This line of thinking doesn't make sense. It's a chicken vs. egg kind of problem. How do you know you're going to like the game without properly trying it out before purchase? Nintendo not only lacks in providing demos for their games, but the demos themselves are very limited and often fail to give you a good impression of what the game is about.
If you can't get if a game is of your liking after the 3rd use or so then you are doing something wrong ask me. but I agree that there are a number of important games without demos and that is Nintendo's fault, on the other hand said games are the ones that sell for the name alone(Super Mario 3D Land/World, Hyrule Warriors and such) so they may think that don't need a demo.
Purchases are tied to hardware, no cloud game saves, accounts are not portable across devices, integration with 3DS limited to eShop funds, etc. Must I keep going on?
That's why I asked if he referred to that, I totally agree that Nintendo definitely should tie purchases to Nintendo IDs instead of Console IDs. the actual account system the Wii U has is like the login on Windows 9x, you could even cancel the dialog box asking to start a session and the PC booted to desktop anyway.
This has been beaten to death, but I'll bite. You can argue the PS2 was relatively weak in comparison to the Xbox and GameCube, but if you argue there's not a significant difference in power between the Wii U and the PS4 or Xbox One, you're just being ignorant. There's enough evidence to support that the Wii U is about 1.5x as powerful as the PS3 and Xbox 360, but nowhere close to the PS4 and Xbox One. So it is relevant because Wii U owners are missing out on a lot of good 3rd party games or, in the rare case there's a Wii U port of a 3rd party game, have to settle for less in graphics and features.
May I ask then how is possible that games are being released for PS3/X360 and PS4/Xbone at the same time if said 7 gen consoles are even less powerful than the Wii U?? the only reason developers are "lazy" to not launch games on Wii U are the low expectations they have on Wii U sales.
"If it ain't broke...", right? Wii U does what it needs to do, at a bare minimum level. And that's the problem with its lackluster OS that until recently didn't even have folders to organize your icons. The multitasking is slow, the user interface leaves much to be desired, and the OS lacks features that would make the Wii U much more compelling for what it's currently selling for. Humor me and try posting a screenshot to Miiverse from Smash Bros. If it doesn't take almost 2 minutes I'm genuinely surprised.
You can say almost the same about the PS4 OS, at this moment doesn't have folders, the organization of the games/apps is nonexistant, if you lose connection you need to completely turn off the system and turn it on again. they can improve it and I hope they will, X360 completely changed the menu 2 time.
Now in the Miiverse part I agree, I completely forgot about that bit.
Why are you saying you "half agree" when you admit things could be vastly better? It's only logical to conclude that the Wii U Pro Controller should be compatible with Wii games that supported the Classic Controller. The two have almost identical layouts even. Also, what's with Nintendo limiting the GameCube Controller Adapter to work with only 1 game? Remember that Nintendo on their own website said the adapter would work with Wii games before revising the statement, so even Nintendo is confused on their peripherals.
I partly agree because there are games that could use the more traditional controllers like the Wii U Pro or Wii Classic but some others where would be ridiculous to adapt the sensor bar or motion plus, good luck playing Metroid Prime Trilogy or Skyward Sword with a Wii U Pro controller.
I didn't know that Nintendo had put that the Gamecube adapter would work with Wii games I only saw the direct and Iwata never said that.
You again half agree despite admitting the scaling in GBA games is terrible? Virtual Console has terrible filters, that's fact. Just play Duck Hunt on Virtual Console to see how lifeless and ugly the game looks like compared to the original on NES. Also, FYI, you can turn off filtering for PS Classics games on Sony consoles.
I don't find bilinear filtering necessary on 2D games, always looks like shit, there are no official emulator that offer more filtering than bilinear and now that Nintendo adds scale2x is terrible that I regret having though about advanced filters on official emulators. I don't own any NES VC game so I can't talk there.
If we factor in the 3DS I completely agree about it, 3DS has no filters, no nothing but display NES games at almost native resolution(they stretch the games horizontally to match 4:3 aspect ratio) while PSP and Vita can turn on/off bilinear filtering and even manipulate the size and position of the display.
For what it's worth Virtual Console games on 3DS don't support remapping of buttons even in NES games. Wii U Virtual Console is better in this regard, though the user interface could be much better. Also, who would want to remap buttons for PS Classics on PS3 when the controllers for PS1, PS2, and PS3 games have identical layouts? I don't even understand expecting such support. It's different for NES, SNES, GBA, etc., where each console has a different controller layout. I agree with the lack of save states for PS Classics on PS3 though and it's only a matter of time before PS4 (and Xbox One) get their own set of "classics". (PS4 has a 100+ PS3 game catalog to stream from already, what more can you ask for at this point?)
You could say the same about SNES games, why would you want remap the controls if the Wii gamepad has the same buttons as a SNES controller?? well because why not.
I also hope that PS4 will get new aditions in the classics department, but until now Wii U is the best for the fact that is the only one that has classics.
Again if we factor in portables, PSP and Vita win. want to press X with analog up?? sure.
Drama Queen is your ass. If the console doesn't attend my necessities why should I buy it.
I'll put money on what's worth in my opinion, and WiiU is not, stop blindly defending Nintendo,
they're outdated and will need a lot of changes if they want to make their consoles sell,
changes on their market view, changes on how they treat the consumers and a lot others,
it's time for a new CEO to step up on Nintendo, someone younger and that attends what the market demands.
well maybe I exaggerated calling you drama queen but I hate when people bash things unfairly.
I think the directory and investors of Nintendo have more guilt than Iwata himself, after all a president is only the face not the brain.
And don't think I'm a nin10tard, I have no preference(well I'm not very fond of Microsoft) and my only objective is to enjoy games regardless of platform.
I have all the consoles of last gen, PS4, Wii U and both portables of the current and enjoy them all.