Doom 64 ds port

TheWatcher041

Active Member
OP
Newcomer
Joined
Jun 16, 2022
Messages
25
Trophies
0
Age
23
Location
Detroit
XP
81
Country
United States
I do not know and do not have the brain power to learn how to compile a project, thus i must ask for a favor. I need someone to compile the doom 64 ds port (Still requiring the wad, basically the .nds file) and put it in a zip file and send it to me.
The reason i ask is because i do not have the brain power to learn how to do this kind of stuff, and whenever i try i end up going down a rabbit hole i do NOT want to go down. If you have a compiled version just tell me.
The project is here but i do not know how to compile; https://www.gamebrew.org/wiki/Doom64_DS
 
  • Like
Reactions: Metal64

godreborn

Welcome to the Machine
Member
Joined
Oct 10, 2009
Messages
38,467
Trophies
3
XP
29,246
Country
United States
I do not know and do not have the brain power to learn how to compile a project, thus i must ask for a favor. I need someone to compile the doom 64 ds port (Still requiring the wad, basically the .nds file) and put it in a zip file and send it to me.
The reason i ask is because i do not have the brain power to learn how to do this kind of stuff, and whenever i try i end up going down a rabbit hole i do NOT want to go down. If you have a compiled version just tell me.
The project is here but i do not know how to compile; https://www.gamebrew.org/wiki/Doom64_DS
I can give you the nds I compiled, but you'll have to do the wad yourself.
 

godreborn

Welcome to the Machine
Member
Joined
Oct 10, 2009
Messages
38,467
Trophies
3
XP
29,246
Country
United States
flash cart you're using? works fine for me. even double-checked that it was the right file. I don't think it works without real time patching:

20220705_113400.jpg
 

elhobbs

Well-Known Member
Member
Joined
Jul 28, 2008
Messages
1,044
Trophies
1
XP
3,038
Country
United States

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    you have to launch your homebrews directly from the wii u menu
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    BigOnYa @ BigOnYa: Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does...