Thank you. I'm a little new to this, though I've messed around with sound on GBA, but that was simple due to the built in Gameboy sound support
I might mess with it myself since I have a 4 day weekend. When I was testing CitrAGB though the crackling came mostly from too small buffers.Thank you. I'm a little new to this, though I've messed around with sound on GBA, but that was simple due to the built in Gameboy sound support
I might mess with it myself since I have a 4 day weekend. When I was testing CitrAGB though the crackling came mostly from too small buffers.
OK, so I finally got the chance to take a peek at GameYob's audio code, I think I might have fixed some of the popping issues in some games (but not all it seems). I submitted a PR to Steveice10 for now, although in any case we could also just merge Steveice10's repository into Drenn's just fine. I'll probably keep looking to figure out why it still kinda pops in places.
AWESOME!New build! Fixed the issue where it would show a black screen on startup, partially fixed sound popping (thanks to shinyquagsire23!), and added a new banner image/sound!
Download: https://www.dropbox.com/s/ms1kes4jhrb3meg/gameyob.zip?dl=0
AWESOME!
Thanks for the new build.
Could you post a video showing off the new banner and sound?
Also, I think this is worth mentioning...
You should include/post the source code for the project.
Don't ask me the exact reason why, but it is related to license and legal issues (GPL I think).
Since it is a fork of another person's source code, I think you are somehow obligated to do so.
Don't want to sound harsh or anything, but just to help you guys out.
By providing a simple GitHub link might be enough.
Maybe taking a look on blargsnes code would help? DiscostewSM fixed popping with this emulator.
It's already on GitHub as a fork of the original. https://github.com/Steveice10/GameYob
I believe that this is the commit you're referring to?
It's on Github, no worries. I believe it's at http://github.com/Steveice10/GameYob or something like that.AWESOME!
Thanks for the new build.
Could you post a video showing off the new banner and sound?
Also, I think this is worth mentioning...
You should include/post the source code for the project.
Don't ask me the exact reason why, but it is related to license and legal issues (GPL I think).
Since it is a fork of another person's source code, I think you are somehow obligated to do so.
Don't want to sound harsh or anything, but just to help you guys out.
By providing a simple GitHub link might be enough.
Wait I am seeing that the GitHub is referencing the DS version, not the 3DS one, am I right?It's on Github, no worries. I believe it's at http://github.com/Steveice10/GameYob or something like that.
Edit: ninja'd
GameYob v0.5
Author: Drenn
Basic list of features:
- Gameboy, Gameboy Color, Super Gameboy emulation
- Supports Gameboy Color Bios ("boot rom") for custom palettes
- Auto SRAM saving
- Save States
- Cheat Codes
- Remappable controls
- Custom borders
- Scale to fill the screen
- Gameboy Printer emulation
- GBS music playback
See the GBAtemp thread for more information:
http://gbatemp.net/threads/gameyob-a-gameboy-emulator-for-ds.343407/
That's what I'm really looking forward to.That's great ! Can we expect full-screen at some point?
Wait I am seeing that the GitHub is referencing the DS version, not the 3DS one, am I right?
So the features listed there are not yet fully implemented, like Full Screen Stretching and other things.
In short words, the GitHub could be confused with the DS version and not the 3DS port.
Code:GameYob v0.5 Author: Drenn Basic list of features: - Gameboy, Gameboy Color, Super Gameboy emulation - Supports Gameboy Color Bios ("boot rom") for custom palettes - Auto SRAM saving - Save States - Cheat Codes - Remappable controls - Custom borders - Scale to fill the screen - Gameboy Printer emulation - GBS music playback See the GBAtemp thread for more information: http://gbatemp.net/threads/gameyob-a-gameboy-emulator-for-ds.343407/
New build! Fixed the issue where it would show a black screen on startup, partially fixed sound popping (thanks to shinyquagsire23!), and added a new banner image/sound!
Download: https://www.dropbox.com/s/ms1kes4jhrb3meg/gameyob.zip?dl=0
I believe that this is the commit you're referring to?
Exact! Could this be a good pattern to follow for sound buffers? That works great on blargsnes.
To any user of both the DS and 3DS versions...
Exactly WHAT features are missing from the 3DS version?
I am curious about that.
What is there in the DS version that the 3DS version still doesn't have?