If you could choose between 720p60 or 1080p30?

Vote

  • 720p60

    Votes: 122 78.2%
  • 1080p30

    Votes: 17 10.9%
  • 1440p15

    Votes: 1 0.6%
  • 1p1

    Votes: 16 10.3%

  • Total voters
    156

Sakitoshi

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If there is something I've learned over the years of hybrid PC-Console gaming is that a consistent framerate is more important, so if those [email protected] are rock solid then there is no need to worry, your eyes wont tire at all if the framerate is stable, maybe you wont even notice.
To take a personal experience as example: has anyone here played Puzzle Agent?? that game runs at like 15fps and I didn't noticed until someone pointed it out to me. well to say truth the art style make it pretty obvious that wasn't even supposed to run at a higher framerate.
 

Foxi4

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It really depends. If the framerate is going to be all around the place then I'd rather have lower framerate simply because fluctuation isn't as easily noticeable. If we're talking about fluid framerate then fast-paced games that require more precision (FPS, TPS, SHUMP, Action Adventure etc.) require higher framerate wheras slower ones don't. That being said, I'm pretty used to 30 FPS and I'm still getting used to 60 (I even find it disconcerting at times, it just "feels" like the motion is faster when it isn't - it's crisper), anything below that tends to be annoying.
 

kristianity77

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I couldn't care less what the resolution is. I'm equally happy with anything thats 720p, 900p or 1080p. All I want is that whatever resolution a final product turns out to be, do it on the basis of it having a totally locked frame rate of either 30 for slower titles, or 60 for the ones that need it (which is basically only FPS games and quick arcade style racers. Nothing else really benefits from it. The current trend in a few games is that the PS4 has the higher resolution but the Xbox one has the faster frame rate at a lower res. Being a PS4 owner this pisses me off no end.
 

Foxi4

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I couldn't care less what the resolution is. I'm equally happy with anything thats 720p, 900p or 1080p. All I want is that whatever resolution a final product turns out to be, do it on the basis of it having a totally locked frame rate of either 30 for slower titles, or 60 for the ones that need it (which is basically only FPS games and quick arcade style racers. Nothing else really benefits from it. The current trend in a few games is that the PS4 has the higher resolution but the Xbox one has the faster frame rate at a lower res. Being a PS4 owner this pisses me off no end.
I'm pretty sure the framerates are about the same on both systems, I haven't noticed much framerate disparity. For all intents and purposes, the PS4's GPU is leagues ahead of the Xbox One's (due to Microsoft shoving embedded memory on the die instead of graphics cores, god knows why), so higher resolution is understandable, lower framerate is not.
 

kristianity77

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I'm pretty sure the framerates are about the same on both systems, I haven't noticed much framerate disparity. For all intents and purposes, the PS4's GPU is leagues ahead of the Xbox One's (due to Microsoft shoving embedded memory on the die instead of graphics cores, god knows why), so higher resolution is understandable, lower framerate is not.


It has happened on more than a few occasions recently. Dragon Age being the most high profile one. It does look better on PS4 without question, but it runs better on the Xbox One. Battlefield Hardline is the newest entry in to this category too. But there has been more as well, Evil Within for one. All games that sacrifice frame rate in order to run at a higher res on PS4. For me, that shouldn't be happening.
 

Foxi4

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It has happened on more than a few occasions recently. Dragon Age being the most high profile one. It does look better on PS4 without question, but it runs better on the Xbox One. Battlefield Hardline is the newest entry in to this category too. But there has been more as well, Evil Within for one. All games that sacrifice frame rate in order to run at a higher res on PS4. For me, that shouldn't be happening.
That's very odd. Perhaps it's a problem with optimization or system software. Then again, perhaps the devs themselves just wanted the games to run at the highest framerate possible. Here's for hoping it won't happen as often in the future.
 

TheCasketMan

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I would choose 720p 20fps. That way next gen games can look more stunning detail wise. Also, I never had problem playing N64 games on 20fps or last gen games at 30fps. Also I cannot tell the differences between 720p and 1080p, maybe 1440p but it is not worth the cost.
 

The Real Jdbye

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I voted 720p60, but honestly I'd rather they didn't try to push hardware beyond it's capabilities. I'd rather have slightly less fancy graphics running at 1080p60.
Console games in this day and age not being able to run at 1080p60 is in my opinion inexcusable and shows that they make piss poor decisions when it comes to graphics design.
 

sarkwalvein

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I've heard about, just never understood the targeted audience.

Anime target audience is very wide.
You can go from Kids (Pokemon) to a mature audience (Monster).
From boys to girls, from men to women, with all kind of diverse topics and genres.
If you want to take a look at some shows that aren't kid targeted, take a look at eg. Monster, Master Keaton, Spice and Wolf, Mamoru Oshii's versions of Ghost in the Shell, to a certain extent Baccano!, etc. (there are many more but my memory fails me)
Also you may want to take a look at visual masterpieces from Makoto Shinkai, they are more targeted to young adults: The place promised in our early days, 5 centimeters per second, The garden of words.
And you have some good thrillers from Satoshi Kon, I think all the movies he directed are good and more adult oriented.
Death Note is targeted to teens, so maybe that will not convince you they are not kid shows.
IMHO, the big majority of anime is targeted to teens, but there is very good mature anime.

I hope that, if you want by watching some of those suggestions, you can get a broader view of how wide is the target audience from different anime shows, and you can leave the misconception that all anime is 'kid shows' behind.

PS: When I say mature or adult I don't mean porn, porn is also targeted to teens the irony of the world.


Going back on topic, I prefer up to 60FPS (more is not significant for me), and a resolution greater than 480p.
If I had to chose between 720p60 and 99999p30, I go for 720p60. But if I have to chose between 480p60 and 720p30 I will have to take a good look at the type of game.
If it is an FPS, then I go with 60FPS, if it is something more slow paced, puzzle based or so, eg. JRPG, Adventure, SRPG, VN, etc. then 30FPS is ok.
 
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the_randomizer

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I get you there. Playing Watch_Dogs on a Wii U in a high speed cop chase = not good. It was like 20 FPS and I was going super fast, it looked like it was 5 FPS.


You can thank Ubishit for rushing the Wii U port , had it been 30 fps, it would have been more enjoyable ><
 
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sarkwalvein

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You can thank Ubishit for rushing the Wii U port , had it been 30 fps, it would have been more enjoyable ><

Well, they 'rushed' it with so much patience.
More like no one rushed in there, they were all just jerking off until someone said it's time to release it already, and they released (probably) the same BS buggy version they already had half a year before.
 
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