loding patched kernel . . . 5
Init SD device . . . Done!
Mounting USB/SD device . . . Done!
Checking FS . . .
Then it stops. Can someone help?
wrong usb door? what are you using wii or wiiu? SD or USB?Everytime I try to load Super Smash Bros. Meele (the only game I have) it seems to stop (I don't know if it's freezing) at "checking FS . . ." am I doing something wrong? It also seems to stop at "Loding patched kernel . . . 5" it nevers says failed it just stops.
Here is what it looks like.
Loding patched kernel . . . 5
Init SD device . . . Done!
Mounting USB/SD device . . . Done!
Checking FS . . .
Then it stops. Can someone help?
drive formatted wrong
What does the drive have to be formated to?
fat32 then change the cluster size until it works
What cluster size did you/should I use? Is it different?
seems to be different for every drive. just mess around with it
My USB was already at FAT32. Is there any other reason why it probably wasn't working? I'll format it just in case.
Again...you need to ensure your partition is primary. I used both 32k and 64k sizes successfully after I did that.
I tried all the clusters and none of them worked, its still stuck on FS.
I tried all the clusters and none of them worked, its still stuck on FS.