Well, cinematic games that run at 30fps retain that "movie magic" effect when done well. 30fps for a fighting game is just bad game design. As far as aesthetics go, that kinda thing is so subjective that there's no right or wrong answer and there are plenty of people who want movies to be 48fps or higher, but that's pure taste and has nothing to do with gameplay or timing. Fighting games running at 60+ FPS is necessary for silky smooth gameplay and pinpoint timing, so it's a different matter altogether. Generally speaking though I agree because you're talking about individual taste.