xFede said:New Mighty Channels MOD: (See the readme for changes,Source Code Included)
http://www.mediafire.com/?1f8yt034ad7wtx4
Thanks for this!
And I love the view better than the original! They don't look all squished.
xFede said:New Mighty Channels MOD: (See the readme for changes,Source Code Included)
http://www.mediafire.com/?1f8yt034ad7wtx4
Thanks! Any chance of a progress bar for the cover downloads though? It took a good 20 minutes for me, which was maddening.xFede said:New Mighty Channels MOD: (See the readme for changes,Source Code Included)
http://www.mediafire.com/?1f8yt034ad7wtx4
FIX94 said:Hi Detonator, have you tried out mighty channels mod? If not do it:
http://gbatemp.net/t271798-mighty-channels...t&p=3866611
Thanks for this too. Works with xFede's Mighty Channels MOD version and passes the meta.xml settings so that it goes straight to my USB NAND files.FIX94 said:I'm really sorry about this bug guys, I fixed it with my new cfg-loader forwarder version, I'll upload it now.
edit: OK here is the fixed version!
Loading Paths:
QUOTE said:sd:/apps/mighty_channels/boot.dol
sd:/apps/triiforce_mrc/boot.dol
sd:/apps/mighty_channels/boot.elf
sd:/apps/triiforce_mrc/boot.elf
usb:/apps/mighty_channels/boot.dol
usb:/apps/triiforce_mrc/boot.dol
usb:/apps/mighty_channels/boot.elf
usb:/apps/triiforce_mrc/boot.elf
Download:
Mighty Channels - MIGH - IOS58 v10.wad (Mirror)
Hielkenator said:What's up with the compatibilty?
For instance:
When trying to boot Bejeweled2 from mightychannels 1.11 Wii just reboots.
Same game from postloader game boots fine.
Both using cIOS d2xbase56
Uneek : game boots fine.
I'm having lots of compatibilty driferences between pottentially the same way of emulating ( both based of of Triiforce )
Why do they differ so much?
I like MC for it's GUI.
I like Postloader for it's compatibilty/ speed
I like Uneek for it's 100% compatibilty and abilty to use Wifi for Wiiware games.
Hielkenator said:I'm having lots of compatibilty driferences between pottentially the same way of emulating ( both based of of Triiforce )
Why do they differ so much?
stfour said:Hielkenator said:I'm having lots of compatibilty driferences between pottentially the same way of emulating ( both based of of Triiforce )
Why do they differ so much?
I have no ideas on why there are so much differences.
My implementation is on a mix of triiforce r91/r92 with all user interface removed, different gct loading method and completely different title name search, different dol loading (but this should not make difference), but the base is the same. From b30 added support for nand folder (almost the same of mc).
But another difference is that the title booter is not part of postloader but is a console only spawned process very light (about 240Kb).
drvipej said:I hate to bring the obvious question, but I am now getting 'can't find title error'. Read thorough all this thread and nothing works now.
My problem is that it was fine before I upgraded to 249 d2x 6 [56].
why out of the box it is:
so I change it to
--ios=249
--auto=USB
--partition=0
--path=/nand
--fullmode=1
I tried the Mighty Channels - MIGH - IOS58 v10.wad also...
this is killing me.....can anyone help?
Hielkenator said:drvipej said:I hate to bring the obvious question, but I am now getting 'can't find title error'. Read thorough all this thread and nothing works now.
My problem is that it was fine before I upgraded to 249 d2x 6 [56].
why out of the box it is:
so I change it to
--ios=249
--auto=USB
--partition=0
--path=/nand
--fullmode=1
I tried the Mighty Channels - MIGH - IOS58 v10.wad also...
this is killing me.....can anyone help?
yep that'sthe error I'm having also most of the time.
Devante said:Question: where does Mighty Channels keep save games, and is it possible to transfer saves back and forth between virtual and real NAND?
Found my answer on another site.
To quote:
QUOTEThe Miis are located in:
\shared2\menu\FaceLib\RFL_DB.dat
Just copy the FaceLib folder into the same location in the new NAND.
Savegames are located in:
\title\10000\
Every folder in there contains a save game. Just copy all the contents of the 00010000 folder into the same location in the new NAND.
NOTICE: When you go into the Mii channel for the first time, you'll still have to make a Mii. You can just quit out, and then delete that Mii, and all of your others should be there. Savegames will NOT appear until you play the game at least once. Mario Galaxy (and other games that use Miis) saves may not associate your Mii with your save file, you will need to re-associate them.
Devante said:Devante said:Question: where does Mighty Channels keep save games, and is it possible to transfer saves back and forth between virtual and real NAND?
Found my answer on another site.
To quote:
QUOTEThe Miis are located in:
\shared2\menu\FaceLib\RFL_DB.dat
Just copy the FaceLib folder into the same location in the new NAND.
Savegames are located in:
\title\10000\
Every folder in there contains a save game. Just copy all the contents of the 00010000 folder into the same location in the new NAND.
NOTICE: When you go into the Mii channel for the first time, you'll still have to make a Mii. You can just quit out, and then delete that Mii, and all of your others should be there. Savegames will NOT appear until you play the game at least once. Mario Galaxy (and other games that use Miis) saves may not associate your Mii with your save file, you will need to re-associate them.
FIX94 said:Paper Mario is romc compressed, for some reason d2x can't use it. You could use a older Mighty Channels version together with cIOS249 v17 to fix it. But this would lower the general compatibility.
You can try with cIOS d2x with base 38, this seems to fix most of N64 games.azoschke said:I've been having difficulty running some VC on Mighty Channels. The main one I'm working with is Paper Mario. It boots fine in UNEEK for me, but in Mighty Channels it hangs on the "you need the Classic Controller" screen. I'm using d2x v6 with 56 base. Every WiiWare I've tried boots fine, and the first post in this thread said 100% VC compatibility, so I'm not sure what the issue is.
edit:
wanted to mention that I have the same issue with the mighty channels MOD posted a few pages back